Player Matchup

Set
Set
 
Set
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlfWolf26
Bellona
Level 4
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 3L
1,752 Elo+
Solo
Ymir
Ymir
ElPepe2021
Ymir
Level 16
God Stats
0W - 1L
1,266 SR
Queue Stats
10W - 18L
1,569 Elo+
Solo
Thor
Thor
Vugz
Thor
Level 18
God Stats
8W - 4L
1,868 SR
Queue Stats
38W - 27L
1,694 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 14
God Stats
49W - 23L
1,749 SR
Queue Stats
170W - 100L
1,714 Elo+
Solo
Team Averages
Level 15
1,631 SR
1,646 Elo+

VS

Team Averages
Level 12
1,548 SR
1,671 Elo+
Ra
Ra
ALPHASERB
Ra
Level 15
God Stats
2W - 0L
1,709 SR
Queue Stats
25W - 22L
1,529 Elo+
Solo
Cupid
Cupid
Rayе
Cupid
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 14L
1,756 Elo+
Solo
Sun Wukong
Sun Wukong
SkullKidLoki
Sun Wukong
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 3L
1,789 Elo+
Solo
Thanatos
Thanatos
kamako
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,689 Elo+
Solo
Hercules
Hercules
l1lReij001
Hercules
Level 29
God Stats
8W - 13L
1,529 SR
Queue Stats
367W - 384L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
4
0 / 1 / 0
4,160
378
902
2,014
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
AlfWolf26
Bellona
8
0 / 7 / 3
4,944
449
1,959
6,655
4,667
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 5 / 0
5,692
517
2,156
6,730
4,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Vugz
Thor
9
1 / 5 / 2
5,621
511
4,902
9,068
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
6,370
579
3,737
6,066
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,233
748
3,107
3,275
1,044
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Rayе
Cupid
11
4 / 2 / 1
6,662
606
3,169
5,103
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SkullKidLoki
Sun Wukong
15
5 / 0 / 0
8,828
803
4,427
6,261
3,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
kamako
Thanatos
10
6 / 3 / 2
6,683
608
5,930
7,977
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
l1lReij001
Hercules
9
1 / 3 / 3
6,143
558
2,440
9,099
4,077
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
20
20
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
4
0
2
5
L
Bellona
AlfWolf26
Bellona
0
7
3
0.21
L
2
5
0
0.4
W
Cupid
Rayе
Cupid
4
2
1
2.25
W
Sun Wukong
SkullKidLoki
Sun Wukong
5
0
0
5
L
Thor
Vugz
Thor
1
5
2
0.4
L
3
2
0
1.5
W
Thanatos
kamako
Thanatos
6
3
2
2.33
W
Hercules
l1lReij001
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,656
Damage
19,073
30,533
Taken
31,715
13,483
Mitigated
12,445
3,148
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
902
408
0
1,131
2,014
689
0
0
2,014
0
6,924
W
3,107
611
390
1,560
3,275
1,044
443
614
2,597
52,662
0
L
Bellona
AlfWolf26
Bellona
1,959
1,097
0
0
6,655
4,667
111
1,774
4,881
0
15,943
L
2,156
883
0
0
6,730
4,105
0
0
6,730
15,329
0
W
Cupid
Rayе
Cupid
3,169
2,407
0
1,807
5,103
1,574
0
659
4,404
0
33,329
W
Sun Wukong
SkullKidLoki
Sun Wukong
4,427
1,291
0
2,840
6,261
3,484
1,447
909
5,300
0
62,385
L
Thor
Vugz
Thor
4,902
2,345
0
250
9,068
2,422
0
571
8,497
0
32,064
L
3,737
359
0
1,767
6,066
1,600
0
762
5,304
42,015
0
W
Thanatos
kamako
Thanatos
5,930
1,967
0
6,220
7,977
2,266
0
1,172
6,803
0
27,127
W
Hercules
l1lReij001
Hercules
2,440
1,450
0
2,122
9,099
4,077
0
2,456
6,515
0
16,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
36,549
225
Minions Killed
396
0
Camps Cleared
0
760,655
Distance Traveled
1,023,987
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,160
378
19
2
0
45,296
1
W
Ra
8,233
748
111
10
0
236,027
4
L
Bellona
4,944
449
28
3
0
160,324
1
L
Ymir
5,692
517
26
2
0
151,966
0
W
Cupid
6,662
606
63
6
0
147,105
1
W
Sun Wukong
8,828
803
148
13
0
225,720
0
L
Thor
5,621
511
60
5
0
190,218
2
L
He Bo
6,370
579
92
8
0
212,851
1
W
Thanatos
6,683
608
38
3
0
221,261
2
W
Hercules
6,143
558
36
3
0
193,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role