Player Matchup

Baron Samedi
Baron Samedi
DoctorNyle
Baron Samedi
Level 121
God Stats
6W - 4L
1,404 SR
Queue Stats
688W - 737L
1,349 Elo+
Party 1
Agni
Agni
KESTONEKIDS420
Agni
Level 106
God Stats
8W - 15L
1,389 SR
Queue Stats
619W - 679L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Uk Emperor2513
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 89L
1,340 Elo+
Party 1
Jormungandr
Jormungandr
a87g962
Jormungandr
Level 26
God Stats
3W - 1L
1,560 SR
Queue Stats
54W - 74L
1,316 Elo+
Solo
Athena
Athena
wakat07
Athena
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 97L
1,295 Elo+
Solo
Team Averages
Level 80
1,470 SR
1,340 Elo+

VS

Team Averages
Level 109
1,452 SR
1,351 Elo+
Arachne
Arachne
Anikies
Arachne
Level 151
God Stats
16W - 26L
1,433 SR
Queue Stats
702W - 748L
1,363 Elo+
Solo
Chang'e
Chang'e
Golf_Andaman
Chang'e
Level 129
God Stats
3W - 7L
1,460 SR
Queue Stats
133W - 139L
1,446 Elo+
Solo
Vulcan
Vulcan
PlayfulGoddess
Vulcan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Powerpaul0666
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,249 Elo+
Solo
Ne Zha
Ne Zha
zerecf
Ne Zha
Level 53
God Stats
1W - 4L
1,368 SR
Queue Stats
91W - 130L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorNyle
Baron Samedi
20
6 / 7 / 12
12,754
709
18,426
20,845
15,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 11
13,088
727
16,741
18,180
8,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 16
12,702
706
12,269
23,249
25,630
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
a87g962
Jormungandr
20
3 / 6 / 15
12,179
677
13,974
23,679
27,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
wakat07
Athena
20
6 / 4 / 15
14,614
812
13,155
33,538
37,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anikies
Arachne
19
5 / 6 / 12
11,851
658
18,392
17,641
7,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Golf_Andaman
Chang'e
18
4 / 3 / 14
11,543
641
14,027
19,450
7,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 4 / 10
13,852
770
39,360
13,805
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Powerpaul0666
Ao Kuang
16
1 / 8 / 9
10,157
564
11,050
19,551
7,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
zerecf
Ne Zha
18
6 / 7 / 7
11,070
615
12,163
17,460
7,106
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
78
28
Kills
26
26
Deaths
28
69
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anikies
Arachne
5
6
12
1.83
W
Baron Samedi
DoctorNyle
Baron Samedi
6
7
12
1.71
L
Chang'e
Golf_Andaman
Chang'e
4
3
14
3.67
W
7
4
11
3.13
L
10
4
10
3.75
L
Ao Kuang
Powerpaul0666
Ao Kuang
1
8
9
0.69
W
6
5
16
2.8
W
Jormungandr
a87g962
Jormungandr
3
6
15
1.75
W
Athena
wakat07
Athena
6
4
15
3.38
L
Ne Zha
zerecf
Ne Zha
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,565
Damage
94,992
119,491
Taken
87,907
114,302
Mitigated
36,095
40,993
Healing
37,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anikies
Arachne
18,392
15,784
916
4,631
17,641
7,591
362
14,192
3,449
30
28,086
W
Baron Samedi
DoctorNyle
Baron Samedi
18,426
2,539
3,799
5,506
20,845
15,431
2,337
9,739
11,106
49,126
0
L
Chang'e
Golf_Andaman
Chang'e
14,027
834
7,863
11,195
19,450
7,755
51
16,705
2,745
24,627
0
W
16,741
1,917
4,403
7,574
18,180
8,274
683
12,464
5,716
42,882
0
L
39,360
15,263
695
2,282
13,805
6,058
360
12,602
1,203
74,937
0
L
Ao Kuang
Powerpaul0666
Ao Kuang
11,050
3,262
1,454
4,886
19,551
7,585
0
16,759
2,792
16,453
0
W
12,269
1,312
1,757
3,759
23,249
25,630
973
11,645
11,604
33,666
0
W
Jormungandr
a87g962
Jormungandr
13,974
3,576
1,246
2,604
23,679
27,860
573
10,488
12,462
43,874
0
W
Athena
wakat07
Athena
13,155
2,981
0
10,345
33,538
37,107
562
20,119
13,419
31,260
0
L
Ne Zha
zerecf
Ne Zha
12,163
5,226
1,353
2,508
17,460
7,106
2,105
14,307
3,153
0
21,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,337
Gold Earned
58,473
238
Minions Killed
152
0
Camps Cleared
0
1,502,044
Distance Traveled
1,542,753
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,851
658
28
2
0
330,818
0
W
Baron Samedi
12,754
709
56
3
0
277,560
1
L
Chang'e
11,543
641
21
1
0
389,219
4
W
Agni
13,088
727
53
3
0
300,046
0
L
Vulcan
13,852
770
78
4
0
275,023
2
L
Ao Kuang
10,157
564
10
1
0
292,344
2
W
Cthulhu
12,702
706
48
3
0
321,509
0
W
Jormungandr
12,179
677
49
3
0
269,347
0
W
Athena
14,614
812
32
2
0
333,582
2
L
Ne Zha
11,070
615
15
1
0
255,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role