Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DipDimples
Bacchus
Level 84
God Stats
0W - 5L
1,075 SR
Queue Stats
500W - 608L
1,346 Elo+
Solo
Kukulkan
Kukulkan
Jr00p
Kukulkan
Level 69
God Stats
35W - 18L
1,616 SR
Queue Stats
271W - 277L
1,517 Elo+
Solo
Ravana
Ravana
LostRogue113
Ravana
Level 84
God Stats
4W - 7L
1,611 SR
Queue Stats
99W - 109L
1,537 Elo+
Solo
Eset
Eset
pops439
Eset
Level 88
God Stats
25W - 32L
1,514 SR
Queue Stats
878W - 822L
1,507 Elo+
Solo
Team Averages
Level 83
1,463 SR
1,481 Elo+

VS

Team Averages
Level 100
1,526 SR
1,464 Elo+
Chang'e
Chang'e
MikiShort
Chang'e
Level 63
God Stats
3W - 5L
1,431 SR
Queue Stats
70W - 92L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xemnas24
Morgan Le Fay
Level 100
God Stats
3W - 5L
1,344 SR
Queue Stats
54W - 40L
1,563 Elo+
Solo
Cupid
Cupid
ediiVSjason
Cupid
Level 70
God Stats
57W - 55L
1,436 SR
Queue Stats
102W - 122L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
luisvera2177
Guan Yu
Level 125
God Stats
4W - 1L
1,891 SR
Queue Stats
178W - 155L
1,483 Elo+
Solo
Jormungandr
Jormungandr
spartan 117j
Jormungandr
Level 143
God Stats
15W - 16L
1,528 SR
Queue Stats
188W - 198L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
3 / 3 / 5
12,696
907
8,697
41,905
46,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
DipDimples
Bacchus
18
0 / 9 / 6
11,468
819
2,175
24,820
11,992
Kukulkan
Jr00p
Kukulkan
18
4 / 4 / 5
12,686
906
34,677
17,686
8,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
18
2 / 6 / 6
12,120
866
10,840
20,800
9,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
pops439
Eset
18
1 / 6 / 6
11,436
817
5,831
9,718
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MikiShort
Chang'e
19
3 / 6 / 13
12,166
869
15,693
19,099
5,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Xemnas24
Morgan Le Fay
20
3 / 0 / 17
12,979
927
24,175
4,066
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 0 / 12
14,504
1,036
34,451
10,016
3,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
luisvera2177
Guan Yu
20
4 / 3 / 17
12,991
928
14,813
23,868
31,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
spartan 117j
Jormungandr
20
7 / 1 / 21
15,379
1,099
19,533
16,783
18,313
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
10
Kills
28
28
Deaths
10
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
5
1.83
L
Bacchus
DipDimples
Bacchus
0
9
6
0.33
L
Kukulkan
Jr00p
Kukulkan
4
4
5
1.63
L
Ravana
2
6
6
0.83
W
Chang'e
MikiShort
Chang'e
3
6
13
1.58
W
Morgan Le Fay
Xemnas24
Morgan Le Fay
3
0
17
11.5
W
11
0
12
17
W
Guan Yu
luisvera2177
Guan Yu
4
3
17
4.17
L
Eset
pops439
Eset
1
6
6
0.67
W
Jormungandr
spartan 117j
Jormungandr
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,220
Damage
108,665
114,929
Taken
73,832
81,213
Mitigated
60,562
14,132
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,697
3,428
406
9,279
41,905
46,911
0
23,339
18,566
0
19,161
L
Bacchus
DipDimples
Bacchus
2,175
43
0
0
24,820
11,992
0
13,466
11,354
12,316
0
L
Kukulkan
Jr00p
Kukulkan
34,677
3,090
37
1,308
17,686
8,112
0
9,713
7,973
67,791
0
L
Ravana
10,840
4,310
0
2,602
20,800
9,505
0
10,765
10,035
0
30,580
W
Chang'e
MikiShort
Chang'e
15,693
4,315
3,451
6,407
19,099
5,753
0
10,966
8,133
29,785
0
W
Morgan Le Fay
Xemnas24
Morgan Le Fay
24,175
3,840
0
1,193
4,066
1,286
0
2,934
1,132
48,531
0
W
34,451
21,400
1,827
4,048
10,016
3,325
0
5,477
4,537
0
76,255
W
Guan Yu
luisvera2177
Guan Yu
14,813
1,084
2,804
4,927
23,868
31,885
0
13,339
9,405
4,070
24,963
L
Eset
pops439
Eset
5,831
129
105
395
9,718
4,693
0
4,084
5,634
19,812
0
W
Jormungandr
spartan 117j
Jormungandr
19,533
2,328
0
1,325
16,783
18,313
0
9,967
5,866
36,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,406
Gold Earned
68,019
204
Minions Killed
271
4
Camps Cleared
7
1,116,445
Distance Traveled
1,329,505
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,696
907
19
1
0
312,160
1
L
Bacchus
11,468
819
18
1
2
227,213
0
L
Kukulkan
12,686
906
71
5
1
258,258
0
L
Ravana
12,120
866
61
4
1
192,665
0
W
Chang'e
12,166
869
39
3
2
244,590
1
W
Morgan Le Fay
12,979
927
62
4
1
287,293
0
W
Cupid
14,504
1,036
92
7
2
245,071
0
W
Guan Yu
12,991
928
32
2
1
275,332
0
L
Eset
11,436
817
35
3
0
126,149
0
W
Jormungandr
15,379
1,099
46
3
1
277,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role