Player Matchup

Danzaburou
Danzaburou
AaronDiablo6
Danzaburou
Level 37
God Stats
5W - 0L
1,561 SR
Queue Stats
15W - 9L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
ByFeTo
Sun Wukong
Level 107
God Stats
5W - 2L
1,588 SR
Queue Stats
156W - 98L
1,606 Elo+
Party 2
Ratatoskr
Ratatoskr
Karyseli
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Ra
Ra
MakimaWoofWoof
Ra
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 49L
1,500 Elo+
Party 2
Arachne
Arachne
Tryyndamere
Arachne
Level 13
God Stats
13W - 4L
1,431 SR
Queue Stats
33W - 27L
1,306 Elo+
Solo
Team Averages
Level 33
1,516 SR
1,496 Elo+

VS

Team Averages
Level 21
1,594 SR
1,519 Elo+
Mulan
Mulan
Ginjaro
Mulan
Level 29
God Stats
5W - 6L
1,807 SR
Queue Stats
109W - 77L
1,483 Elo+
Solo
Artemis
Artemis
Jýden
Artemis
Level 32
God Stats
6W - 4L
1,624 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 1
Thoth
Thoth
RiggaMortem
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,768 Elo+
Solo
Loki
Loki
Uber1337hax0r
Loki
Level 27
God Stats
1W - 2L
1,539 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 1
Yemoja
Yemoja
Гибайдулин
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AaronDiablo6
Danzaburou
17
2 / 3 / 5
10,686
594
6,402
9,311
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ByFeTo
Sun Wukong
15
5 / 1 / 9
9,306
517
8,497
17,283
18,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Karyseli
Ratatoskr
12
0 / 5 / 3
7,649
425
1,923
8,260
2,367
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 1 / 6
11,045
614
13,300
12,189
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tryyndamere
Arachne
17
6 / 1 / 5
10,410
578
8,023
12,132
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ginjaro
Mulan
13
5 / 5 / 2
9,010
501
10,006
13,378
11,065
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Jýden
Artemis
13
0 / 6 / 2
7,759
431
6,829
14,157
4,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 2
8,083
449
5,375
7,831
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 2
9,245
514
6,539
13,340
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 1 / 1
9,047
503
3,977
8,886
7,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
21
Kills
11
11
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AaronDiablo6
Danzaburou
2
3
5
1.5
W
Sun Wukong
ByFeTo
Sun Wukong
5
1
9
9.5
L
Mulan
Ginjaro
Mulan
5
5
2
1.2
L
Artemis
Jýden
Artemis
0
6
2
0.17
W
Ratatoskr
Karyseli
Ratatoskr
0
5
3
0.3
W
8
1
6
11
L
0
4
2
0.25
W
Arachne
Tryyndamere
Arachne
6
1
5
8.5
L
5
5
2
1.2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,145
Damage
32,726
59,175
Taken
57,592
37,688
Mitigated
29,828
22,756
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AaronDiablo6
Danzaburou
6,402
2,670
0
3,260
9,311
3,754
526
1,410
7,901
0
72,957
W
Sun Wukong
ByFeTo
Sun Wukong
8,497
1,224
0
3,511
17,283
18,359
567
3,752
13,531
0
35,671
L
Mulan
Ginjaro
Mulan
10,006
2,434
0
2,807
13,378
11,065
436
2,340
10,920
0
44,159
L
Artemis
Jýden
Artemis
6,829
4,093
0
3,842
14,157
4,567
930
2,626
11,471
0
49,764
W
Ratatoskr
Karyseli
Ratatoskr
1,923
425
0
2,309
8,260
2,367
301
756
7,504
0
33,018
W
13,300
777
1,983
5,018
12,189
6,185
235
3,373
8,816
82,896
0
L
5,375
83
0
1,327
7,831
2,399
0
2,668
4,949
45,792
0
W
Arachne
Tryyndamere
Arachne
8,023
5,082
0
6,675
12,132
7,023
0
61
12,071
0
82,355
L
6,539
1,554
0
4,090
13,340
4,752
0
1,518
11,712
0
59,440
L
3,977
735
844
56
8,886
7,045
196
3,578
5,240
35,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,096
Gold Earned
43,144
518
Minions Killed
441
0
Camps Cleared
0
1,784,485
Distance Traveled
1,505,337
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,686
594
139
8
0
337,850
2
W
Sun Wukong
9,306
517
46
3
0
356,605
9
L
Mulan
9,010
501
86
5
0
325,048
2
L
Artemis
7,759
431
90
5
0
274,070
0
W
Ratatoskr
7,649
425
58
3
0
362,218
3
W
Ra
11,045
614
153
9
0
349,538
4
L
Thoth
8,083
449
84
5
0
267,644
9
W
Arachne
10,410
578
122
7
0
378,274
3
L
Loki
9,245
514
107
6
0
343,355
0
L
Yemoja
9,047
503
74
4
0
295,220
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role