Player Matchup

Baba Yaga
Baba Yaga
Ardencent
Baba Yaga
Level 35
God Stats
1W - 0L
1,310 SR
Queue Stats
31W - 31L
1,395 Elo+
Party 1
Tyr
Tyr
BronzeDamage
Tyr
Level 18
God Stats
2W - 2L
1,605 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Sobek
Sobek
CHAPPPP
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LordChikn
Tiamat
Level 17
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MajicarpClone
Skadi
Level 68
God Stats
1W - 1L
1,878 SR
Queue Stats
71W - 53L
1,724 Elo+
Party 1
Team Averages
Level 29
1,567 SR
1,524 Elo+

VS

Team Averages
Level 22
1,632 SR
1,428 Elo+
Pele
Pele
BlooPlatoon
Pele
Level 26
God Stats
8W - 6L
1,858 SR
Queue Stats
23W - 16L
1,566 Elo+
Party 2
Jormungandr
Jormungandr
CamGun
Jormungandr
Level 17
God Stats
3W - 5L
1,484 SR
Queue Stats
122W - 121L
1,363 Elo+
Party 2
Neith
Neith
DrWusky
Neith
Level 20
God Stats
2W - 2L
1,779 SR
Queue Stats
199W - 186L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
borelao
Kukulkan
Level 30
God Stats
26W - 27L
1,567 SR
Queue Stats
45W - 51L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
owlman1111
Sun Wukong
Level 15
God Stats
2W - 5L
1,474 SR
Queue Stats
13W - 24L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ardencent
Baba Yaga
16
5 / 3 / 2
10,196
566
9,626
9,397
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
10 / 0 / 7
10,963
609
12,710
13,070
9,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
CHAPPPP
Sobek
13
1 / 1 / 11
8,115
451
2,096
9,542
5,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
LordChikn
Tiamat
16
3 / 2 / 5
10,223
568
8,772
6,668
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 3
10,483
582
12,539
12,823
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 1
8,868
493
9,946
17,111
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
CamGun
Jormungandr
14
0 / 5 / 3
9,380
521
7,093
14,475
8,293
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
DrWusky
Neith
13
2 / 7 / 0
7,910
439
7,692
12,636
4,002
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
borelao
Kukulkan
12
1 / 1 / 1
7,451
414
4,806
3,805
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
owlman1111
Sun Wukong
12
1 / 5 / 1
7,766
431
2,944
14,086
10,260
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
8
8
Deaths
26
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Ardencent
Baba Yaga
5
3
2
2
L
4
8
1
0.56
W
10
0
7
13.5
W
Sobek
CHAPPPP
Sobek
1
1
11
6.5
L
Jormungandr
CamGun
Jormungandr
0
5
3
0.3
L
Neith
DrWusky
Neith
2
7
0
0.29
W
Tiamat
LordChikn
Tiamat
3
2
5
2.75
W
7
2
3
4.25
L
Kukulkan
borelao
Kukulkan
1
1
1
1.5
L
Sun Wukong
owlman1111
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,743
Damage
32,481
51,500
Taken
62,113
27,464
Mitigated
28,952
19,248
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Ardencent
Baba Yaga
9,626
792
0
2,829
9,397
3,684
560
716
8,681
57,573
0
L
9,946
2,951
0
3,647
17,111
5,291
342
9,330
7,781
0
59,908
W
12,710
2,633
0
7,308
13,070
9,332
0
4,774
8,077
0
70,956
W
Sobek
CHAPPPP
Sobek
2,096
439
15
623
9,542
5,704
78
1,308
8,175
4,845
0
L
Jormungandr
CamGun
Jormungandr
7,093
2,387
0
500
14,475
8,293
327
359
14,116
38,323
0
L
Neith
DrWusky
Neith
7,692
4,458
0
3,353
12,636
4,002
719
2,311
10,325
0
46,069
W
Tiamat
LordChikn
Tiamat
8,772
885
240
2,118
6,668
4,515
3,865
1,266
5,402
62,525
0
W
12,539
5,468
0
6,115
12,823
4,229
1,080
3,727
8,943
0
86,977
L
Kukulkan
borelao
Kukulkan
4,806
234
0
170
3,805
1,106
0
826
2,979
28,814
0
L
Sun Wukong
owlman1111
Sun Wukong
2,944
840
0
3,133
14,086
10,260
102
7,668
6,418
0
37,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
41,375
482
Minions Killed
395
0
Camps Cleared
0
1,762,837
Distance Traveled
1,447,390
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,196
566
109
6
0
352,931
3
L
Pele
8,868
493
109
6
0
305,840
2
W
Tyr
10,963
609
96
5
0
377,759
3
W
Sobek
8,115
451
4
0
0
360,632
2
L
Jormungandr
9,380
521
64
4
0
328,962
1
L
Neith
7,910
439
79
4
0
278,571
3
W
Tiamat
10,223
568
143
8
0
359,070
1
W
Skadi
10,483
582
130
7
0
312,445
6
L
Kukulkan
7,451
414
61
3
0
199,679
0
L
Sun Wukong
7,766
431
82
5
0
334,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role