Player Matchup

Nox
Nox
DysonS
Nox
Level 160
God Stats
3W - 0L
1,749 SR
Queue Stats
26W - 19L
1,482 Elo+
Solo
Agni
Agni
HunterPablo
Agni
Level 127
God Stats
40W - 28L
1,630 SR
Queue Stats
184W - 165L
1,571 Elo+
Solo
Anhur
Anhur
PirulaZ
Anhur
Level 113
God Stats
3W - 4L
1,606 SR
Queue Stats
172W - 179L
1,529 Elo+
Solo
Tyr
Tyr
Rolend21
Tyr
Level 160
God Stats
3W - 4L
1,532 SR
Queue Stats
322W - 324L
1,524 Elo+
Solo
Jormungandr
Jormungandr
vikito11111
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,663 Elo+
Solo
Team Averages
Level 142
1,604 SR
1,554 Elo+

VS

Team Averages
Level 126
1,456 SR
1,508 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
KillerKrock
Loki
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 99L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Marcoscc93
Morgan Le Fay
Level 153
God Stats
0W - 3L
1,278 SR
Queue Stats
149W - 137L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DysonS
Nox
9
1 / 0 / 3
5,761
576
1,891
3,317
1,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 2 / 2
5,577
558
3,169
4,820
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
PirulaZ
Anhur
10
3 / 1 / 1
6,149
615
3,132
3,669
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
5,969
597
3,481
6,646
3,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
vikito11111
Jormungandr
10
1 / 0 / 2
5,737
574
2,251
6,831
2,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 1 / 0
5,736
574
2,226
5,754
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
 
King Arthur
10
0 / 0 / 0
5,458
546
3,883
5,969
4,049
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
 
Xing Tian
9
0 / 0 / 1
5,343
534
1,575
6,784
2,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 2 / 0
4,225
423
1,252
2,272
439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Marcoscc93
Morgan Le Fay
9
1 / 3 / 1
5,388
539
2,759
5,321
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
L
King Arthur
 
King Arthur
0
0
0
0
L
Xing Tian
 
Xing Tian
0
0
1
0.5
W
Nox
DysonS
Nox
1
0
3
2.5
W
1
2
2
1
L
1
2
0
0.5
L
Morgan Le Fay
Marcoscc93
Morgan Le Fay
1
3
1
0.5
W
Anhur
PirulaZ
Anhur
3
1
1
3.5
W
0
0
0
0
W
Jormungandr
vikito11111
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
11,695
25,283
Taken
26,100
9,696
Mitigated
10,220
7,281
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,226
787
0
248
5,754
1,710
0
1,258
4,410
0
38,266
L
King Arthur
 
King Arthur
3,883
563
0
2,359
5,969
4,049
104
0
5,969
0
31,386
L
Xing Tian
 
Xing Tian
1,575
146
0
936
6,784
2,523
0
2,212
4,550
15,688
0
W
Nox
DysonS
Nox
1,891
753
0
618
3,317
1,304
130
769
2,536
9,682
0
W
3,169
367
0
1,220
4,820
1,268
232
2,003
2,629
29,839
0
L
1,252
192
0
663
2,272
439
0
642
1,630
0
7,505
L
Morgan Le Fay
Marcoscc93
Morgan Le Fay
2,759
406
0
749
5,321
1,499
0
2,867
2,230
27,208
0
W
Anhur
PirulaZ
Anhur
3,132
1,419
0
1,502
3,669
911
470
773
2,896
0
34,466
W
3,481
255
0
3,941
6,646
3,642
0
0
6,646
0
33,497
W
Jormungandr
vikito11111
Jormungandr
2,251
373
0
0
6,831
2,571
0
698
6,087
29,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
26,150
305
Minions Killed
277
0
Camps Cleared
0
910,241
Distance Traveled
929,019
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,736
574
81
8
0
219,492
1
L
King Arthur
5,458
546
79
8
0
207,725
0
L
Xing Tian
5,343
534
31
3
0
210,304
1
W
Nox
5,761
576
20
2
0
181,874
5
W
Agni
5,577
558
76
8
0
196,656
6
L
Loki
4,225
423
19
2
0
113,314
0
L
Morgan Le Fay
5,388
539
67
7
0
178,184
1
W
Anhur
6,149
615
66
7
0
178,358
5
W
Tyr
5,969
597
83
8
0
203,212
2
W
Jormungandr
5,737
574
60
6
0
150,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role