Player Matchup

Thanatos
Thanatos
NTNSGeorge
Thanatos
Level 16
God Stats
3W - 2L
1,561 SR
Queue Stats
10W - 10L
1,158 Elo+
Party 2
Yemoja
Yemoja
Stergios_A
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Party 2
Agni
Agni
dimitrakar06
Agni
Level 44
God Stats
4W - 2L
1,741 SR
Queue Stats
17W - 24L
1,255 Elo+
Party 2
Heimdallr
Heimdallr
kobra_criskaf89
Heimdallr
Level 13
God Stats
2W - 1L
1,338 SR
Queue Stats
11W - 9L
1,210 Elo+
Party 2
Neith
Neith
lynxfighter9489
Neith
Level 28
God Stats
11W - 13L
1,485 SR
Queue Stats
179W - 195L
1,338 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,239 Elo+

VS

Team Averages
Level 17
1,493 SR
1,260 Elo+
Thanatos
Thanatos
Aragorn_FIGHTER
Thanatos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 30L
1,219 Elo+
Party 3
Arachne
Arachne
Boenne_
Arachne
Level 23
God Stats
5W - 2L
1,802 SR
Queue Stats
10W - 9L
1,356 Elo+
Party 1
Bakasura
Bakasura
IzzeDarknexx
Bakasura
Level 20
God Stats
12W - 16L
1,163 SR
Queue Stats
20W - 30L
1,240 Elo+
Party 3
Cabrakan
Cabrakan
Teddel_
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,404 Elo+
Party 1
Medusa
Medusa
mrwhite22043
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NTNSGeorge
Thanatos
19
7 / 6 / 11
13,645
455
18,569
25,008
10,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Stergios_A
Yemoja
20
4 / 10 / 8
16,303
543
6,218
26,704
51,890
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
24 / 6 / 4
17,273
576
48,154
25,237
11,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
kobra_criskaf89
Heimdallr
20
8 / 6 / 3
15,019
501
12,325
21,498
15,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 3 / 4
11,613
387
9,074
10,934
4,233
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 14 / 2
14,803
493
16,846
29,676
14,726
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Boenne_
Arachne
20
14 / 7 / 8
18,016
601
30,795
32,302
14,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
IzzeDarknexx
Bakasura
20
4 / 9 / 5
14,718
491
14,376
24,742
13,061
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Teddel_
Cabrakan
19
2 / 5 / 10
12,634
421
9,858
25,519
37,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
16
1 / 15 / 4
11,259
375
4,251
22,200
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
46
Kills
29
31
Deaths
50
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
14
2
0.64
W
Arachne
Boenne_
Arachne
14
7
8
2.57
W
Bakasura
IzzeDarknexx
Bakasura
4
9
5
0.72
L
Thanatos
NTNSGeorge
Thanatos
7
6
11
2.08
L
Yemoja
Stergios_A
Yemoja
4
10
8
0.8
W
Cabrakan
Teddel_
Cabrakan
2
5
10
1.4
L
24
6
4
4.33
L
Heimdallr
kobra_criskaf89
Heimdallr
8
6
3
1.58
L
3
3
4
1.67
W
Medusa
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,340
Damage
76,126
109,381
Taken
134,439
93,669
Mitigated
90,980
34,291
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
16,846
8,402
0
6,862
29,676
14,726
838
12,045
17,631
0
66,480
W
Arachne
Boenne_
Arachne
30,795
23,586
0
7,072
32,302
14,904
1,437
16,219
15,913
0
148,345
W
Bakasura
IzzeDarknexx
Bakasura
14,376
8,495
0
3,706
24,742
13,061
6,037
6,002
18,740
0
92,923
L
Thanatos
NTNSGeorge
Thanatos
18,569
6,897
0
18,094
25,008
10,469
257
2,673
21,875
0
79,000
L
Yemoja
Stergios_A
Yemoja
6,218
2,085
1,493
210
26,704
51,890
3,185
3,788
21,719
61,792
0
W
Cabrakan
Teddel_
Cabrakan
9,858
2,110
0
0
25,519
37,319
198
9,880
15,510
41,329
0
L
48,154
4,960
1,037
10,409
25,237
11,673
3,289
1,806
22,856
132,394
0
L
Heimdallr
kobra_criskaf89
Heimdallr
12,325
5,714
0
0
21,498
15,404
4,424
1,157
20,173
0
84,364
L
9,074
5,649
139
2,909
10,934
4,233
2,244
434
10,195
0
57,624
W
Medusa
4,251
1,832
120
818
22,200
10,970
132
10,226
11,848
0
22,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,853
Gold Earned
71,430
616
Minions Killed
517
0
Camps Cleared
0
2,228,915
Distance Traveled
2,729,160
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,803
493
92
3
0
620,095
1
W
Arachne
18,016
601
168
6
0
633,372
0
W
Bakasura
14,718
491
173
6
0
583,863
0
L
Thanatos
13,645
455
102
3
0
507,904
1
L
Yemoja
16,303
543
106
4
0
448,429
0
W
Cabrakan
12,634
421
53
2
0
506,818
1
L
Agni
17,273
576
172
6
0
513,700
0
L
Heimdallr
15,019
501
145
5
0
455,217
0
L
Neith
11,613
387
91
3
0
303,665
5
W
Medusa
11,259
375
31
1
0
385,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role