Player Matchup

Izanami
Izanami
CrownTHx
Izanami
Level 23
God Stats
20W - 5L
1,732 SR
Queue Stats
48W - 38L
1,459 Elo+
Solo
Hades
Hades
QueenBea460
Hades
Level 26
God Stats
26W - 6L
1,804 SR
Queue Stats
91W - 50L
1,597 Elo+
Party 1
Ares
Ares
RWulfe
Ares
Level 29
God Stats
32W - 8L
1,920 SR
Queue Stats
254W - 134L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
XxZavsxX
Kukulkan
Level 27
God Stats
51W - 27L
1,610 SR
Queue Stats
200W - 206L
1,373 Elo+
Solo
Hercules
Hercules
ZentetsuSword
Hercules
Level 37
God Stats
31W - 17L
1,675 SR
Queue Stats
219W - 141L
1,672 Elo+
Party 1
Team Averages
Level 28
1,748 SR
1,554 Elo+

VS

Team Averages
Level 28
1,581 SR
1,514 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
JannSnow
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,343 Elo+
Solo
Sylvanus
Sylvanus
JayTek
Sylvanus
Level 24
God Stats
2W - 4L
1,519 SR
Queue Stats
63W - 65L
1,550 Elo+
Party 3
Fenrir
Fenrir
ManaShark
Fenrir
Level 35
God Stats
12W - 5L
1,862 SR
Queue Stats
197W - 147L
1,621 Elo+
Party 3
Nox
Nox
Skinrash
Nox
Level 26
God Stats
34W - 35L
1,525 SR
Queue Stats
95W - 82L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrownTHx
Izanami
17
6 / 2 / 5
10,536
1,054
14,048
8,692
4,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 12
10,034
1,003
7,625
7,305
5,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
RWulfe
Ares
17
5 / 2 / 10
11,539
1,154
10,048
13,376
13,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
XxZavsxX
Kukulkan
17
1 / 0 / 11
10,075
1,008
6,542
6,808
2,972
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ZentetsuSword
Hercules
17
2 / 0 / 12
10,074
1,007
5,963
8,967
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

280

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 3 / 1
9,180
918
6,228
7,362
2,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
JannSnow
Merlin
15
0 / 6 / 3
9,098
910
8,488
11,169
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
JayTek
Sylvanus
16
1 / 2 / 3
9,536
954
10,113
14,714
11,673
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ManaShark
Fenrir
15
1 / 3 / 1
9,318
932
4,854
12,492
4,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 4
9,318
932
10,063
5,248
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
16
Kills
5
5
Deaths
16
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
1
0.83
W
Izanami
CrownTHx
Izanami
6
2
5
4.25
L
Merlin
JannSnow
Merlin
0
6
3
0.25
L
Sylvanus
JayTek
Sylvanus
1
2
3
1.25
L
Fenrir
ManaShark
Fenrir
1
3
1
0.5
W
2
1
12
8
W
Ares
RWulfe
Ares
5
2
10
5
L
1
2
4
1.5
W
Kukulkan
XxZavsxX
Kukulkan
1
0
11
6.5
W
Hercules
ZentetsuSword
Hercules
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
39,746
45,148
Taken
50,985
34,351
Mitigated
25,850
9,179
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,228
2,253
0
1,102
7,362
2,968
0
4,317
2,824
0
21,832
W
Izanami
CrownTHx
Izanami
14,048
9,133
358
342
8,692
4,138
0
6,767
1,925
0
43,625
L
Merlin
JannSnow
Merlin
8,488
506
0
207
11,169
4,261
0
6,080
4,818
24,667
0
L
Sylvanus
JayTek
Sylvanus
10,113
3,437
899
2,091
14,714
11,673
0
5,756
8,914
24,870
0
L
Fenrir
ManaShark
Fenrir
4,854
1,254
0
769
12,492
4,862
0
5,126
7,079
0
23,924
W
7,625
1,413
393
1,892
7,305
5,647
0
3,508
3,669
16,645
0
W
Ares
RWulfe
Ares
10,048
72
0
0
13,376
13,289
0
7,923
5,453
12,340
0
L
10,063
174
0
94
5,248
2,086
0
2,934
2,314
23,288
0
W
Kukulkan
XxZavsxX
Kukulkan
6,542
588
0
1,606
6,808
2,972
0
5,072
1,736
43,611
0
W
Hercules
ZentetsuSword
Hercules
5,963
1,225
0
4,588
8,967
8,305
0
5,394
3,573
0
9,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,258
Gold Earned
46,450
207
Minions Killed
180
6
Camps Cleared
10
1,051,072
Distance Traveled
937,096
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,180
918
29
3
4
194,181
1
W
Izanami
10,536
1,054
74
7
2
195,126
0
L
Merlin
9,098
910
45
5
0
185,964
1
L
Sylvanus
9,536
954
35
4
1
156,749
1
L
Fenrir
9,318
932
47
5
3
184,423
3
W
Hades
10,034
1,003
31
3
1
197,566
0
W
Ares
11,539
1,154
3
0
1
227,596
0
L
Nox
9,318
932
24
2
2
215,779
0
W
Kukulkan
10,075
1,008
90
9
2
209,628
2
W
Hercules
10,074
1,007
9
1
0
221,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role