Player Matchup

Skadi
Skadi
David71012
Skadi
Level 17
God Stats
21W - 17L
1,589 SR
Queue Stats
99W - 87L
1,560 Elo+
Party 3
Fenrir
Fenrir
Samx31
Fenrir
Level 26
God Stats
17W - 7L
1,796 SR
Queue Stats
23W - 14L
1,631 Elo+
Party 3
Agni
Agni
kolevTBE
Agni
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,180 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
scorehun99
Morgan Le Fay
Level 29
God Stats
18W - 10L
1,625 SR
Queue Stats
207W - 158L
1,564 Elo+
Solo
Cthulhu
Cthulhu
wanjh
Cthulhu
Level 29
God Stats
10W - 4L
1,845 SR
Queue Stats
138W - 140L
1,522 Elo+
Solo
Team Averages
Level 21
1,671 SR
1,491 Elo+

VS

Team Averages
Level 23
1,536 SR
1,436 Elo+
Horus
Horus
H4Kk3N
Horus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 95L
1,515 Elo+
Party 1
Fenrir
Fenrir
JesusFromRivia
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,316 Elo+
Party 2
Ah Puch
Ah Puch
MissNeako
Ah Puch
Level 33
God Stats
9W - 7L
1,678 SR
Queue Stats
61W - 72L
1,517 Elo+
Party 1
King Arthur
King Arthur
Strutvil
King Arthur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,316 Elo+
Party 2
Chiron
Chiron
ZerthøxX
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
11 / 2 / 7
16,212
624
22,132
17,911
7,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Samx31
Fenrir
20
5 / 3 / 5
14,878
572
7,879
20,971
14,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
20
5 / 8 / 13
14,202
546
20,837
17,886
6,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
scorehun99
Morgan Le Fay
20
14 / 1 / 6
18,369
707
39,472
24,638
25,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
wanjh
Cthulhu
20
4 / 2 / 18
15,689
603
16,128
25,907
37,426
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
H4Kk3N
Horus
17
2 / 2 / 6
11,787
453
7,403
26,634
35,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
4 / 13 / 1
10,730
413
14,551
29,431
11,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
MissNeako
Ah Puch
19
6 / 6 / 3
12,175
468
22,544
20,698
8,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Strutvil
King Arthur
14
0 / 11 / 4
9,295
358
7,259
30,637
14,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
ZerthøxX
Chiron
19
3 / 7 / 5
12,021
462
15,637
20,262
8,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
39
Kills
15
16
Deaths
39
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
2
7
7.25
L
Horus
H4Kk3N
Horus
2
2
6
2.5
L
4
13
1
0.35
L
Ah Puch
MissNeako
Ah Puch
6
6
3
1.25
W
Fenrir
Samx31
Fenrir
5
3
5
2.5
L
King Arthur
Strutvil
King Arthur
0
11
4
0.18
L
Chiron
ZerthøxX
Chiron
3
7
5
0.79
W
Agni
5
8
13
1.44
W
Morgan Le Fay
scorehun99
Morgan Le Fay
14
1
6
17
W
Cthulhu
wanjh
Cthulhu
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,448
Damage
67,394
107,313
Taken
127,662
90,576
Mitigated
78,550
43,812
Healing
30,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
22,132
11,868
0
3,533
17,911
7,098
7,186
3,915
13,996
0
163,777
L
Horus
H4Kk3N
Horus
7,403
2,628
3,983
10,066
26,634
35,403
0
13,171
13,141
0
24,354
L
14,551
3,749
0
5,161
29,431
11,740
0
15,232
13,985
0
61,974
L
Ah Puch
MissNeako
Ah Puch
22,544
1,516
0
4,036
20,698
8,348
0
14,679
5,445
84,934
0
W
Fenrir
Samx31
Fenrir
7,879
1,179
0
10,438
20,971
14,009
228
2,256
18,715
0
130,179
L
King Arthur
Strutvil
King Arthur
7,259
1,352
0
2,683
30,637
14,101
140
21,159
9,372
0
36,827
L
Chiron
ZerthøxX
Chiron
15,637
7,168
1,996
2,927
20,262
8,958
0
11,048
9,057
0
90,824
W
Agni
20,837
1,468
352
4,479
17,886
6,617
1,118
10,196
7,690
69,580
0
W
Morgan Le Fay
scorehun99
Morgan Le Fay
39,472
4,232
693
17,516
24,638
25,426
4,644
2,319
22,319
169,403
0
W
Cthulhu
wanjh
Cthulhu
16,128
486
1,425
5,376
25,907
37,426
136
4,379
21,528
54,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,350
Gold Earned
56,008
838
Minions Killed
490
0
Camps Cleared
0
2,403,370
Distance Traveled
2,125,434
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,212
624
223
9
0
504,691
3
L
Horus
11,787
453
24
1
0
494,040
4
L
Fenrir
10,730
413
87
3
0
416,831
1
L
Ah Puch
12,175
468
142
5
0
417,862
7
W
Fenrir
14,878
572
170
7
0
493,724
0
L
King Arthur
9,295
358
65
3
0
397,341
0
L
Chiron
12,021
462
172
7
0
399,360
4
W
Agni
14,202
546
127
5
0
456,402
3
W
Morgan Le Fay
18,369
707
249
10
0
479,447
3
W
Cthulhu
15,689
603
69
3
0
469,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role