Player Matchup

He Bo
He Bo
Exoxh
He Bo
Level 29
God Stats
7W - 4L
1,547 SR
Queue Stats
103W - 121L
1,433 Elo+
Party 4
Gilgamesh
Gilgamesh
Rolix99
Gilgamesh
Level 124
God Stats
7W - 5L
1,831 SR
Queue Stats
110W - 118L
1,524 Elo+
Party 2
Pele
Pele
Schastin
Pele
Level 40
God Stats
10W - 20L
1,364 SR
Queue Stats
127W - 136L
1,459 Elo+
Party 4
Chiron
Chiron
Suarus
Chiron
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 106L
1,500 Elo+
Party 2
Geb
Geb
WunderwaffIe
Geb
Level 157
God Stats
28W - 31L
1,484 SR
Queue Stats
532W - 623L
1,504 Elo+
Party 2
Team Averages
Level 96
1,545 SR
1,484 Elo+

VS

Team Averages
Level 48
1,522 SR
1,426 Elo+
Achilles
Achilles
IronSister
Achilles
Level 51
God Stats
0W - 5L
1,500 SR
Queue Stats
188W - 202L
1,362 Elo+
Party 1
Arachne
Arachne
KieranG55
Arachne
Level 23
God Stats
7W - 5L
1,621 SR
Queue Stats
368W - 401L
1,457 Elo+
Party 1
Sobek
Sobek
LaconBube
Sobek
Level 47
God Stats
0W - 6L
1,361 SR
Queue Stats
63W - 77L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
ThomasLionheart
Danzaburou
Level 41
God Stats
9W - 8L
1,628 SR
Queue Stats
55W - 69L
1,414 Elo+
Party 3
He Bo
He Bo
ossikluens
He Bo
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 139L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Exoxh
He Bo
14
7 / 0 / 2
8,640
576
8,749
5,440
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Rolix99
Gilgamesh
12
4 / 1 / 3
7,810
521
4,920
10,151
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
13
3 / 3 / 6
8,179
545
7,957
10,110
6,430
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Suarus
Chiron
13
2 / 0 / 2
7,567
504
6,211
5,282
1,651
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 7
7,099
473
4,007
7,708
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IronSister
Achilles
10
1 / 5 / 1
6,102
407
3,744
11,165
11,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
KieranG55
Arachne
12
3 / 4 / 0
7,238
483
5,802
13,197
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
LaconBube
Sobek
10
0 / 1 / 1
5,803
387
2,331
9,126
7,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ThomasLionheart
Danzaburou
10
0 / 4 / 0
6,491
433
3,747
8,125
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
12
0 / 2 / 1
7,354
490
4,836
7,688
2,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
4
4
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
Exoxh
He Bo
7
0
2
8
L
Achilles
IronSister
Achilles
1
5
1
0.3
L
Arachne
KieranG55
Arachne
3
4
0
0.75
L
Sobek
LaconBube
Sobek
0
1
1
0.5
W
Gilgamesh
Rolix99
Gilgamesh
4
1
3
5.5
W
Pele
3
3
6
2
W
Chiron
Suarus
Chiron
2
0
2
3
L
Danzaburou
ThomasLionheart
Danzaburou
0
4
0
0
W
0
0
7
3.5
L
He Bo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
20,460
38,691
Taken
49,301
19,932
Mitigated
28,992
9,928
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Exoxh
He Bo
8,749
476
0
109
5,440
1,756
661
2,885
2,555
35,544
0
L
Achilles
IronSister
Achilles
3,744
1,448
0
743
11,165
11,536
0
986
10,127
0
22,680
L
Arachne
KieranG55
Arachne
5,802
3,884
0
3,334
13,197
5,090
0
3,030
9,973
0
43,904
L
Sobek
LaconBube
Sobek
2,331
231
0
1,429
9,126
7,006
0
2,547
6,551
14,390
0
W
Gilgamesh
Rolix99
Gilgamesh
4,920
2,023
0
926
10,151
4,740
0
1,442
8,709
0
51,329
W
Pele
7,957
2,223
0
2,397
10,110
6,430
792
628
9,482
0
47,851
W
Chiron
Suarus
Chiron
6,211
1,625
750
2,440
5,282
1,651
0
1,202
4,080
0
44,585
L
Danzaburou
ThomasLionheart
Danzaburou
3,747
1,536
0
2,325
8,125
2,673
43
1,946
6,147
0
41,123
W
4,007
374
328
2,978
7,708
5,355
93
1,370
6,338
18,978
0
L
He Bo
4,836
100
0
2,234
7,688
2,687
50
3,611
3,747
44,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
32,988
364
Minions Killed
330
0
Camps Cleared
0
1,493,357
Distance Traveled
1,423,923
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,640
576
69
5
0
291,534
2
L
Achilles
6,102
407
49
3
0
265,764
0
L
Arachne
7,238
483
77
5
0
316,273
3
L
Sobek
5,803
387
21
1
0
296,293
1
W
Gilgamesh
7,810
521
73
5
0
329,865
6
W
Pele
8,179
545
92
6
0
291,823
6
W
Chiron
7,567
504
98
7
0
274,104
4
L
Danzaburou
6,491
433
84
6
0
257,700
3
W
Geb
7,099
473
32
2
0
306,031
7
L
He Bo
7,354
490
99
7
0
287,893
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role