Player Matchup

Athena
Athena
ARES kobrakill
Athena
Level 86
God Stats
1W - 1L
1,291 SR
Queue Stats
123W - 129L
1,516 Elo+
Solo
Merlin
Merlin
Kholdwar
Merlin
Level 152
God Stats
3W - 5L
1,458 SR
Queue Stats
259W - 250L
1,505 Elo+
Solo
Sylvanus
Sylvanus
N0vA CASTAWAY
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,474 Elo+
Solo
Serqet
Serqet
Razielsomething
Serqet
Level 122
God Stats
7W - 4L
1,306 SR
Queue Stats
453W - 411L
1,545 Elo+
Solo
Scylla
Scylla
nibblesnarf777
Scylla
Level 160
God Stats
17W - 12L
1,379 SR
Queue Stats
656W - 652L
1,529 Elo+
Solo
Team Averages
Level 122
1,387 SR
1,514 Elo+

VS

Team Averages
Level 129
1,578 SR
1,524 Elo+
Kuzenbo
Kuzenbo
BlackTarHeroine
Kuzenbo
Level 148
God Stats
8W - 6L
1,701 SR
Queue Stats
630W - 575L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
Cocuneto
Aphrodite
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 42L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
StellioKantos
Zhong Kui
Level 88
God Stats
3W - 4L
1,426 SR
Queue Stats
533W - 524L
1,565 Elo+
Party 1
Cupid
Cupid
Yosoyunonelove
Cupid
Level 159
God Stats
2W - 1L
1,720 SR
Queue Stats
240W - 269L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mishanator3
Morgan Le Fay
Level 125
God Stats
5W - 6L
1,541 SR
Queue Stats
304W - 311L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 34
11,244
661
11,173
28,961
37,175
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Kholdwar
Merlin
18
3 / 3 / 28
11,945
703
24,520
15,647
6,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
N0vA CASTAWAY
Sylvanus
19
7 / 2 / 29
13,014
766
11,029
19,231
16,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
14 / 7 / 17
12,995
764
23,453
19,201
12,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 2 / 17
14,234
837
24,316
15,873
7,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
11,095
653
18,456
26,839
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
Cocuneto
Aphrodite
18
1 / 7 / 9
10,851
638
6,214
21,283
22,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
StellioKantos
Zhong Kui
18
5 / 9 / 8
11,560
680
13,852
20,359
10,770
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 9 / 7
11,581
681
11,489
16,347
4,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
mishanator3
Morgan Le Fay
18
6 / 8 / 9
11,758
692
23,106
18,555
6,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
61
38
Kills
18
18
Deaths
38
125
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
4
34
4.25
L
3
5
10
1.6
L
Aphrodite
Cocuneto
Aphrodite
1
7
9
0.79
W
Merlin
Kholdwar
Merlin
3
3
28
5.67
W
Sylvanus
N0vA CASTAWAY
Sylvanus
7
2
29
10.75
W
14
7
17
3.21
L
Zhong Kui
StellioKantos
Zhong Kui
5
9
8
1
L
3
9
7
0.72
L
Morgan Le Fay
mishanator3
Morgan Le Fay
6
8
9
1.31
W
14
2
17
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,491
Damage
73,117
98,913
Taken
103,383
79,876
Mitigated
66,573
53,231
Healing
35,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,173
1,483
2,496
5,955
28,961
37,175
813
13,816
15,145
19,391
0
L
18,456
6,568
1,162
9,206
26,839
22,736
90
17,590
8,094
25,076
0
L
Aphrodite
Cocuneto
Aphrodite
6,214
614
5,670
7,139
21,283
22,228
243
13,738
4,960
24,958
0
W
Merlin
Kholdwar
Merlin
24,520
971
3,715
3,125
15,647
6,730
1,713
10,234
5,413
52,878
0
W
Sylvanus
N0vA CASTAWAY
Sylvanus
11,029
3,322
17,168
9,808
19,231
16,291
1,087
15,178
4,053
19,478
0
W
23,453
4,338
1,142
4,340
19,201
12,381
619
10,422
8,779
0
26,763
L
Zhong Kui
StellioKantos
Zhong Kui
13,852
1,305
1,542
3,078
20,359
10,770
232
12,247
6,845
20,217
0
L
11,489
3,395
1,668
2,303
16,347
4,749
644
11,483
3,756
0
37,829
L
Morgan Le Fay
mishanator3
Morgan Le Fay
23,106
2,052
1,189
2,651
18,555
6,090
440
14,024
3,486
38,599
0
W
24,316
2,426
1,413
4,069
15,873
7,299
1,683
11,978
3,895
57,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,432
Gold Earned
56,845
186
Minions Killed
168
0
Camps Cleared
0
1,524,116
Distance Traveled
1,133,366
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,244
661
12
1
0
304,809
0
L
Kuzenbo
11,095
653
11
1
0
243,357
1
L
Aphrodite
10,851
638
33
2
0
245,631
0
W
Merlin
11,945
703
59
3
0
306,597
1
W
Sylvanus
13,014
766
9
1
0
300,649
1
W
Serqet
12,995
764
34
2
0
296,956
2
L
Zhong Kui
11,560
680
27
2
0
179,458
0
L
Cupid
11,581
681
73
4
0
228,481
0
L
Morgan Le Fay
11,758
692
24
1
0
236,439
1
W
Scylla
14,234
837
72
4
0
315,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role