Player Matchup

Scylla
Scylla
 
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Andyxton
The Morrigan
Level 155
God Stats
3W - 5L
1,574 SR
Queue Stats
221W - 203L
1,493 Elo+
Party 1
Tiamat
Tiamat
Jakexton
Tiamat
Level 148
God Stats
0W - 1L
1,332 SR
Queue Stats
48W - 48L
1,584 Elo+
Party 1
Tyr
Tyr
Skxzm
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,235 Elo+
Party 1
Artio
Artio
UGR x BLITZ
Artio
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 92L
1,415 Elo+
Party 1
Team Averages
Level 142
1,481 SR
1,445 Elo+

VS

Team Averages
Level 133
1,579 SR
1,529 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DrVennk
Bastet
Level 129
God Stats
5W - 1L
1,744 SR
Queue Stats
200W - 221L
1,511 Elo+
Solo
Izanami
Izanami
KappaCentauri
Izanami
Level 123
God Stats
5W - 1L
1,540 SR
Queue Stats
288W - 269L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
NBDBankai
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 164L
1,544 Elo+
Solo
Odin
Odin
abckiller51
Odin
Level 158
God Stats
23W - 15L
1,609 SR
Queue Stats
1,785W - 1,777L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 7 / 7
8,451
768
7,385
8,923
2,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Andyxton
The Morrigan
16
4 / 4 / 7
8,900
809
8,010
9,877
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Jakexton
Tiamat
14
3 / 7 / 7
8,377
762
8,252
11,319
5,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Skxzm
Tyr
17
6 / 3 / 8
9,497
863
9,644
18,169
17,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 7
8,897
809
5,387
16,476
16,315
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 5 / 11
9,506
864
13,463
12,302
5,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
DrVennk
Bastet
15
7 / 5 / 15
9,949
904
13,805
10,367
4,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Izanami
17
8 / 3 / 16
10,485
953
12,802
10,067
4,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
NBDBankai
Zhong Kui
13
1 / 4 / 10
8,440
767
9,515
10,451
11,449
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 15
9,997
909
8,875
12,200
9,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
19
Kills
27
27
Deaths
19
36
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
7
0.93
W
Heimdallr
 
Heimdallr
5
5
11
2.1
L
The Morrigan
Andyxton
The Morrigan
4
4
7
1.88
W
Bastet
DrVennk
Bastet
7
5
15
2.9
L
Tiamat
Jakexton
Tiamat
3
7
7
0.93
W
Izanami
8
3
16
5.33
W
Zhong Kui
NBDBankai
Zhong Kui
1
4
10
1.5
L
Tyr
Skxzm
Tyr
6
3
8
3.33
L
3
6
7
1.08
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,678
Damage
58,460
64,764
Taken
55,387
45,307
Mitigated
34,790
20,588
Healing
18,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,385
277
1,089
238
8,923
2,421
192
1,661
7,262
16,737
0
W
Heimdallr
 
Heimdallr
13,463
5,208
2,562
2,453
12,302
5,258
949
7,419
4,883
0
30,558
L
The Morrigan
Andyxton
The Morrigan
8,010
846
1,145
2,007
9,877
3,102
600
1,943
7,762
21,489
1,791
W
Bastet
DrVennk
Bastet
13,805
2,230
1,667
1,096
10,367
4,205
19
6,112
4,255
0
17,200
L
Tiamat
Jakexton
Tiamat
8,252
467
1,240
1,279
11,319
5,738
702
1,402
9,917
17,173
0
W
Izanami
12,802
5,570
1,333
2,362
10,067
4,709
1,161
5,075
4,992
0
36,288
W
Zhong Kui
NBDBankai
Zhong Kui
9,515
1,643
634
2,175
10,451
11,449
2,573
6,357
4,094
19,401
0
L
Tyr
Skxzm
Tyr
9,644
1,139
381
6,372
18,169
17,731
280
2,883
15,286
0
13,255
L
5,387
209
3,013
3,824
16,476
16,315
0
1,626
14,850
11,507
0
W
8,875
912
1,536
2,689
12,200
9,169
449
3,524
8,676
0
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
48,377
95
Minions Killed
133
0
Camps Cleared
0
975,534
Distance Traveled
958,994
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,451
768
29
3
0
179,509
0
W
Heimdallr
9,506
864
36
3
0
172,014
0
L
The Morrigan
8,900
809
40
4
0
183,359
1
W
Bastet
9,949
904
5
0
0
246,869
0
L
Tiamat
8,377
762
20
2
0
178,362
0
W
Izanami
10,485
953
54
5
0
172,629
0
W
Zhong Kui
8,440
767
24
2
0
168,491
0
L
Tyr
9,497
863
5
0
0
243,195
0
L
Artio
8,897
809
1
0
0
191,109
0
W
Odin
9,997
909
14
1
0
198,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role