Player Matchup

Scylla
Scylla
C1aus
Scylla
Level 25
God Stats
3W - 3L
1,535 SR
Queue Stats
34W - 26L
1,391 Elo+
Party 3
Artemis
Artemis
KapeluszRabadona
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 2
Ra
Ra
RetiLe00
Ra
Level 15
God Stats
2W - 3L
1,661 SR
Queue Stats
19W - 22L
1,398 Elo+
Solo
Xing Tian
Xing Tian
quarterby
Xing Tian
Level 24
God Stats
7W - 7L
1,226 SR
Queue Stats
80W - 68L
1,349 Elo+
Party 3
Ne Zha
Ne Zha
ttvSkyend
Ne Zha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Team Averages
Level 14
1,484 SR
1,312 Elo+

VS

Team Averages
Level 15
1,447 SR
1,364 Elo+
Ra
Ra
Bloomergoder
Ra
Level 18
God Stats
4W - 3L
1,291 SR
Queue Stats
18W - 23L
1,282 Elo+
Party 1
Thor
Thor
Lejonknugen
Thor
Level 4
God Stats
3W - 1L
1,736 SR
Queue Stats
5W - 3L
1,548 Elo+
Party 1
Athena
Athena
Lingonmannen
Athena
Level 17
God Stats
11W - 10L
1,455 SR
Queue Stats
14W - 18L
1,300 Elo+
Party 1
Izanami
Izanami
aggent26
Izanami
Level 15
God Stats
9W - 7L
1,480 SR
Queue Stats
24W - 21L
1,396 Elo+
Solo
Tiamat
Tiamat
xXMushroomXx
Tiamat
Level 23
God Stats
13W - 14L
1,274 SR
Queue Stats
69W - 89L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C1aus
Scylla
14
3 / 7 / 4
8,583
477
10,168
9,871
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 4
6,655
370
4,840
9,021
2,460
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
5 / 6 / 3
9,210
512
12,386
11,537
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
quarterby
Xing Tian
13
1 / 3 / 4
8,066
448
5,243
12,417
9,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ttvSkyend
Ne Zha
10
0 / 13 / 6
7,032
391
4,004
17,059
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
8,973
499
5,391
10,190
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 5
8,649
481
3,918
8,592
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
13
5 / 2 / 16
9,142
508
5,893
12,484
13,945
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
aggent26
Izanami
17
15 / 0 / 7
11,311
628
19,846
9,339
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
16
6 / 1 / 10
9,566
531
7,419
11,136
6,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
9
Kills
34
36
Deaths
9
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
Scylla
C1aus
Scylla
3
7
4
0.71
L
0
7
4
0.29
W
5
1
5
7.5
W
Athena
5
2
16
6.5
L
5
6
3
1.08
W
Izanami
aggent26
Izanami
15
0
7
18.5
L
Xing Tian
quarterby
Xing Tian
1
3
4
1
L
Ne Zha
ttvSkyend
Ne Zha
0
13
6
0.23
W
Tiamat
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
42,467
59,905
Taken
51,741
23,337
Mitigated
31,255
10,222
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,391
947
197
1,413
10,190
4,487
1,169
7,430
2,760
44,195
0
L
Scylla
C1aus
Scylla
10,168
1,231
0
1,595
9,871
2,209
0
1,508
8,323
38,608
0
L
4,840
2,523
0
0
9,021
2,460
532
3,763
5,246
0
23,655
W
3,918
1,336
0
3,245
8,592
2,963
568
3,794
4,798
0
41,462
W
Athena
5,893
1,826
0
2,386
12,484
13,945
265
5,883
6,601
30,201
0
L
12,386
1,968
559
2,688
11,537
4,039
132
4,246
7,125
58,617
0
W
Izanami
aggent26
Izanami
19,846
14,105
0
3,624
9,339
3,385
3,212
6,000
3,339
0
69,590
L
Xing Tian
quarterby
Xing Tian
5,243
495
0
2,800
12,417
9,501
802
4,394
8,023
37,352
0
L
Ne Zha
ttvSkyend
Ne Zha
4,004
1,693
0
2,580
17,059
5,128
0
4,457
12,485
0
27,809
W
Tiamat
7,419
1,349
76
5,891
11,136
6,475
1,472
4,690
6,446
39,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
47,641
309
Minions Killed
402
0
Camps Cleared
0
1,425,158
Distance Traveled
1,606,359
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,973
499
92
5
0
323,977
2
L
Scylla
8,583
477
59
3
0
303,076
7
L
Artemis
6,655
370
43
2
0
266,922
0
W
Thor
8,649
481
72
4
0
347,875
1
W
Athena
9,142
508
41
2
0
340,169
6
L
Ra
9,210
512
98
5
0
292,743
6
W
Izanami
11,311
628
117
7
0
291,622
0
L
Xing Tian
8,066
448
54
3
0
306,558
2
L
Ne Zha
7,032
391
55
3
0
255,859
3
W
Tiamat
9,566
531
80
4
0
302,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role