Player Matchup

Amaterasu
Amaterasu
BloodKnight99
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
KingDaDonny
Nemesis
Level 8
God Stats
1W - 0L
1,414 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
RecklessPeep321
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
bebeer2005
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Persephone
Persephone
xVoidTracerx
Persephone
Level 10
God Stats
1W - 0L
1,251 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 8
1,433 SR
1,500 Elo+

VS

Team Averages
Level 18
1,382 SR
1,261 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cthulhu1243
Ah Muzen Cab
Level 22
God Stats
1W - 5L
1,396 SR
Queue Stats
78W - 134L
1,325 Elo+
Solo
Bakasura
Bakasura
R3DFak3
Bakasura
Level 15
God Stats
0W - 2L
1,184 SR
Queue Stats
4W - 7L
1,180 Elo+
Solo
Agni
Agni
Snuhtred
Agni
Level 13
God Stats
0W - 4L
1,142 SR
Queue Stats
75W - 96L
1,145 Elo+
Party 1
Fenrir
Fenrir
Xuih
Fenrir
Level 29
God Stats
3W - 2L
1,466 SR
Queue Stats
51W - 40L
1,472 Elo+
Solo
Thor
Thor
cjuppi98
Thor
Level 12
God Stats
1W - 1L
1,722 SR
Queue Stats
65W - 78L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BloodKnight99
Amaterasu
15
10 / 3 / 9
9,774
611
10,073
18,651
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
KingDaDonny
Nemesis
14
7 / 2 / 3
8,740
546
5,833
10,597
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
12 / 4 / 1
9,108
569
15,507
13,295
4,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
bebeer2005
Yemoja
13
1 / 2 / 9
8,443
528
3,574
10,713
7,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
xVoidTracerx
Persephone
14
5 / 4 / 4
9,071
567
6,805
9,511
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cthulhu1243
Ah Muzen Cab
12
4 / 8 / 3
8,021
501
11,609
12,269
3,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
R3DFak3
Bakasura
12
5 / 7 / 4
8,280
518
6,559
14,253
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
13
4 / 8 / 4
7,994
500
7,962
9,652
2,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Xuih
Fenrir
11
2 / 3 / 5
7,199
450
8,449
14,851
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
14
0 / 9 / 1
8,022
501
5,658
11,641
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
35
Kills
15
15
Deaths
35
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BloodKnight99
Amaterasu
10
3
9
4.83
L
Ah Muzen Cab
Cthulhu1243
Ah Muzen Cab
4
8
3
0.69
W
Nemesis
KingDaDonny
Nemesis
7
2
3
4.25
L
Bakasura
R3DFak3
Bakasura
5
7
4
1
W
12
4
1
3.13
L
Agni
4
8
4
0.75
L
Fenrir
Xuih
Fenrir
2
3
5
1.5
W
Yemoja
bebeer2005
Yemoja
1
2
9
2.75
L
Thor
0
9
1
0.06
W
Persephone
xVoidTracerx
Persephone
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,792
Damage
40,237
62,767
Taken
62,666
28,472
Mitigated
26,837
21,100
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BloodKnight99
Amaterasu
10,073
4,645
0
8,261
18,651
9,243
932
1,361
16,801
0
43,825
L
Ah Muzen Cab
Cthulhu1243
Ah Muzen Cab
11,609
3,436
0
2,218
12,269
3,753
243
1,920
10,349
0
39,816
W
Nemesis
KingDaDonny
Nemesis
5,833
3,163
0
3,774
10,597
4,000
0
1,302
8,967
0
48,042
L
Bakasura
R3DFak3
Bakasura
6,559
4,204
0
3,724
14,253
4,392
0
2,126
12,127
0
24,386
W
15,507
8,556
0
3,559
13,295
4,769
1,491
0
12,922
0
42,102
L
Agni
7,962
593
0
1,084
9,652
2,729
56
3,822
5,830
31,302
0
L
Fenrir
Xuih
Fenrir
8,449
1,740
0
5,292
14,851
12,303
0
1,974
12,877
0
21,482
W
Yemoja
bebeer2005
Yemoja
3,574
456
898
1,687
10,713
7,708
444
680
9,806
17,448
0
L
Thor
5,658
2,860
0
631
11,641
3,660
2,027
537
11,104
0
49,030
W
Persephone
xVoidTracerx
Persephone
6,805
837
15
2,906
9,511
2,752
356
4,207
5,136
41,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
39,516
324
Minions Killed
290
0
Camps Cleared
0
1,401,832
Distance Traveled
1,342,823
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,774
611
69
4
0
319,716
2
L
Ah Muzen Cab
8,021
501
62
4
0
212,281
0
W
Nemesis
8,740
546
77
5
0
296,780
1
L
Bakasura
8,280
518
69
4
0
308,858
2
W
Neith
9,108
569
68
4
0
244,299
0
L
Agni
7,994
500
48
3
0
232,426
0
L
Fenrir
7,199
450
26
2
0
322,338
0
W
Yemoja
8,443
528
27
2
0
307,444
4
L
Thor
8,022
501
85
5
0
266,920
0
W
Persephone
9,071
567
83
5
0
233,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role