Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LevilKneviel
Thanatos
Level 118
God Stats
5W - 6L
1,291 SR
Queue Stats
616W - 588L
1,464 Elo+
Party 2
Fafnir
Fafnir
TNK Polish
Fafnir
Level 54
God Stats
6W - 8L
1,265 SR
Queue Stats
272W - 281L
1,439 Elo+
Party 2
Achilles
Achilles
dkdsksk
Achilles
Level 69
God Stats
27W - 20L
1,555 SR
Queue Stats
70W - 59L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
keirark
Morgan Le Fay
Level 66
God Stats
46W - 32L
1,627 SR
Queue Stats
536W - 538L
1,446 Elo+
Solo
Team Averages
Level 86
1,448 SR
1,470 Elo+

VS

Team Averages
Level 90
1,487 SR
1,435 Elo+
Apollo
Apollo
AmateurF90
Apollo
Level 65
God Stats
4W - 4L
1,495 SR
Queue Stats
282W - 293L
1,393 Elo+
Party 1
Yemoja
Yemoja
Gamer133779
Yemoja
Level 79
God Stats
1W - 3L
1,355 SR
Queue Stats
346W - 336L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
UhhSweet
Ne Zha
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
294W - 268L
1,464 Elo+
Solo
Chang'e
Chang'e
cBoltz02
Chang'e
Level 116
God Stats
5W - 9L
1,583 SR
Queue Stats
232W - 244L
1,458 Elo+
Solo
King Arthur
King Arthur
philswifter16
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 2 / 10
11,510
500
26,074
17,634
8,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
LevilKneviel
Thanatos
20
13 / 5 / 9
12,691
552
21,674
18,289
11,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
TNK Polish
Fafnir
14
2 / 5 / 8
9,285
404
7,638
21,552
25,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
dkdsksk
Achilles
18
8 / 3 / 10
12,140
528
22,303
23,617
24,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
keirark
Morgan Le Fay
18
3 / 3 / 8
10,922
475
19,793
13,417
6,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AmateurF90
Apollo
14
2 / 8 / 5
8,800
383
9,976
22,859
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
1 / 7 / 8
8,957
389
7,654
22,004
8,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
UhhSweet
Ne Zha
17
7 / 5 / 6
11,015
479
19,025
21,985
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
cBoltz02
Chang'e
17
7 / 5 / 8
11,966
520
15,992
23,454
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
philswifter16
King Arthur
16
1 / 8 / 6
10,049
437
13,013
28,514
18,454
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
51
33
Kills
18
18
Deaths
33
45
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
10
6
L
Apollo
AmateurF90
Apollo
2
8
5
0.56
L
Yemoja
1
7
8
0.71
W
Thanatos
LevilKneviel
Thanatos
13
5
9
3.5
W
Fafnir
TNK Polish
Fafnir
2
5
8
1.2
L
Ne Zha
UhhSweet
Ne Zha
7
5
6
2
L
Chang'e
cBoltz02
Chang'e
7
5
8
2.2
W
Achilles
dkdsksk
Achilles
8
3
10
4.33
W
Morgan Le Fay
keirark
Morgan Le Fay
3
3
8
2.33
L
King Arthur
philswifter16
King Arthur
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,482
Damage
65,660
94,509
Taken
118,816
75,976
Mitigated
47,805
37,739
Healing
49,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,074
9,819
0
11,198
17,634
8,315
3,991
4,324
13,310
85,094
9,546
L
Apollo
AmateurF90
Apollo
9,976
6,113
847
4,102
22,859
7,149
1,211
11,557
11,256
0
45,819
L
Yemoja
7,654
1,871
7,699
5,668
22,004
8,040
882
10,486
11,410
38,701
0
W
Thanatos
LevilKneviel
Thanatos
21,674
4,183
0
14,679
18,289
11,860
0
3,298
14,991
0
104,343
W
Fafnir
TNK Polish
Fafnir
7,638
2,624
739
2,500
21,552
25,285
442
6,848
14,704
34,008
0
L
Ne Zha
UhhSweet
Ne Zha
19,025
6,941
0
7,224
21,985
7,124
0
6,660
15,127
0
56,887
L
Chang'e
cBoltz02
Chang'e
15,992
1,182
8,269
10,960
23,454
7,038
414
11,420
11,668
47,988
0
W
Achilles
dkdsksk
Achilles
22,303
7,430
0
6,572
23,617
24,104
705
5,570
18,047
457
68,029
W
Morgan Le Fay
keirark
Morgan Le Fay
19,793
753
0
2,051
13,417
6,412
568
3,606
9,811
77,976
0
L
King Arthur
philswifter16
King Arthur
13,013
1,410
0
4,848
28,514
18,454
868
11,092
17,162
0
58,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,548
Gold Earned
50,787
542
Minions Killed
393
0
Camps Cleared
0
2,008,970
Distance Traveled
1,978,777
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,510
500
144
6
0
382,332
0
L
Apollo
8,800
383
69
3
0
383,233
4
L
Yemoja
8,957
389
69
3
0
371,546
3
W
Thanatos
12,691
552
125
5
0
455,939
0
W
Fafnir
9,285
404
32
1
0
401,301
1
L
Ne Zha
11,015
479
79
3
0
457,024
3
L
Chang'e
11,966
520
79
3
0
397,934
6
W
Achilles
12,140
528
103
4
0
335,128
2
W
Morgan Le Fay
10,922
475
138
6
0
434,270
4
L
King Arthur
10,049
437
97
4
0
369,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role