Player Matchup

Izanami
Izanami
Bobbypooo
Izanami
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,427 Elo+
Solo
Yemoja
Yemoja
EbiNebby
Yemoja
Level 7
God Stats
9W - 3L
1,554 SR
Queue Stats
11W - 8L
1,383 Elo+
Party 1
King Arthur
King Arthur
OneDivineShot
King Arthur
Level 18
God Stats
42W - 43L
1,789 SR
Queue Stats
444W - 413L
1,577 Elo+
Solo
Kali
Kali
Rayе
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 14L
1,743 Elo+
Solo
Freya
Freya
Sussybaka17745
Freya
Level 18
God Stats
21W - 19L
1,580 SR
Queue Stats
200W - 168L
1,495 Elo+
Party 1
Team Averages
Level 11
1,584 SR
1,525 Elo+

VS

Team Averages
Level 11
1,475 SR
1,488 Elo+
Cthulhu
Cthulhu
BizarroBomb
Cthulhu
Level 6
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 14
God Stats
49W - 23L
1,781 SR
Queue Stats
170W - 100L
1,746 Elo+
Solo
Apollo
Apollo
klare9
Apollo
Level 8
God Stats
0W - 1L
1,282 SR
Queue Stats
68W - 75L
1,157 Elo+
Solo
Cu Chulainn
Cu Chulainn
snekmpog
Cu Chulainn
Level 4
God Stats
0W - 2L
1,169 SR
Queue Stats
2W - 6L
1,488 Elo+
Solo
Janus
Janus
yikesstopfeeding
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 67L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bobbypooo
Izanami
12
3 / 1 / 1
7,593
633
5,703
5,654
1,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
EbiNebby
Yemoja
9
1 / 1 / 2
6,207
517
457
4,249
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
OneDivineShot
King Arthur
13
6 / 0 / 1
7,604
634
6,571
6,560
5,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Rayе
Kali
13
8 / 0 / 2
8,418
702
10,659
10,477
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 6 / 0
5,878
490
1,073
9,017
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BizarroBomb
Cthulhu
5
0 / 2 / 0
5,037
420
574
2,757
758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 3 / 1
7,206
601
5,063
9,668
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
klare9
Apollo
11
1 / 3 / 0
6,238
520
3,141
8,963
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
snekmpog
Cu Chulainn
9
0 / 5 / 0
5,521
460
2,278
11,021
3,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 5 / 2
7,316
610
6,834
6,927
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
18
Kills
8
8
Deaths
18
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BizarroBomb
Cthulhu
0
2
0
0
W
Izanami
Bobbypooo
Izanami
3
1
1
3.5
W
Yemoja
EbiNebby
Yemoja
1
1
2
2
W
King Arthur
OneDivineShot
King Arthur
6
0
1
6.5
W
Kali
Rayе
Kali
8
0
2
9
W
0
6
0
0
L
3
3
1
1.17
L
Apollo
klare9
Apollo
1
3
0
0.33
L
Cu Chulainn
snekmpog
Cu Chulainn
0
5
0
0
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,463
Damage
17,890
35,957
Taken
39,336
19,349
Mitigated
11,476
12,500
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BizarroBomb
Cthulhu
574
31
0
500
2,757
758
125
55
2,702
4,854
0
W
Izanami
Bobbypooo
Izanami
5,703
3,851
0
1,171
5,654
1,606
2,558
477
5,177
0
49,263
W
Yemoja
EbiNebby
Yemoja
457
273
916
542
4,249
5,134
550
725
3,524
6,549
0
W
King Arthur
OneDivineShot
King Arthur
6,571
251
0
2,546
6,560
5,027
1,122
241
6,319
0
38,613
W
Kali
Rayе
Kali
10,659
6,497
0
4,847
10,477
4,265
0
4,299
6,178
0
44,610
W
1,073
238
0
2,478
9,017
3,317
0
6,729
2,288
31,189
0
L
5,063
452
0
4,464
9,668
2,507
0
261
9,407
49,146
0
L
Apollo
klare9
Apollo
3,141
1,737
0
3,255
8,963
2,669
965
204
8,759
0
33,080
L
Cu Chulainn
snekmpog
Cu Chulainn
2,278
792
0
2,335
11,021
3,953
322
0
11,021
0
21,298
L
6,834
468
0
1,017
6,927
1,589
0
1,010
5,917
42,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
31,318
335
Minions Killed
301
0
Camps Cleared
0
1,220,516
Distance Traveled
949,595
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,037
420
6
1
0
95,135
0
W
Izanami
7,593
633
105
9
0
241,525
0
W
Yemoja
6,207
517
12
1
0
217,709
0
W
King Arthur
7,604
634
80
7
0
255,932
2
W
Kali
8,418
702
77
6
0
299,545
2
W
Freya
5,878
490
61
5
0
205,805
0
L
He Bo
7,206
601
91
8
0
236,167
1
L
Apollo
6,238
520
65
5
0
184,751
0
L
Cu Chulainn
5,521
460
52
4
0
188,964
1
L
Janus
7,316
610
87
7
0
244,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role