Player Matchup

Chaac
Chaac
MateusSeer
Chaac
Level 93
God Stats
32W - 25L
1,208 SR
Queue Stats
100W - 103L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MisterGrey92
Morgan Le Fay
Level 35
God Stats
1W - 2L
1,218 SR
Queue Stats
5W - 7L
1,304 Elo+
Solo
Apollo
Apollo
Orion_Da_King
Apollo
Level 66
God Stats
30W - 38L
1,526 SR
Queue Stats
384W - 498L
1,303 Elo+
Solo
Anubis
Anubis
VCS3002
Anubis
Level 67
God Stats
4W - 3L
1,752 SR
Queue Stats
77W - 74L
1,494 Elo+
Solo
Thor
Thor
luyss1609
Thor
Level 69
God Stats
1W - 1L
1,234 SR
Queue Stats
53W - 75L
1,295 Elo+
Solo
Team Averages
Level 66
1,388 SR
1,357 Elo+

VS

Team Averages
Level 62
1,553 SR
1,321 Elo+
Chaac
Chaac
Abirael
Chaac
Level 47
God Stats
1W - 3L
1,472 SR
Queue Stats
5W - 11L
1,305 Elo+
Solo
Vulcan
Vulcan
Mackshad390
Vulcan
Level 74
God Stats
1W - 4L
1,357 SR
Queue Stats
97W - 89L
1,287 Elo+
Solo
Cernunnos
Cernunnos
PhAntOm_ShoTzzz
Cernunnos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 58L
1,181 Elo+
Solo
Kali
Kali
Power_sk1ll3r
Kali
Level 43
God Stats
5W - 6L
1,572 SR
Queue Stats
206W - 240L
1,409 Elo+
Solo
Cthulhu
Cthulhu
bentley247
Cthulhu
Level 76
God Stats
0W - 1L
1,867 SR
Queue Stats
25W - 25L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
10 / 4 / 9
13,427
559
16,415
22,152
15,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MisterGrey92
Morgan Le Fay
16
1 / 7 / 4
11,299
471
8,541
13,402
4,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 3 / 9
13,311
555
15,860
20,081
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
VCS3002
Anubis
20
11 / 0 / 8
14,308
596
23,198
19,017
11,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
20
2 / 1 / 5
12,776
532
8,795
21,780
15,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abirael
Chaac
19
6 / 3 / 2
12,153
506
14,324
20,725
22,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
16
1 / 6 / 1
10,202
425
9,772
11,729
7,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PhAntOm_ShoTzzz
Cernunnos
9
1 / 11 / 1
7,762
323
7,248
14,123
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 2
9,962
415
8,797
18,640
7,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bentley247
Cthulhu
16
3 / 8 / 2
11,870
495
14,126
31,189
41,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
32
Kills
14
15
Deaths
32
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Abirael
Chaac
6
3
2
2.33
L
Vulcan
1
6
1
0.25
W
Chaac
10
4
9
3.63
W
Morgan Le Fay
MisterGrey92
Morgan Le Fay
1
7
4
0.43
W
8
3
9
4.17
L
Cernunnos
PhAntOm_ShoTzzz
Cernunnos
1
11
1
0.14
L
3
4
2
1
W
Anubis
VCS3002
Anubis
11
0
8
15
L
Cthulhu
bentley247
Cthulhu
3
8
2
0.5
W
Thor
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,809
Damage
54,267
96,432
Taken
96,406
55,700
Mitigated
84,463
50,394
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Abirael
Chaac
14,324
3,370
0
5,979
20,725
22,816
1,836
6,992
13,733
0
69,815
L
Vulcan
9,772
1,389
0
0
11,729
7,391
0
6,224
5,505
57,581
0
W
Chaac
16,415
5,167
1,105
9,294
22,152
15,659
2,863
5,244
16,727
0
72,012
W
Morgan Le Fay
MisterGrey92
Morgan Le Fay
8,541
1,514
0
3,597
13,402
4,897
3,201
2,165
10,767
56,644
0
W
15,860
10,384
127
9,988
20,081
8,135
4,075
11,421
8,504
0
82,309
L
Cernunnos
PhAntOm_ShoTzzz
Cernunnos
7,248
3,457
0
815
14,123
4,917
504
3,297
10,826
0
26,949
L
8,797
3,809
423
6,919
18,640
7,771
0
6,836
11,804
0
60,398
W
Anubis
VCS3002
Anubis
23,198
2,104
0
15,757
19,017
11,743
3,434
6,121
12,518
125,341
0
L
Cthulhu
bentley247
Cthulhu
14,126
636
331
2,813
31,189
41,568
23
8,907
22,282
52,931
0
W
Thor
8,795
2,570
0
10,526
21,780
15,266
0
3,195
17,845
0
98,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,121
Gold Earned
51,949
644
Minions Killed
431
0
Camps Cleared
0
2,165,988
Distance Traveled
1,894,837
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,153
506
135
6
0
377,399
0
L
Vulcan
10,202
425
95
4
0
410,570
2
W
Chaac
13,427
559
98
4
0
450,300
1
W
Morgan Le Fay
11,299
471
95
4
0
400,110
0
W
Apollo
13,311
555
121
5
0
418,505
0
L
Cernunnos
7,762
323
43
2
0
257,964
1
L
Kali
9,962
415
79
3
0
442,471
1
W
Anubis
14,308
596
192
8
0
435,881
4
L
Cthulhu
11,870
495
79
3
0
406,433
0
W
Thor
12,776
532
138
6
0
461,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role