Player Matchup

Izanami
Izanami
JigSawwX
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MMahakena
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
Matsvnk
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
didierst
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
roshack42
Bellona
Level 29
God Stats
19W - 19L
1,582 SR
Queue Stats
44W - 60L
1,273 Elo+
Solo
Team Averages
Level 7
1,516 SR
1,455 Elo+

VS

Team Averages
Level 23
1,493 SR
1,211 Elo+
Sun Wukong
Sun Wukong
DanilGol228
Sun Wukong
Level 27
God Stats
7W - 13L
1,288 SR
Queue Stats
23W - 72L
1,098 Elo+
Party 3
Danzaburou
Danzaburou
Rigggs_
Danzaburou
Level 29
God Stats
9W - 1L
1,772 SR
Queue Stats
104W - 112L
1,420 Elo+
Party 1
Zeus
Zeus
RiggsySan
Zeus
Level 8
God Stats
2W - 1L
1,477 SR
Queue Stats
3W - 8L
1,157 Elo+
Party 1
Loki
Loki
Toncete
Loki
Level 23
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 2L
1,258 Elo+
Solo
Olorun
Olorun
show_crazy759
Olorun
Level 27
God Stats
7W - 18L
1,194 SR
Queue Stats
27W - 73L
1,123 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JigSawwX
Izanami
17
0 / 11 / 2
10,553
391
3,687
15,226
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MMahakena
Kukulkan
15
0 / 13 / 4
9,849
365
7,296
15,144
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Matsvnk
Thor
14
2 / 16 / 6
10,212
378
7,569
20,905
8,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
1 / 10 / 5
12,285
455
2,794
21,955
20,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
roshack42
Bellona
20
25 / 2 / 0
17,549
650
29,790
21,903
19,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DanilGol228
Sun Wukong
19
10 / 7 / 8
13,679
507
14,000
19,358
23,126
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Rigggs_
Danzaburou
17
10 / 6 / 7
12,784
473
15,411
16,711
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
7 / 4 / 12
12,781
473
14,209
10,262
4,204
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Toncete
Loki
20
20 / 3 / 4
16,127
597
20,207
18,780
8,444
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 9 / 9
10,724
397
3,168
13,382
4,596

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
28
Kills
48
52
Deaths
29
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DanilGol228
Sun Wukong
10
7
8
2
L
Izanami
JigSawwX
Izanami
0
11
2
0.09
L
Kukulkan
MMahakena
Kukulkan
0
13
4
0.15
L
Thor
Matsvnk
Thor
2
16
6
0.31
W
Danzaburou
Rigggs_
Danzaburou
10
6
7
2.25
W
Zeus
7
4
12
3.25
W
Loki
Toncete
Loki
20
3
4
7.33
L
Ymir
1
10
5
0.35
L
Bellona
roshack42
Bellona
25
2
0
12.5
W
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,136
Damage
66,995
95,133
Taken
78,493
57,815
Mitigated
47,594
10,107
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DanilGol228
Sun Wukong
14,000
3,802
0
3,053
19,358
23,126
1,803
1,811
17,547
0
70,660
L
Izanami
JigSawwX
Izanami
3,687
1,656
0
1,057
15,226
4,786
691
2,354
12,872
0
49,796
L
Kukulkan
MMahakena
Kukulkan
7,296
1,551
0
722
15,144
4,600
850
2,529
12,615
41,475
0
L
Thor
Matsvnk
Thor
7,569
4,057
0
154
20,905
8,802
217
3,721
17,184
0
29,906
W
Danzaburou
Rigggs_
Danzaburou
15,411
9,846
0
4,120
16,711
7,224
4,758
2,662
14,049
0
63,362
W
Zeus
14,209
2,588
0
1,229
10,262
4,204
2,698
1,800
8,462
63,783
0
W
Loki
Toncete
Loki
20,207
6,456
0
4,328
18,780
8,444
719
2,216
16,564
0
108,820
L
Ymir
2,794
835
0
210
21,955
20,171
751
4,428
17,527
26,556
0
L
Bellona
roshack42
Bellona
29,790
15,102
0
7,964
21,903
19,456
3,706
4,345
17,558
0
128,133
W
3,168
1,137
84
2,119
13,382
4,596
1,418
1,601
11,781
35,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,448
Gold Earned
66,095
430
Minions Killed
518
0
Camps Cleared
0
2,205,561
Distance Traveled
2,268,027
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,679
507
113
4
0
485,858
0
L
Izanami
10,553
391
80
3
0
396,890
3
L
Kukulkan
9,849
365
76
3
0
412,592
4
L
Thor
10,212
378
42
2
0
465,099
3
W
Danzaburou
12,784
473
99
4
0
427,200
3
W
Zeus
12,781
473
102
4
0
359,575
4
W
Loki
16,127
597
152
6
0
518,631
1
L
Ymir
12,285
455
40
1
0
409,947
7
L
Bellona
17,549
650
192
7
0
521,033
0
W
Olorun
10,724
397
52
2
0
476,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role