Player Matchup

Ymir
Ymir
FightFirm
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,571 Elo+
Solo
Serqet
Serqet
Kartoffelstampf
Serqet
Level 87
God Stats
3W - 4L
1,543 SR
Queue Stats
240W - 230L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Klambii
Baron Samedi
Level 108
God Stats
6W - 8L
1,515 SR
Queue Stats
567W - 569L
1,481 Elo+
Solo
Hou Yi
Hou Yi
f0nz130
Hou Yi
Level 92
God Stats
0W - 3L
1,278 SR
Queue Stats
85W - 84L
1,402 Elo+
Solo
Tyr
Tyr
tabarezoscar1995
Tyr
Level 122
God Stats
2W - 5L
1,514 SR
Queue Stats
272W - 267L
1,472 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,481 Elo+

VS

Team Averages
Level 124
1,398 SR
1,435 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlueJumperGuy
Kumbhakarna
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 84L
1,424 Elo+
Solo
Heimdallr
Heimdallr
LauraPalmer
Heimdallr
Level 155
God Stats
5W - 6L
1,370 SR
Queue Stats
188W - 232L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
flohet04
Hou Yi
Level 108
God Stats
10W - 9L
1,363 SR
Queue Stats
195W - 212L
1,427 Elo+
Solo
Agni
Agni
xabelmagno
Agni
Level 155
God Stats
1W - 3L
1,256 SR
Queue Stats
191W - 233L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 7 / 8
10,354
575
10,788
35,944
21,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 9 / 4
9,274
515
12,867
21,977
9,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Klambii
Baron Samedi
20
4 / 3 / 6
12,486
694
19,861
16,572
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
f0nz130
Hou Yi
19
4 / 6 / 6
11,498
639
18,306
19,429
8,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 8
10,647
592
10,666
34,956
37,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 3 / 20
12,999
722
25,159
18,057
9,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
BlueJumperGuy
Kumbhakarna
20
10 / 5 / 17
12,580
699
10,202
26,691
36,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
LauraPalmer
Heimdallr
19
4 / 1 / 25
11,829
657
23,247
11,987
6,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
flohet04
Hou Yi
19
4 / 2 / 26
11,718
651
31,372
15,064
7,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 1 / 19
12,462
692
29,396
19,635
9,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
12
Kills
33
33
Deaths
12
32
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
20
5.67
W
Kumbhakarna
BlueJumperGuy
Kumbhakarna
10
5
17
3.7
L
Ymir
1
7
8
0.71
L
1
9
4
0.33
L
Baron Samedi
Klambii
Baron Samedi
4
3
6
2.33
W
Heimdallr
LauraPalmer
Heimdallr
4
1
25
16.5
L
Hou Yi
f0nz130
Hou Yi
4
6
6
1.17
W
Hou Yi
flohet04
Hou Yi
4
2
26
8.5
L
2
8
8
0.75
W
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,488
Damage
119,376
128,878
Taken
91,434
86,230
Mitigated
68,995
49,983
Healing
46,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
25,159
4,022
18,155
8,035
18,057
9,588
876
7,271
10,522
53,339
0
W
Kumbhakarna
BlueJumperGuy
Kumbhakarna
10,202
697
2,858
2,807
26,691
36,345
167
9,585
16,971
16,807
0
L
Ymir
10,788
287
1,256
8,086
35,944
21,874
0
19,248
16,696
25,006
0
L
12,867
641
2,299
4,123
21,977
9,909
0
9,667
12,310
0
15,549
L
Baron Samedi
Klambii
Baron Samedi
19,861
457
10,892
7,180
16,572
8,642
0
10,349
6,223
53,591
0
W
Heimdallr
LauraPalmer
Heimdallr
23,247
8,241
1,817
1,545
11,987
6,675
1,555
4,555
7,432
0
40,406
L
Hou Yi
f0nz130
Hou Yi
18,306
8,035
2,472
3,610
19,429
8,619
0
11,604
7,825
0
40,290
W
Hou Yi
flohet04
Hou Yi
31,372
11,063
2,397
2,423
15,064
7,133
1,940
2,939
11,321
0
54,081
L
10,666
188
1,036
9,029
34,956
37,186
0
13,889
21,056
0
21,444
W
29,396
3,695
2,405
4,340
19,635
9,254
1,377
6,299
12,606
47,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,259
Gold Earned
61,588
164
Minions Killed
189
0
Camps Cleared
0
1,600,896
Distance Traveled
1,622,423
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,999
722
61
3
0
314,124
4
W
Kumbhakarna
12,580
699
13
1
0
342,077
0
L
Ymir
10,354
575
35
2
0
299,497
1
L
Serqet
9,274
515
11
1
0
331,745
2
L
Baron Samedi
12,486
694
77
4
0
358,854
1
W
Heimdallr
11,829
657
31
2
0
309,913
0
L
Hou Yi
11,498
639
34
2
0
294,239
0
W
Hou Yi
11,718
651
37
2
0
329,436
2
L
Tyr
10,647
592
7
0
0
316,561
0
W
Agni
12,462
692
47
3
0
326,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role