Player Matchup

Achilles
Achilles
 
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CWillzIV
Fenrir
Level 155
God Stats
13W - 7L
1,604 SR
Queue Stats
377W - 246L
1,778 Elo+
Party 1
Ra
Ra
SlimyFootLong
Ra
Level 129
God Stats
7W - 3L
1,548 SR
Queue Stats
128W - 99L
1,651 Elo+
Party 1
Anhur
Anhur
Square
Anhur
Level 160
God Stats
11W - 9L
1,329 SR
Queue Stats
646W - 297L
1,805 Elo+
Party 1
Cabrakan
Cabrakan
striker1965
Cabrakan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,451 Elo+
Party 1
Team Averages
Level 95
1,496 SR
1,637 Elo+

VS

Team Averages
Level 55
1,500 SR
1,522 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
MooGoesThaCow
Ullr
Level 94
God Stats
16W - 23L
1,472 SR
Queue Stats
338W - 345L
1,540 Elo+
Party 2
Loki
Loki
SovietSeal
Loki
Level 43
God Stats
16W - 24L
1,530 SR
Queue Stats
87W - 97L
1,512 Elo+
Party 2
Ymir
Ymir
losotoso
Ymir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 48L
1,659 Elo+
Party 3
Zeus
Zeus
tony2time
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 72L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 6 / 2
7,387
528
4,020
9,942
8,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
CWillzIV
Fenrir
12
8 / 2 / 6
8,370
598
6,661
10,111
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 4 / 4
7,585
542
6,064
7,816
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Square
Anhur
16
13 / 2 / 7
9,719
694
17,743
9,891
3,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
striker1965
Cabrakan
11
1 / 2 / 5
6,853
490
4,124
10,217
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
10 / 3 / 3
8,709
622
11,698
10,802
5,023
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 1
6,623
473
1,689
9,873
1,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 0
7,311
522
9,166
10,747
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 7 / 6
7,095
507
4,161
10,966
5,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
10
1 / 8 / 3
6,778
484
3,481
9,016
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
28
Kills
16
16
Deaths
28
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
6
2
0.5
L
Gilgamesh
 
Gilgamesh
10
3
3
3.83
W
Fenrir
CWillzIV
Fenrir
8
2
6
5.5
L
1
7
1
0.21
W
4
4
4
1.5
L
4
3
0
1.33
W
Anhur
Square
Anhur
13
2
7
8.25
L
Ymir
0
7
6
0.43
W
Cabrakan
striker1965
Cabrakan
1
2
5
1.75
L
Zeus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
30,195
47,977
Taken
51,404
32,618
Mitigated
16,746
12,851
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,020
861
0
230
9,942
8,815
0
1,480
8,462
0
25,297
L
Gilgamesh
 
Gilgamesh
11,698
5,290
0
2,578
10,802
5,023
0
3,026
7,776
0
46,727
W
Fenrir
CWillzIV
Fenrir
6,661
2,865
0
2,500
10,111
10,920
0
1,770
8,265
0
16,968
L
1,689
425
0
1,195
9,873
1,408
0
0
9,873
0
30,172
W
6,064
381
830
2,071
7,816
2,792
296
1,604
6,020
51,499
0
L
9,166
3,107
0
675
10,747
2,774
0
2,524
8,223
0
40,875
W
Anhur
Square
Anhur
17,743
12,180
0
3,214
9,891
3,752
622
2,170
7,633
0
68,331
L
Ymir
4,161
453
0
405
10,966
5,208
0
2,048
8,918
18,055
0
W
Cabrakan
striker1965
Cabrakan
4,124
706
0
4,006
10,217
6,339
0
224
9,955
33,272
0
L
Zeus
3,481
601
0
273
9,016
2,333
0
2,792
6,224
17,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
36,516
340
Minions Killed
282
0
Camps Cleared
0
1,334,534
Distance Traveled
1,305,710
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,387
528
50
4
0
228,978
0
L
Gilgamesh
8,709
622
86
6
0
274,623
4
W
Fenrir
8,370
598
25
2
0
304,966
1
L
Ullr
6,623
473
67
5
0
251,227
0
W
Ra
7,585
542
97
7
0
280,349
2
L
Loki
7,311
522
71
5
0
293,964
1
W
Anhur
9,719
694
105
8
0
251,338
2
L
Ymir
7,095
507
25
2
0
251,640
2
W
Cabrakan
6,853
490
63
5
0
268,903
0
L
Zeus
6,778
484
33
2
0
234,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role