Player Matchup

Sylvanus
Sylvanus
Bluestar069
Sylvanus
Level 29
God Stats
49W - 36L
1,601 SR
Queue Stats
167W - 146L
1,689 Elo+
Solo
Fenrir
Fenrir
Darkmini121
Fenrir
Level 27
God Stats
5W - 14L
1,358 SR
Queue Stats
33W - 51L
1,323 Elo+
Party 1
Jormungandr
Jormungandr
Darkwolf1206
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,317 Elo+
Party 1
Hou Yi
Hou Yi
Nova1205
Hou Yi
Level 16
God Stats
14W - 13L
1,536 SR
Queue Stats
35W - 45L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
seiya04pegasus
Aphrodite
Level 18
God Stats
21W - 31L
1,455 SR
Queue Stats
30W - 44L
1,413 Elo+
Party 1
Team Averages
Level 21
1,490 SR
1,410 Elo+

VS

Team Averages
Level 18
1,503 SR
1,482 Elo+
Izanami
Izanami
Arkonstone
Izanami
Level 21
God Stats
11W - 10L
1,466 SR
Queue Stats
53W - 45L
1,492 Elo+
Solo
Chronos
Chronos
D I A B L O3352
Chronos
Level 14
God Stats
5W - 0L
1,459 SR
Queue Stats
53W - 31L
1,672 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sakanachan57
Tsukuyomi
Level 29
God Stats
7W - 5L
1,589 SR
Queue Stats
27W - 31L
1,618 Elo+
Solo
Jormungandr
Jormungandr
Tvshi
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,128 Elo+
Solo
Neith
Neith
untwafle
Neith
Level 21
God Stats
23W - 39L
1,500 SR
Queue Stats
29W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bluestar069
Sylvanus
15
4 / 5 / 2
9,323
491
12,183
16,079
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
13
4 / 5 / 4
8,676
457
9,417
13,999
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Darkwolf1206
Jormungandr
14
3 / 5 / 5
10,251
540
6,729
15,146
6,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
Nova1205
Hou Yi
14
3 / 7 / 0
8,980
473
6,143
15,718
5,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
seiya04pegasus
Aphrodite
15
1 / 6 / 1
9,129
480
5,405
16,590
6,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkonstone
Izanami
17
5 / 1 / 7
11,228
591
8,455
9,837
3,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 5
14,049
739
30,632
25,897
11,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Sakanachan57
Tsukuyomi
19
12 / 4 / 3
12,030
633
12,101
14,439
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Tvshi
Jormungandr
13
0 / 4 / 10
8,812
464
3,290
9,408
6,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
untwafle
Neith
10
0 / 4 / 1
7,465
393
2,203
8,471
2,999
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
15
Kills
28
28
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arkonstone
Izanami
5
1
7
8.5
L
Sylvanus
Bluestar069
Sylvanus
4
5
2
1
W
11
2
5
6.75
L
Fenrir
4
5
4
1.2
L
Jormungandr
Darkwolf1206
Jormungandr
3
5
5
1.1
L
Hou Yi
Nova1205
Hou Yi
3
7
0
0.43
W
Tsukuyomi
Sakanachan57
Tsukuyomi
12
4
3
3.38
W
Jormungandr
Tvshi
Jormungandr
0
4
10
1.25
L
Aphrodite
seiya04pegasus
Aphrodite
1
6
1
0.25
W
Neith
untwafle
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,877
Damage
56,681
77,532
Taken
68,052
33,938
Mitigated
32,541
19,770
Healing
25,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arkonstone
Izanami
8,455
4,645
442
2,732
9,837
3,794
3,164
2,447
7,390
0
70,423
L
Sylvanus
Bluestar069
Sylvanus
12,183
4,955
1,155
4,613
16,079
8,735
786
9,766
6,313
53,967
11,473
W
30,632
9,667
288
14,984
25,897
11,783
11,210
9,529
16,368
136,957
0
L
Fenrir
9,417
1,700
0
3,912
13,999
6,039
122
4,529
9,470
0
41,240
L
Jormungandr
Darkwolf1206
Jormungandr
6,729
2,696
0
350
15,146
6,840
180
5,997
9,149
36,502
0
L
Hou Yi
Nova1205
Hou Yi
6,143
2,773
0
2,769
15,718
5,551
0
6,298
9,420
0
50,115
W
Tsukuyomi
Sakanachan57
Tsukuyomi
12,101
3,062
0
5,222
14,439
7,149
1,421
3,306
11,133
0
78,307
W
Jormungandr
Tvshi
Jormungandr
3,290
746
0
885
9,408
6,816
240
4,679
4,729
26,239
0
L
Aphrodite
seiya04pegasus
Aphrodite
5,405
228
333
6,638
16,590
6,773
1,506
7,617
8,973
53,221
0
W
Neith
untwafle
Neith
2,203
224
0
968
8,471
2,999
125
3,014
5,457
0
19,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,359
Gold Earned
53,584
427
Minions Killed
555
0
Camps Cleared
0
1,502,222
Distance Traveled
1,628,095
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,228
591
131
7
0
367,582
2
L
Sylvanus
9,323
491
120
6
0
231,519
0
W
Chronos
14,049
739
240
13
0
325,247
4
L
Fenrir
8,676
457
59
3
0
362,623
0
L
Jormungandr
10,251
540
55
3
0
302,876
0
L
Hou Yi
8,980
473
95
5
0
290,965
1
W
Tsukuyomi
12,030
633
115
6
0
392,133
3
W
Jormungandr
8,812
464
40
2
0
316,723
3
L
Aphrodite
9,129
480
98
5
0
314,239
0
W
Neith
7,465
393
29
2
0
226,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role