Player Matchup

Yemoja
Yemoja
Aimous1191
Yemoja
Level 26
God Stats
28W - 12L
1,762 SR
Queue Stats
121W - 129L
1,342 Elo+
Solo
Izanami
Izanami
I-Nanaki-I
Izanami
Level 22
God Stats
3W - 2L
1,432 SR
Queue Stats
9W - 14L
1,242 Elo+
Solo
Fenrir
Fenrir
Player-1360
Fenrir
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
186W - 244L
1,280 Elo+
Solo
King Arthur
King Arthur
RevencheOTBear
King Arthur
Level 27
God Stats
81W - 61L
1,488 SR
Queue Stats
334W - 318L
1,344 Elo+
Solo
Kukulkan
Kukulkan
TurtleXmilK
Kukulkan
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 30L
1,269 Elo+
Solo
Team Averages
Level 25
1,536 SR
1,295 Elo+

VS

Team Averages
Level 19
1,441 SR
1,310 Elo+
Ymir
Ymir
KyaAku
Ymir
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kyubito_San
Jing Wei
Level 28
God Stats
0W - 1L
1,722 SR
Queue Stats
99W - 110L
1,330 Elo+
Solo
Da Ji
Da Ji
Marionovitche
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,260 Elo+
Solo
Tiamat
Tiamat
Orange Panda EJ
Tiamat
Level 17
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 3L
1,192 Elo+
Solo
Pele
Pele
xXPKXx0
Pele
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 14L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aimous1191
Yemoja
14
1 / 1 / 13
10,543
527
5,267
9,624
4,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
I-Nanaki-I
Izanami
16
6 / 7 / 3
10,499
525
18,278
18,586
7,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
10 / 4 / 6
11,418
571
12,235
16,479
10,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RevencheOTBear
King Arthur
20
9 / 0 / 3
12,544
627
14,002
15,257
11,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
TurtleXmilK
Kukulkan
16
9 / 2 / 6
11,117
556
8,305
7,328
4,948
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KyaAku
Ymir
15
1 / 5 / 6
10,840
542
10,914
19,485
15,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Kyubito_San
Jing Wei
14
7 / 7 / 2
9,926
496
16,594
16,605
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 7 / 2
10,007
500
6,484
16,212
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 10 / 0
8,162
408
6,299
16,267
8,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
xXPKXx0
Pele
12
1 / 6 / 1
8,319
416
3,227
11,540
3,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
35
Kills
14
14
Deaths
35
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aimous1191
Yemoja
1
1
13
7.5
W
Izanami
I-Nanaki-I
Izanami
6
7
3
1.07
L
Ymir
KyaAku
Ymir
1
5
6
0.8
L
Jing Wei
Kyubito_San
Jing Wei
7
7
2
1.14
L
5
7
2
0.86
L
0
10
0
0
W
Fenrir
10
4
6
3.25
W
King Arthur
RevencheOTBear
King Arthur
9
0
3
10.5
W
Kukulkan
TurtleXmilK
Kukulkan
9
2
6
6
L
Pele
xXPKXx0
Pele
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,087
Damage
43,518
67,274
Taken
80,109
38,693
Mitigated
39,224
21,244
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aimous1191
Yemoja
5,267
944
2,831
602
9,624
4,619
392
2,496
7,128
16,310
0
W
Izanami
I-Nanaki-I
Izanami
18,278
12,439
0
5,125
18,586
7,407
2,199
6,225
12,361
0
69,600
L
Ymir
KyaAku
Ymir
10,914
950
0
3,750
19,485
15,550
0
2,364
17,121
40,366
0
L
Jing Wei
Kyubito_San
Jing Wei
16,594
12,877
0
3,050
16,605
5,235
0
4,062
12,543
0
43,540
L
6,484
1,755
0
5,665
16,212
6,277
0
3,220
12,992
0
61,119
L
6,299
1,459
0
3,978
16,267
8,257
56
1,713
14,554
44,176
0
W
Fenrir
12,235
2,466
0
5,809
16,479
10,672
536
1,350
15,129
0
77,495
W
King Arthur
RevencheOTBear
King Arthur
14,002
1,367
0
6,101
15,257
11,047
788
5,001
10,256
104
95,960
W
Kukulkan
TurtleXmilK
Kukulkan
8,305
1,793
0
776
7,328
4,948
1,547
2,351
4,977
41,416
0
L
Pele
xXPKXx0
Pele
3,227
521
0
687
11,540
3,905
940
2,317
9,223
0
45,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,121
Gold Earned
47,254
511
Minions Killed
371
0
Camps Cleared
0
1,886,764
Distance Traveled
1,643,609
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,543
527
33
2
0
376,553
5
W
Izanami
10,499
525
110
6
0
321,295
0
L
Ymir
10,840
542
50
3
0
350,916
4
L
Jing Wei
9,926
496
66
3
0
360,242
0
L
Da Ji
10,007
500
88
4
0
338,207
6
L
Tiamat
8,162
408
70
4
0
286,536
0
W
Fenrir
11,418
571
99
5
0
401,371
3
W
King Arthur
12,544
627
174
9
0
440,943
0
W
Kukulkan
11,117
556
95
5
0
346,602
3
L
Pele
8,319
416
97
5
0
307,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role