Player Matchup

Bastet
Bastet
Chrismusic015
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
Roddyy_
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 140L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Toffee125
Kukulkan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 204L
1,434 Elo+
Party 1
Athena
Athena
Towny197
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 126L
1,518 Elo+
Solo
Odin
Odin
Vyorer
Odin
Level 28
God Stats
6W - 2L
1,600 SR
Queue Stats
53W - 71L
1,479 Elo+
Solo
Team Averages
Level 30
1,520 SR
1,478 Elo+

VS

Team Averages
Level 19
1,491 SR
1,562 Elo+
Fenrir
Fenrir
ErasmusFreak
Fenrir
Level 29
God Stats
14W - 12L
1,530 SR
Queue Stats
194W - 192L
1,528 Elo+
Solo
Artemis
Artemis
VanillaGraph122
Artemis
Level 27
God Stats
65W - 53L
1,556 SR
Queue Stats
65W - 53L
1,464 Elo+
Solo
Neith
Neith
Xeke04
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
King Arthur
King Arthur
hogan120
King Arthur
Level 15
God Stats
8W - 14L
1,369 SR
Queue Stats
34W - 50L
1,464 Elo+
Solo
Ra
Ra
legion_DURBURGER
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 7
13,239
509
9,603
22,705
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jing Wei
Roddyy_
Jing Wei
19
6 / 5 / 4
13,003
500
6,172
17,249
6,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Toffee125
Kukulkan
20
11 / 7 / 9
15,187
584
24,414
17,909
7,745
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Towny197
Athena
18
5 / 6 / 18
13,360
514
13,449
28,589
38,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Vyorer
Odin
18
2 / 7 / 11
12,088
465
7,621
18,300
12,603
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 8 / 10
13,104
504
10,390
20,833
9,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 7 / 6
12,975
499
14,876
18,993
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Xeke04
Neith
9
2 / 1 / 3
8,794
338
5,273
5,568
1,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
hogan120
King Arthur
17
2 / 6 / 7
11,400
438
3,349
27,694
16,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 7 / 11
14,892
573
29,137
20,532
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
70
29
Kills
33
33
Deaths
29
49
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
8
7
1.06
L
Fenrir
9
8
10
1.75
W
Jing Wei
Roddyy_
Jing Wei
6
5
4
1.6
W
Kukulkan
Toffee125
Kukulkan
11
7
9
2.21
W
Athena
Towny197
Athena
5
6
18
2.33
L
6
7
6
1.29
W
Odin
Vyorer
Odin
2
7
11
1.07
L
Neith
Xeke04
Neith
2
1
3
3.5
L
King Arthur
hogan120
King Arthur
2
6
7
0.92
L
14
7
11
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,259
Damage
63,025
104,752
Taken
93,620
73,818
Mitigated
42,125
20,383
Healing
27,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,603
2,477
0
6,076
22,705
8,817
0
8,260
14,445
0
95,077
L
Fenrir
10,390
2,307
0
4,338
20,833
9,548
0
8,814
12,019
0
72,628
W
Jing Wei
Roddyy_
Jing Wei
6,172
5,307
0
7,444
17,249
6,013
4,939
4,779
12,470
0
82,390
W
Kukulkan
Toffee125
Kukulkan
24,414
3,457
0
2,856
17,909
7,745
4,670
4,631
13,278
105,647
0
W
Athena
Towny197
Athena
13,449
2,630
0
3,812
28,589
38,640
495
9,267
19,322
37,224
0
L
14,876
6,313
335
5,521
18,993
6,455
2,361
9,295
9,698
0
94,706
W
Odin
Vyorer
Odin
7,621
1,301
0
195
18,300
12,603
954
4,268
14,032
0
40,252
L
Neith
Xeke04
Neith
5,273
1,232
0
1,514
5,568
1,526
403
2,308
3,260
0
22,615
L
King Arthur
hogan120
King Arthur
3,349
479
0
6,522
27,694
16,579
260
12,152
15,542
0
32,837
L
29,137
1,942
1,816
7,422
20,532
8,017
568
10,551
9,981
111,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,877
Gold Earned
61,165
483
Minions Killed
468
0
Camps Cleared
0
2,311,959
Distance Traveled
1,941,952
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,239
509
123
5
0
453,526
0
L
Fenrir
13,104
504
78
3
0
460,389
0
W
Jing Wei
13,003
500
117
5
0
458,160
0
W
Kukulkan
15,187
584
151
6
0
456,310
1
W
Athena
13,360
514
36
1
0
481,560
3
L
Artemis
12,975
499
138
5
0
399,720
0
W
Odin
12,088
465
56
2
0
462,403
3
L
Neith
8,794
338
38
1
0
186,700
0
L
King Arthur
11,400
438
54
2
0
426,022
1
L
Ra
14,892
573
160
6
0
469,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role