Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ColinQuiinten
Neith
Level 6
God Stats
10W - 1L
1,500 SR
Queue Stats
159W - 170L
1,831 Elo+
Solo
Yemoja
Yemoja
FreezeFlow
Yemoja
Level 27
God Stats
4W - 10L
1,436 SR
Queue Stats
274W - 325L
1,437 Elo+
Solo
Odin
Odin
LinhG
Odin
Level 2
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 1L
1,246 Elo+
Party 3
Zeus
Zeus
cutolata
Zeus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,246 Elo+
Party 3
Team Averages
Level 13
1,449 SR
1,452 Elo+

VS

Team Averages
Level 11
1,492 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
BeebBob
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Pele
Pele
CreepaBasta
Pele
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 49L
1,409 Elo+
Party 2
Cupid
Cupid
GokK322
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
MollFear
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 1
Merlin
Merlin
blackgriffe
Merlin
Level 29
God Stats
6W - 9L
1,458 SR
Queue Stats
104W - 103L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 1 / 5
6,487
649
5,634
6,666
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
7 / 1 / 4
6,457
646
6,883
3,168
860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
FreezeFlow
Yemoja
9
1 / 0 / 12
6,344
634
4,180
6,221
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
LinhG
Odin
10
4 / 1 / 1
6,352
635
2,571
4,877
2,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
10
3 / 2 / 3
5,945
595
3,761
4,256
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeebBob
Tsukuyomi
8
0 / 5 / 1
4,878
488
4,350
5,840
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 4 / 0
6,118
612
4,982
8,500
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
GokK322
Cupid
5
0 / 4 / 0
3,849
385
967
4,398
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
MollFear
Jormungandr
6
0 / 5 / 0
4,655
466
1,624
8,550
5,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
9
1 / 2 / 2
5,612
561
3,736
5,596
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
5
5
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
5
7.5
L
Tsukuyomi
BeebBob
Tsukuyomi
0
5
1
0.1
W
7
1
4
9
L
4
4
0
1
W
Yemoja
FreezeFlow
Yemoja
1
0
12
7
L
Cupid
GokK322
Cupid
0
4
0
0
W
Odin
LinhG
Odin
4
1
1
4.5
L
Jormungandr
MollFear
Jormungandr
0
5
0
0
L
Merlin
1
2
2
1
W
Zeus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,029
Damage
15,659
25,188
Taken
32,884
10,850
Mitigated
12,814
7,243
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,634
2,927
0
1,308
6,666
2,305
0
2,014
4,652
0
32,653
L
Tsukuyomi
BeebBob
Tsukuyomi
4,350
857
0
532
5,840
1,652
0
627
5,190
0
19,517
W
6,883
4,424
0
1,423
3,168
860
597
1,083
2,085
0
24,523
L
4,982
1,554
0
2,136
8,500
2,978
0
1,472
6,932
0
24,212
W
Yemoja
FreezeFlow
Yemoja
4,180
1,087
405
2,438
6,221
3,921
699
781
5,440
18,341
0
L
Cupid
GokK322
Cupid
967
538
0
1,188
4,398
980
0
1,609
2,789
0
5,512
W
Odin
LinhG
Odin
2,571
699
0
1,669
4,877
2,709
456
0
4,877
0
21,722
L
Jormungandr
MollFear
Jormungandr
1,624
437
0
850
8,550
5,520
0
2,355
6,161
10,224
0
L
Merlin
3,736
184
0
1,972
5,596
1,684
0
1,599
3,871
21,836
0
W
Zeus
3,761
387
0
0
4,256
1,055
304
1,482
2,774
22,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
25,112
250
Minions Killed
166
0
Camps Cleared
0
931,740
Distance Traveled
809,477
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,487
649
58
6
0
213,748
1
L
Tsukuyomi
4,878
488
39
4
0
206,379
1
W
Neith
6,457
646
47
5
0
149,337
0
L
Pele
6,118
612
52
5
0
148,308
0
W
Yemoja
6,344
634
30
3
0
198,583
2
L
Cupid
3,849
385
14
1
0
121,648
0
W
Odin
6,352
635
66
7
0
196,719
0
L
Jormungandr
4,655
466
13
1
0
174,319
0
L
Merlin
5,612
561
48
5
0
158,823
1
W
Zeus
5,945
595
49
5
0
173,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role