Player Matchup

Cupid
Cupid
BeansOnBread23
Cupid
Level 27
God Stats
9W - 7L
1,467 SR
Queue Stats
87W - 93L
1,314 Elo+
Party 1
Ymir
Ymir
CruzeyCuh
Ymir
Level 18
God Stats
0W - 3L
1,282 SR
Queue Stats
104W - 105L
1,281 Elo+
Party 1
Nemesis
Nemesis
FluxOnyour4Head
Nemesis
Level 17
God Stats
1W - 1L
1,696 SR
Queue Stats
34W - 38L
1,405 Elo+
Party 1
Thanatos
Thanatos
Marauder80
Thanatos
Level 16
God Stats
4W - 7L
1,442 SR
Queue Stats
8W - 12L
1,272 Elo+
Party 3
Heimdallr
Heimdallr
TheVoidGlitcher
Heimdallr
Level 24
God Stats
1W - 7L
1,233 SR
Queue Stats
7W - 9L
1,272 Elo+
Party 3
Team Averages
Level 20
1,424 SR
1,309 Elo+

VS

Team Averages
Level 25
1,529 SR
1,392 Elo+
Artemis
Artemis
FearFeline
Artemis
Level 15
God Stats
10W - 6L
1,554 SR
Queue Stats
23W - 39L
1,327 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JheyLmao
Morgan Le Fay
Level 29
God Stats
4W - 5L
1,362 SR
Queue Stats
105W - 117L
1,375 Elo+
Party 2
Fenrir
Fenrir
SneakyBran
Fenrir
Level 39
God Stats
5W - 11L
1,305 SR
Queue Stats
111W - 121L
1,353 Elo+
Party 2
Gilgamesh
Gilgamesh
celtar8
Gilgamesh
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 1L
1,704 Elo+
Solo
Poseidon
Poseidon
leviathani
Poseidon
Level 23
God Stats
1W - 0L
1,692 SR
Queue Stats
4W - 2L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,821
448
3,873
8,701
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 1 / 0
6,177
475
1,622
9,818
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 1
6,513
501
4,454
11,868
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
Marauder80
Thanatos
9
5 / 4 / 0
6,684
514
6,118
8,739
2,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
TheVoidGlitcher
Heimdallr
10
0 / 3 / 1
6,295
484
4,040
7,572
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FearFeline
Artemis
10
2 / 1 / 2
6,286
484
5,691
4,505
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
JheyLmao
Morgan Le Fay
11
4 / 0 / 3
6,466
497
8,572
7,701
3,145
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SneakyBran
Fenrir
13
3 / 1 / 3
7,490
576
6,463
9,575
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
celtar8
Gilgamesh
14
5 / 1 / 1
7,696
592
4,705
5,932
3,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
leviathani
Poseidon
11
2 / 4 / 2
6,927
533
7,084
5,701
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
7
Kills
16
16
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Ymir
0
1
0
0
W
Artemis
FearFeline
Artemis
2
1
2
3
L
1
5
1
0.3
W
Morgan Le Fay
JheyLmao
Morgan Le Fay
4
0
3
5.5
L
Thanatos
Marauder80
Thanatos
5
4
0
1.25
W
Fenrir
SneakyBran
Fenrir
3
1
3
4.5
L
Heimdallr
TheVoidGlitcher
Heimdallr
0
3
1
0.17
W
Gilgamesh
celtar8
Gilgamesh
5
1
1
5.5
W
Poseidon
leviathani
Poseidon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
32,515
46,698
Taken
33,414
14,322
Mitigated
12,698
15,630
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,873
1,717
117
2,767
8,701
2,326
0
4,786
3,831
0
28,347
L
Ymir
1,622
0
0
1,562
9,818
3,637
0
4,217
5,593
19,626
0
W
Artemis
FearFeline
Artemis
5,691
1,569
0
487
4,505
1,225
726
717
3,788
0
23,293
L
4,454
1,590
0
4,090
11,868
3,481
0
2,576
9,202
0
34,418
W
Morgan Le Fay
JheyLmao
Morgan Le Fay
8,572
712
157
2,187
7,701
3,145
0
905
6,796
27,075
0
L
Thanatos
Marauder80
Thanatos
6,118
2,002
0
5,920
8,739
2,639
0
3,467
4,949
0
21,504
W
Fenrir
SneakyBran
Fenrir
6,463
1,495
168
5,003
9,575
3,316
0
0
9,575
0
46,934
L
Heimdallr
TheVoidGlitcher
Heimdallr
4,040
1,305
0
1,174
7,572
2,239
0
95
7,467
0
29,113
W
Gilgamesh
celtar8
Gilgamesh
4,705
1,083
0
414
5,932
3,768
1,010
0
5,932
0
29,773
W
Poseidon
leviathani
Poseidon
7,084
1,151
0
878
5,701
1,244
147
0
5,701
31,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
34,865
261
Minions Killed
285
0
Camps Cleared
0
1,123,707
Distance Traveled
1,297,801
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,821
448
50
4
0
223,566
3
L
Ymir
6,177
475
34
3
0
249,438
3
W
Artemis
6,286
484
40
3
0
182,366
0
L
Nemesis
6,513
501
74
6
0
227,523
2
W
Morgan Le Fay
6,466
497
37
3
0
245,808
2
L
Thanatos
6,684
514
44
3
0
214,602
0
W
Fenrir
7,490
576
80
6
0
337,313
1
L
Heimdallr
6,295
484
59
5
0
208,578
3
W
Gilgamesh
7,696
592
62
5
0
277,045
3
W
Poseidon
6,927
533
66
5
0
255,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role