Player Matchup

Fenrir
Fenrir
RoGuE ll AlPhA
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,129 Elo+
Solo
Anubis
Anubis
Team_Bad_Guy
Anubis
Level 18
God Stats
6W - 9L
1,419 SR
Queue Stats
37W - 48L
1,354 Elo+
Solo
Eset
Eset
TrvpJesus8971
Eset
Level 27
God Stats
17W - 20L
1,357 SR
Queue Stats
371W - 401L
1,406 Elo+
Party 1
Neith
Neith
mcrenessa
Neith
Level 14
God Stats
149W - 145L
1,410 SR
Queue Stats
154W - 149L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wolfcoyo
Morgan Le Fay
Level 30
God Stats
11W - 2L
1,519 SR
Queue Stats
11W - 7L
1,717 Elo+
Solo
Team Averages
Level 23
1,441 SR
1,406 Elo+

VS

Team Averages
Level 18
1,426 SR
1,353 Elo+
Yemoja
Yemoja
LonelyBoi3789
Yemoja
Level 21
God Stats
0W - 1L
1,177 SR
Queue Stats
33W - 22L
1,430 Elo+
Solo
Izanami
Izanami
NIGHT Bl4NK
Izanami
Level 5
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 3L
1,217 Elo+
Solo
Medusa
Medusa
NeGaTiV Dragon
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,376 Elo+
Solo
Mulan
Mulan
Nutrileshe123
Mulan
Level 29
God Stats
8W - 7L
1,508 SR
Queue Stats
50W - 54L
1,390 Elo+
Solo
Danzaburou
Danzaburou
qrz5714
Danzaburou
Level 13
God Stats
7W - 8L
1,455 SR
Queue Stats
17W - 16L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 2
9,562
531
7,437
11,488
5,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
15
5 / 4 / 0
9,730
541
7,702
11,330
6,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 2 / 12
8,588
477
6,888
10,398
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mcrenessa
Neith
15
3 / 0 / 7
9,286
516
7,572
7,356
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
wolfcoyo
Morgan Le Fay
14
5 / 3 / 10
8,675
482
19,207
10,238
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,962
442
4,839
13,810
10,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
NIGHT Bl4NK
Izanami
10
0 / 3 / 3
6,805
378
2,906
7,374
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
2 / 8 / 2
7,396
411
8,682
12,748
4,247
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 4 / 1
8,431
468
8,829
16,859
12,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
qrz5714
Danzaburou
9
2 / 7 / 1
6,756
375
5,082
10,987
2,578
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
27
Kills
10
11
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Izanami
NIGHT Bl4NK
Izanami
0
3
3
0.5
L
2
8
2
0.38
L
6
4
1
1.63
W
10
2
2
5.5
W
Anubis
5
4
0
1.25
W
4
2
12
5
W
Neith
mcrenessa
Neith
3
0
7
6.5
L
Danzaburou
qrz5714
Danzaburou
2
7
1
0.36
W
Morgan Le Fay
wolfcoyo
Morgan Le Fay
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,806
Damage
30,338
50,810
Taken
61,778
22,833
Mitigated
32,218
17,509
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,839
237
2,708
348
13,810
10,542
88
8,475
5,129
23,784
0
L
Izanami
NIGHT Bl4NK
Izanami
2,906
1,886
0
0
7,374
2,029
498
3,457
3,813
0
24,957
L
8,682
4,507
0
1,331
12,748
4,247
934
6,989
5,489
0
40,203
L
8,829
1,258
111
3,175
16,859
12,822
303
7,186
9,579
0
34,145
W
7,437
2,364
0
4,783
11,488
5,690
0
599
10,740
0
49,190
W
Anubis
7,702
406
0
4,606
11,330
6,872
2,166
0
11,330
49,519
0
W
6,888
242
0
2,075
10,398
3,499
751
1,761
8,599
29,736
0
W
Neith
mcrenessa
Neith
7,572
4,434
0
5,418
7,356
3,068
1,507
699
6,657
0
45,416
L
Danzaburou
qrz5714
Danzaburou
5,082
2,893
558
1,009
10,987
2,578
381
6,877
3,971
0
21,366
W
Morgan Le Fay
wolfcoyo
Morgan Le Fay
19,207
2,898
0
627
10,238
3,704
656
1,509
8,645
48,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
37,350
370
Minions Killed
275
0
Camps Cleared
0
1,546,107
Distance Traveled
1,516,109
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,962
442
39
2
0
307,516
6
L
Izanami
6,805
378
47
3
0
312,467
0
L
Medusa
7,396
411
78
4
0
285,451
1
L
Mulan
8,431
468
63
4
0
321,504
0
W
Fenrir
9,562
531
64
4
0
292,104
5
W
Anubis
9,730
541
95
5
0
255,895
0
W
Eset
8,588
477
49
3
0
333,901
1
W
Neith
9,286
516
100
6
0
307,578
0
L
Danzaburou
6,756
375
48
3
0
289,171
0
W
Morgan Le Fay
8,675
482
62
3
0
356,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role