Player Matchup

Medusa
Medusa
Miatron3000
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SpaceChief22
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SpyingEredyn
Baron Samedi
Level 81
God Stats
0W - 3L
1,290 SR
Queue Stats
333W - 368L
1,637 Elo+
Party 1
Team Averages
Level 31
1,430 SR
1,546 Elo+

VS

Team Averages
Level 58
1,632 SR
1,554 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
JoshGuy606
Zeus
Level 100
God Stats
10W - 6L
1,743 SR
Queue Stats
307W - 293L
1,542 Elo+
Party 2
Ymir
Ymir
SC-Robbie791usmc
Ymir
Level 3
God Stats
15W - 11L
1,654 SR
Queue Stats
51W - 42L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 11 / 5
7,403
617
6,297
12,187
4,036
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SpaceChief22
Jormungandr
11
3 / 4 / 2
8,302
692
4,743
14,364
11,600
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
SpyingEredyn
Baron Samedi
12
4 / 9 / 3
8,225
685
10,774
16,808
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
11 / 4 / 7
10,755
896
12,061
8,681
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
11 / 1 / 8
10,570
881
19,093
8,242
3,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 15
8,909
742
5,378
13,261
14,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
24
24
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
4
7
3.63
W
11
1
8
15
L
Medusa
1
11
5
0.32
W
2
3
15
3.17
L
Jormungandr
SpaceChief22
Jormungandr
3
4
2
1
L
Baron Samedi
SpyingEredyn
Baron Samedi
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
36,532
43,359
Taken
30,184
23,253
Mitigated
21,404
6,424
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,061
4,487
0
906
8,681
3,945
0
4,831
3,526
0
42,509
W
19,093
1,021
0
3,367
8,242
3,109
625
5,152
2,882
37,178
0
L
Medusa
6,297
2,207
0
0
12,187
4,036
196
6,560
5,624
153
12,159
W
5,378
761
0
0
13,261
14,350
0
4,829
8,118
14,988
0
L
Jormungandr
SpaceChief22
Jormungandr
4,743
648
172
1,015
14,364
11,600
0
6,824
7,540
19,540
0
L
Baron Samedi
SpyingEredyn
Baron Samedi
10,774
433
1,117
4,120
16,808
7,617
120
11,087
5,721
25,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
30,234
76
Minions Killed
128
0
Camps Cleared
0
619,343
Distance Traveled
627,240
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,755
896
70
6
0
214,056
1
W
Zeus
10,570
881
43
4
0
220,994
3
L
Medusa
7,403
617
14
1
0
219,218
1
W
Ymir
8,909
742
15
1
0
192,190
3
L
Jormungandr
8,302
692
29
2
0
196,283
1
L
Baron Samedi
8,225
685
33
3
0
203,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role