Player Matchup

Kuzenbo
Kuzenbo
Justinkocht
Kuzenbo
Level 129
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ScuTioN
Gilgamesh
Level 144
God Stats
1W - 0L
1,839 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
TheDeniz
Hou Yi
Level 123
God Stats
1W - 0L
1,506 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
tottotlp
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 130
1,637 SR
1,500 Elo+

VS

Team Averages
Level 120
1,616 SR
1,634 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Elύsium
Fenrir
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 59L
1,500 Elo+
Party 2
Poseidon
Poseidon
LaGared
Poseidon
Level 121
God Stats
0W - 1L
1,692 SR
Queue Stats
18W - 11L
1,677 Elo+
Party 1
Zhong Kui
Zhong Kui
Pwuntahs
Zhong Kui
Level 128
God Stats
0W - 1L
1,773 SR
Queue Stats
19W - 7L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Justinkocht
Kuzenbo
16
3 / 0 / 9
11,238
937
9,144
12,019
17,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
ScuTioN
Gilgamesh
16
6 / 2 / 5
10,484
874
10,148
9,495
8,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
TheDeniz
Hou Yi
16
4 / 3 / 9
10,581
882
10,679
10,722
4,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
tottotlp
Zhong Kui
17
6 / 1 / 5
11,139
928
13,499
9,728
8,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 5 / 2
8,207
684
6,285
15,541
9,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Elύsium
Fenrir
14
2 / 6 / 0
8,666
722
3,705
14,058
4,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
LaGared
Poseidon
15
1 / 5 / 2
8,947
746
6,081
8,438
2,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Pwuntahs
Zhong Kui
15
2 / 3 / 2
9,232
769
9,355
11,190
11,783
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
6
6
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
2
0.4
L
Fenrir
Elύsium
Fenrir
2
6
0
0.33
W
Kuzenbo
Justinkocht
Kuzenbo
3
0
9
7.5
L
Poseidon
LaGared
Poseidon
1
5
2
0.4
L
Zhong Kui
Pwuntahs
Zhong Kui
2
3
2
1
W
Gilgamesh
ScuTioN
Gilgamesh
6
2
5
4.25
W
Hou Yi
TheDeniz
Hou Yi
4
3
9
2.83
W
Zhong Kui
tottotlp
Zhong Kui
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
25,426
41,964
Taken
49,227
39,768
Mitigated
28,148
9,443
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,285
805
0
1,485
15,541
9,287
0
7,852
7,312
0
20,399
L
Fenrir
Elύsium
Fenrir
3,705
633
0
2,202
14,058
4,657
0
5,328
8,577
0
17,042
W
Kuzenbo
Justinkocht
Kuzenbo
9,144
3,382
0
2,831
12,019
17,477
111
4,826
7,193
30,249
0
L
Poseidon
LaGared
Poseidon
6,081
445
0
1,768
8,438
2,421
124
4,802
3,568
41,428
0
L
Zhong Kui
Pwuntahs
Zhong Kui
9,355
1,012
0
2,962
11,190
11,783
0
4,355
6,682
36,729
0
W
Gilgamesh
ScuTioN
Gilgamesh
10,148
3,847
0
466
9,495
8,649
1,054
3,935
5,560
0
26,698
W
Hou Yi
TheDeniz
Hou Yi
10,679
5,576
0
1,668
10,722
4,686
2,997
5,028
5,694
0
45,048
W
Zhong Kui
tottotlp
Zhong Kui
13,499
1,430
0
4,478
9,728
8,956
1,088
2,162
7,566
48,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
35,052
228
Minions Killed
228
11
Camps Cleared
11
1,018,361
Distance Traveled
847,661
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,207
684
26
2
0
226,058
2
L
Fenrir
8,666
722
35
3
3
205,892
1
W
Kuzenbo
11,238
937
40
3
4
267,693
1
L
Poseidon
8,947
746
90
8
5
197,911
1
L
Zhong Kui
9,232
769
77
6
3
217,800
0
W
Gilgamesh
10,484
874
25
2
5
252,771
3
W
Hou Yi
10,581
882
72
6
1
246,889
2
W
Zhong Kui
11,139
928
91
8
1
251,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role