Player Matchup

Hera
Hera
BushDog9037
Hera
Level 24
God Stats
8W - 7L
1,265 SR
Queue Stats
118W - 105L
1,484 Elo+
Solo
Fenrir
Fenrir
Dciipher
Fenrir
Level 15
God Stats
2W - 6L
1,040 SR
Queue Stats
2W - 6L
1,019 Elo+
Solo
Cthulhu
Cthulhu
Tough Toots Ty
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,416 Elo+
Party 3
Pele
Pele
TripleFLASH29
Pele
Level 7
God Stats
3W - 2L
1,851 SR
Queue Stats
4W - 4L
1,498 Elo+
Solo
Mercury
Mercury
XDAZZEDxKILLAX
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,385 Elo+
Party 3
Team Averages
Level 17
1,431 SR
1,360 Elo+

VS

Team Averages
Level 20
1,466 SR
1,392 Elo+
Medusa
Medusa
Acestarpope
Medusa
Level 16
God Stats
4W - 8L
1,352 SR
Queue Stats
15W - 19L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MisfitsquadTTV
Morgan Le Fay
Level 5
God Stats
3W - 4L
1,724 SR
Queue Stats
7W - 17L
1,301 Elo+
Party 1
Merlin
Merlin
SnyGadz
Merlin
Level 18
God Stats
62W - 57L
1,433 SR
Queue Stats
175W - 198L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Stay Senpal
Danzaburou
Level 22
God Stats
6W - 10L
1,411 SR
Queue Stats
231W - 229L
1,485 Elo+
Party 1
Scylla
Scylla
YagamiKain
Scylla
Level 37
God Stats
38W - 56L
1,410 SR
Queue Stats
176W - 214L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 3
12,816
915
22,764
20,721
9,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Dciipher
Fenrir
18
4 / 10 / 1
12,408
886
14,267
26,835
15,483
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
0 / 5 / 8
12,360
883
15,499
29,801
40,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 12 / 2
11,480
820
10,782
23,059
9,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 8 / 6
13,207
943
7,029
24,441
17,952
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 3 / 18
14,797
1,057
24,269
16,576
7,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
MisfitsquadTTV
Morgan Le Fay
20
3 / 4 / 24
13,434
960
12,631
12,271
6,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
SnyGadz
Merlin
20
5 / 2 / 25
13,583
970
14,164
11,551
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Stay Senpal
Danzaburou
20
12 / 1 / 18
15,684
1,120
42,962
20,072
8,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
YagamiKain
Scylla
20
14 / 2 / 21
15,372
1,098
22,022
14,335
6,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
150
12
Kills
44
44
Deaths
12
20
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
3
18
6.33
L
4
9
3
0.61
L
Fenrir
Dciipher
Fenrir
4
10
1
0.45
W
Morgan Le Fay
MisfitsquadTTV
Morgan Le Fay
3
4
24
3.75
W
Merlin
SnyGadz
Merlin
5
2
25
8.75
W
Danzaburou
Stay Senpal
Danzaburou
12
1
18
21
L
0
5
8
0.8
L
1
12
2
0.17
L
3
8
6
0.75
W
Scylla
YagamiKain
Scylla
14
2
21
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,341
Damage
116,048
124,857
Taken
74,805
92,914
Mitigated
33,159
3,347
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,269
13,450
0
2,206
16,576
7,249
0
5,413
10,768
0
45,121
L
22,764
5,737
0
1,055
20,721
9,052
0
8,429
12,292
41,072
0
L
Fenrir
Dciipher
Fenrir
14,267
4,501
0
1,016
26,835
15,483
0
11,145
15,690
0
23,181
W
Morgan Le Fay
MisfitsquadTTV
Morgan Le Fay
12,631
2,074
0
644
12,271
6,794
0
6,895
5,204
37,369
0
W
Merlin
SnyGadz
Merlin
14,164
1,083
284
887
11,551
4,596
0
5,458
5,959
26,783
0
W
Danzaburou
Stay Senpal
Danzaburou
42,962
28,547
0
8,721
20,072
8,209
0
11,345
8,303
0
77,846
L
15,499
367
148
0
29,801
40,968
0
11,507
18,294
42,137
0
L
10,782
3,868
0
1,128
23,059
9,459
0
9,822
13,237
0
20,501
L
7,029
3,312
0
0
24,441
17,952
0
7,914
16,527
0
39,574
W
Scylla
YagamiKain
Scylla
22,022
1,856
734
3,496
14,335
6,311
0
7,668
6,308
32,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,271
Gold Earned
72,870
221
Minions Killed
227
5
Camps Cleared
5
1,333,283
Distance Traveled
1,332,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,797
1,057
49
4
2
269,755
0
L
Hera
12,816
915
53
4
1
249,190
0
L
Fenrir
12,408
886
21
2
1
264,882
0
W
Morgan Le Fay
13,434
960
53
4
3
243,358
0
W
Merlin
13,583
970
29
2
0
288,576
0
W
Danzaburou
15,684
1,120
76
5
0
248,506
0
L
Cthulhu
12,360
883
60
4
1
277,381
0
L
Pele
11,480
820
34
2
2
228,569
0
L
Mercury
13,207
943
53
4
0
313,261
0
W
Scylla
15,372
1,098
20
1
0
282,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role