Player Matchup

Tsukuyomi
Tsukuyomi
BrunoMestre50_
Tsukuyomi
Level 32
God Stats
1W - 1L
1,743 SR
Queue Stats
17W - 16L
1,666 Elo+
Party 1
Merlin
Merlin
Jessica00500
Merlin
Level 29
God Stats
4W - 7L
1,555 SR
Queue Stats
21W - 20L
1,604 Elo+
Party 1
Set
Set
Smited4434
Set
Level 6
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 1L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tomarius
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,539 Elo+
Solo
Cabrakan
Cabrakan
pillwittz
Cabrakan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,331 Elo+
Solo
Team Averages
Level 17
1,596 SR
1,552 Elo+

VS

Team Averages
Level 18
1,540 SR
1,449 Elo+
Hades
Hades
Demcimater3000
Hades
Level 14
God Stats
8W - 6L
1,557 SR
Queue Stats
18W - 27L
1,414 Elo+
Solo
Neith
Neith
Not_A_Pro_Jungle
Neith
Level 15
God Stats
7W - 1L
1,727 SR
Queue Stats
77W - 65L
1,527 Elo+
Solo
Jormungandr
Jormungandr
SamuraiiBlack
Jormungandr
Level 28
God Stats
19W - 26L
1,378 SR
Queue Stats
59W - 68L
1,385 Elo+
Party 2
Cerberus
Cerberus
TTVfeliruelas82
Cerberus
Level 16
God Stats
14W - 9L
1,638 SR
Queue Stats
34W - 44L
1,392 Elo+
Party 2
Loki
Loki
toppsalan
Loki
Level 18
God Stats
13W - 10L
1,398 SR
Queue Stats
104W - 88L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrunoMestre50_
Tsukuyomi
15
2 / 5 / 2
9,546
434
8,972
16,732
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
1 / 5 / 1
10,944
497
7,652
15,037
7,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 13 / 1
9,178
417
5,039
18,064
6,728
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Tomarius
Ah Muzen Cab
19
12 / 4 / 3
12,589
572
24,485
16,488
7,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
pillwittz
Cabrakan
15
3 / 4 / 8
10,017
455
7,556
19,617
30,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
9,951
452
10,966
17,131
6,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
5 / 1 / 6
12,320
560
15,094
14,353
8,081
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
SamuraiiBlack
Jormungandr
19
10 / 1 / 6
12,482
567
15,580
17,553
13,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
15
2 / 9 / 6
9,501
432
7,813
16,692
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
20
12 / 1 / 6
12,581
572
12,498
14,815
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
19
Kills
31
31
Deaths
19
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BrunoMestre50_
Tsukuyomi
2
5
2
0.6
W
2
7
4
0.57
L
Merlin
1
5
1
0.3
W
5
1
6
8
W
Jormungandr
SamuraiiBlack
Jormungandr
10
1
6
13
L
1
13
1
0.12
W
Cerberus
2
9
6
0.56
L
Ah Muzen Cab
Tomarius
Ah Muzen Cab
12
4
3
3.38
L
Cabrakan
pillwittz
Cabrakan
3
4
8
1.75
W
Loki
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,704
Damage
61,951
85,938
Taken
80,544
59,735
Mitigated
39,805
18,709
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BrunoMestre50_
Tsukuyomi
8,972
2,236
0
5,800
16,732
7,163
0
6,163
10,569
0
66,428
W
10,966
2,380
0
6,783
17,131
6,486
1,061
4,623
12,508
46,049
0
L
Merlin
7,652
984
0
5,221
15,037
7,642
73
1,441
13,596
86,620
0
W
15,094
5,948
187
3,992
14,353
8,081
2
6,330
8,023
0
80,618
W
Jormungandr
SamuraiiBlack
Jormungandr
15,580
2,799
280
5,626
17,553
13,572
502
0
17,553
73,850
0
L
5,039
2,266
0
1,127
18,064
6,728
0
11,475
6,589
0
37,695
W
Cerberus
7,813
333
0
2,793
16,692
5,503
981
2,105
14,587
44,254
0
L
Ah Muzen Cab
Tomarius
Ah Muzen Cab
24,485
12,701
0
6,220
16,488
7,242
4,710
7,574
8,914
0
111,103
L
Cabrakan
pillwittz
Cabrakan
7,556
1,511
123
218
19,617
30,960
223
7,778
11,839
33,687
0
W
Loki
12,498
3,011
0
2,111
14,815
6,163
0
2,150
12,665
0
100,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,274
Gold Earned
56,835
536
Minions Killed
631
0
Camps Cleared
0
1,814,102
Distance Traveled
1,904,832
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,546
434
103
5
0
414,970
5
W
Hades
9,951
452
84
4
0
335,597
0
L
Merlin
10,944
497
164
7
0
345,601
8
W
Neith
12,320
560
174
8
0
360,626
6
W
Jormungandr
12,482
567
134
6
0
367,237
1
L
Set
9,178
417
60
3
0
368,285
0
W
Cerberus
9,501
432
85
4
0
381,398
2
L
Ah Muzen Cab
12,589
572
168
8
0
346,471
0
L
Cabrakan
10,017
455
41
2
0
338,775
2
W
Loki
12,581
572
154
7
0
459,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role