Player Matchup

Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BigGuyRy
Ares
Level 84
God Stats
5W - 3L
1,547 SR
Queue Stats
381W - 281L
1,637 Elo+
Party 3
Arachne
Arachne
XxJ4750NxX
Arachne
Level 41
God Stats
10W - 6L
1,573 SR
Queue Stats
340W - 317L
1,598 Elo+
Party 3
Artemis
Artemis
ZERXxCREATOR
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,795 Elo+
Party 3
Team Averages
Level 60
1,524 SR
1,606 Elo+

VS

Team Averages
Level 61
1,542 SR
1,488 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Aboiiii
Cthulhu
Level 42
God Stats
107W - 93L
1,591 SR
Queue Stats
158W - 177L
1,478 Elo+
Party 1
Ymir
Ymir
Daddy2016
Ymir
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 198L
1,440 Elo+
Party 1
Izanami
Izanami
Jeremiahee
Izanami
Level 17
God Stats
8W - 5L
1,659 SR
Queue Stats
59W - 49L
1,608 Elo+
Party 2
Bellona
Bellona
Randomasianbro
Bellona
Level 107
God Stats
20W - 21L
1,459 SR
Queue Stats
147W - 175L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
12 / 2 / 0
10,578
661
14,258
14,406
9,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
 
Scylla
14
2 / 1 / 3
8,183
511
6,407
5,980
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
12
1 / 2 / 8
8,339
521
8,034
12,981
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
XxJ4750NxX
Arachne
13
1 / 3 / 5
7,994
500
3,664
11,312
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ZERXxCREATOR
Artemis
14
2 / 5 / 1
8,502
531
4,749
7,859
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 3 / 0
8,301
519
3,714
12,337
10,181
Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Aboiiii
Cthulhu
12
2 / 2 / 3
7,761
485
10,062
8,375
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 7 / 3
7,174
448
3,395
12,943
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Jeremiahee
Izanami
15
6 / 4 / 3
9,396
587
8,055
10,177
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 2 / 5
8,169
511
5,291
8,961
5,347
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
18
Kills
13
13
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
12
2
0
6
W
Scylla
 
Scylla
2
1
3
3.5
L
Guan Yu
 
Guan Yu
2
3
0
0.67
L
Cthulhu
Aboiiii
Cthulhu
2
2
3
1.75
W
Ares
1
2
8
2.5
L
Ymir
0
7
3
0.21
L
Izanami
Jeremiahee
Izanami
6
4
3
1.88
L
3
2
5
2.75
W
Arachne
XxJ4750NxX
Arachne
1
3
5
1.17
W
Artemis
ZERXxCREATOR
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,112
Damage
30,517
52,538
Taken
52,793
27,200
Mitigated
31,737
12,995
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,258
2,218
0
5,402
14,406
9,692
2,191
3,526
10,726
0
67,652
W
Scylla
 
Scylla
6,407
572
0
1,000
5,980
1,938
0
1,826
3,864
48,457
0
L
Guan Yu
 
Guan Yu
3,714
873
472
2,446
12,337
10,181
0
1,748
10,589
0
34,802
L
Cthulhu
Aboiiii
Cthulhu
10,062
224
753
2,011
8,375
6,191
0
5,593
2,782
41,744
0
W
Ares
8,034
194
0
2,431
12,981
8,531
0
3,704
8,967
25,456
0
L
Ymir
3,395
548
0
1,898
12,943
6,556
0
2,954
9,989
37,874
4,152
L
Izanami
Jeremiahee
Izanami
8,055
5,185
0
750
10,177
3,462
1,178
2,352
7,825
0
68,971
L
5,291
1,048
0
1,074
8,961
5,347
98
1,849
7,112
0
33,851
W
Arachne
XxJ4750NxX
Arachne
3,664
2,551
0
3,953
11,312
4,658
0
3,503
7,649
0
52,205
W
Artemis
ZERXxCREATOR
Artemis
4,749
2,189
0
209
7,859
2,381
680
130
7,729
0
51,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
40,801
440
Minions Killed
427
0
Camps Cleared
0
1,567,942
Distance Traveled
1,512,901
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,578
661
131
8
0
362,391
1
W
Scylla
8,183
511
88
6
0
296,689
7
L
Guan Yu
8,301
519
71
4
0
324,393
0
L
Cthulhu
7,761
485
81
5
0
324,316
4
W
Ares
8,339
521
25
2
0
333,170
1
L
Ymir
7,174
448
88
6
0
255,316
1
L
Izanami
9,396
587
129
8
0
272,105
4
L
Bellona
8,169
511
58
4
0
336,771
3
W
Arachne
7,994
500
94
6
0
335,032
4
W
Artemis
8,502
531
102
6
0
240,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role