Player Matchup

Loki
Loki
BoomerLol1
Loki
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 103L
1,413 Elo+
Party 2
Yemoja
Yemoja
Essfero8869
Yemoja
Level 22
God Stats
1W - 2L
1,192 SR
Queue Stats
37W - 43L
1,315 Elo+
Solo
Discordia
Discordia
HeavensDoor708
Discordia
Level 24
God Stats
8W - 8L
1,470 SR
Queue Stats
57W - 66L
1,418 Elo+
Party 2
Apollo
Apollo
Hirano1112
Apollo
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 98L
1,341 Elo+
Solo
Anubis
Anubis
hoindroikois
Anubis
Level 14
God Stats
4W - 3L
1,259 SR
Queue Stats
24W - 16L
1,286 Elo+
Solo
Team Averages
Level 23
1,384 SR
1,355 Elo+

VS

Team Averages
Level 13
1,492 SR
1,351 Elo+
Sol
Sol
Boenne_
Sol
Level 23
God Stats
0W - 1L
1,441 SR
Queue Stats
10W - 9L
1,388 Elo+
Party 1
Fenrir
Fenrir
Mash_UR_Potatoes
Fenrir
Level 17
God Stats
9W - 9L
1,410 SR
Queue Stats
17W - 20L
1,294 Elo+
Solo
Hachiman
Hachiman
Teddel_
Hachiman
Level 17
God Stats
1W - 1L
1,611 SR
Queue Stats
11W - 8L
1,435 Elo+
Party 1
Anubis
Anubis
giunterr69
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
mrwhite22043
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 5
8,757
515
5,862
10,678
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
12
0 / 5 / 8
7,525
443
7,437
9,027
5,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
HeavensDoor708
Discordia
14
4 / 1 / 11
9,175
540
12,055
8,936
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Hirano1112
Apollo
14
8 / 3 / 7
8,860
521
6,779
9,316
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anubis
13
4 / 4 / 11
8,084
476
7,557
7,643
2,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 7 / 6
7,924
466
8,436
12,359
5,958
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 3 / 5
9,307
547
7,754
9,810
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Teddel_
Hachiman
11
3 / 3 / 4
7,333
431
4,225
9,287
2,814
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
giunterr69
Anubis
14
1 / 4 / 3
8,149
479
6,991
10,141
4,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 8 / 5
5,646
332
543
11,005
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
24
Kills
16
17
Deaths
25
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
3
7
6
0.86
W
8
4
5
2.63
W
Yemoja
0
5
8
0.8
W
Discordia
HeavensDoor708
Discordia
4
1
11
9.5
W
Apollo
Hirano1112
Apollo
8
3
7
3.83
L
9
3
5
3.83
L
Hachiman
Teddel_
Hachiman
3
3
4
1.67
L
Anubis
giunterr69
Anubis
1
4
3
0.63
W
Anubis
4
4
11
2.38
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,690
Damage
27,949
45,600
Taken
52,602
18,268
Mitigated
21,553
11,744
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,436
2,523
0
3,261
12,359
5,958
240
8,442
3,917
42,134
0
W
5,862
1,685
234
3,254
10,678
3,542
0
3,056
7,622
0
27,440
W
Yemoja
7,437
492
747
84
9,027
5,016
876
2,741
6,286
37,113
0
W
Discordia
HeavensDoor708
Discordia
12,055
953
137
4,083
8,936
3,999
1,139
3,084
5,852
57,162
0
W
Apollo
Hirano1112
Apollo
6,779
4,418
0
2,132
9,316
2,815
1,555
3,868
5,448
0
40,099
L
7,754
1,947
0
1,339
9,810
4,748
563
3,353
6,457
0
25,667
L
Hachiman
Teddel_
Hachiman
4,225
1,261
0
846
9,287
2,814
473
5,249
4,038
0
29,005
L
Anubis
giunterr69
Anubis
6,991
171
0
3,412
10,141
4,393
1,561
4,459
5,682
50,565
0
W
Anubis
7,557
291
0
1,073
7,643
2,896
45
3,395
4,248
31,954
0
L
543
255
0
85
11,005
3,640
0
5,546
5,459
2,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
38,359
311
Minions Killed
272
0
Camps Cleared
0
1,456,554
Distance Traveled
1,408,431
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,924
466
78
5
0
272,482
0
W
Loki
8,757
515
52
3
0
353,276
0
W
Yemoja
7,525
443
55
3
0
263,529
0
W
Discordia
9,175
540
103
6
0
308,903
0
W
Apollo
8,860
521
61
4
0
244,817
1
L
Fenrir
9,307
547
43
3
0
295,052
0
L
Hachiman
7,333
431
54
3
0
297,158
0
L
Anubis
8,149
479
92
5
0
258,877
0
W
Anubis
8,084
476
40
2
0
286,029
5
L
Ares
5,646
332
5
0
0
284,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role