Player Matchup

Serqet
Serqet
Chilakiler21
Serqet
Level 97
God Stats
3W - 5L
1,569 SR
Queue Stats
461W - 439L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Itz_ShxDozZz
Sylvanus
Level 148
God Stats
4W - 1L
1,577 SR
Queue Stats
239W - 260L
1,561 Elo+
Solo
Neith
Neith
LikeMyTendies
Neith
Level 120
God Stats
2W - 3L
1,477 SR
Queue Stats
465W - 451L
1,540 Elo+
Solo
Olorun
Olorun
TheGiantPancake
Olorun
Level 120
God Stats
2W - 1L
1,422 SR
Queue Stats
34W - 30L
1,533 Elo+
Solo
Ares
Ares
yanil29
Ares
Level 95
God Stats
6W - 6L
1,469 SR
Queue Stats
576W - 549L
1,555 Elo+
Solo
Team Averages
Level 116
1,503 SR
1,538 Elo+

VS

Team Averages
Level 107
1,530 SR
1,479 Elo+
Chiron
Chiron
D3V1lsr3J3cT1
Chiron
Level 127
God Stats
3W - 4L
1,505 SR
Queue Stats
74W - 104L
1,488 Elo+
Party 1
Achilles
Achilles
Fall out boy661
Achilles
Level 105
God Stats
17W - 26L
1,500 SR
Queue Stats
292W - 311L
1,507 Elo+
Solo
Athena
Athena
Got the SuS
Athena
Level 105
God Stats
0W - 4L
1,611 SR
Queue Stats
156W - 174L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
I Exterior I
Baron Samedi
Level 129
God Stats
0W - 1L
1,779 SR
Queue Stats
200W - 213L
1,474 Elo+
Party 1
Mercury
Mercury
aManNowDead
Mercury
Level 67
God Stats
0W - 2L
1,257 SR
Queue Stats
808W - 755L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 6 / 11
10,436
522
8,336
14,700
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Itz_ShxDozZz
Sylvanus
19
6 / 1 / 4
11,954
598
11,371
17,092
14,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 4 / 5
11,656
583
15,765
13,271
5,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 4
11,272
564
6,383
8,466
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
yanil29
Ares
16
3 / 2 / 5
11,033
552
8,016
18,076
20,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 2
10,165
508
9,627
12,726
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
16
2 / 5 / 2
9,705
485
8,377
18,422
12,371
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
0 / 6 / 5
8,275
414
4,503
16,517
7,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
I Exterior I
Baron Samedi
16
8 / 6 / 3
11,077
554
16,397
13,716
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
aManNowDead
Mercury
17
2 / 6 / 7
10,360
518
6,801
17,380
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
24
Kills
15
15
Deaths
24
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
6
11
1.42
L
3
1
2
4
L
Achilles
2
5
2
0.6
L
Athena
0
6
5
0.42
L
Baron Samedi
I Exterior I
Baron Samedi
8
6
3
1.58
W
Sylvanus
Itz_ShxDozZz
Sylvanus
6
1
4
8
W
9
4
5
2.88
W
3
2
4
2.5
L
Mercury
aManNowDead
Mercury
2
6
7
0.92
W
Ares
yanil29
Ares
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,871
Damage
45,705
71,605
Taken
78,761
50,054
Mitigated
36,172
24,182
Healing
23,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,336
849
0
3,997
14,700
5,664
0
4,361
10,249
0
55,677
L
9,627
3,359
721
7,855
12,726
4,211
42
3,681
8,727
0
85,466
L
Achilles
8,377
2,475
0
6,795
18,422
12,371
0
7,097
10,740
0
60,718
L
Athena
4,503
862
292
1,916
16,517
7,944
0
7,737
8,354
38,086
0
L
Baron Samedi
I Exterior I
Baron Samedi
16,397
1,920
842
2,615
13,716
4,900
0
4,917
8,799
66,132
0
W
Sylvanus
Itz_ShxDozZz
Sylvanus
11,371
2,719
1,606
9,784
17,092
14,925
0
5,262
11,830
61,358
13,374
W
15,765
5,060
0
3,354
13,271
5,536
1,050
6,555
6,706
0
68,295
W
6,383
2,838
136
3,162
8,466
3,354
893
1,170
7,256
106,524
0
L
Mercury
aManNowDead
Mercury
6,801
2,981
0
2,830
17,380
6,746
0
1,659
15,025
0
81,869
W
Ares
yanil29
Ares
8,016
683
175
1,968
18,076
20,575
625
3,257
14,441
34,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,351
Gold Earned
49,582
587
Minions Killed
590
0
Camps Cleared
0
1,841,889
Distance Traveled
1,857,339
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,436
522
99
5
0
404,111
3
L
Chiron
10,165
508
140
7
0
395,240
6
L
Achilles
9,705
485
131
7
0
356,758
1
L
Athena
8,275
414
71
4
0
366,133
0
L
Baron Samedi
11,077
554
121
6
0
330,283
2
W
Sylvanus
11,954
598
141
7
0
332,169
9
W
Neith
11,656
583
122
6
0
360,353
2
W
Olorun
11,272
564
173
9
0
357,044
3
L
Mercury
10,360
518
127
6
0
408,925
1
W
Ares
11,033
552
52
3
0
388,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role