Player Matchup

Gilgamesh
Gilgamesh
PoorKitty12
Gilgamesh
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
ScherPaUK
Sun Wukong
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 24L
1,432 Elo+
Party 1
Hachiman
Hachiman
Trafalgar55
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,667 Elo+
Party 3
Anubis
Anubis
cointainswords
Anubis
Level 18
God Stats
10W - 4L
1,838 SR
Queue Stats
45W - 36L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
vAKAMv
Cthulhu
Level 28
God Stats
1W - 0L
1,772 SR
Queue Stats
5W - 2L
1,667 Elo+
Party 3
Team Averages
Level 21
1,622 SR
1,582 Elo+

VS

Team Averages
Level 14
1,583 SR
1,535 Elo+
Izanami
Izanami
 
Izanami
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Couillu18
Thanatos
Level 23
God Stats
2W - 1L
1,870 SR
Queue Stats
17W - 17L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
Djonradon
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 60L
1,575 Elo+
Solo
Xing Tian
Xing Tian
PaPens23
Xing Tian
Level 10
God Stats
4W - 3L
1,545 SR
Queue Stats
12W - 10L
1,529 Elo+
Party 2
Ra
Ra
PaoloRex
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PoorKitty12
Gilgamesh
20
29 / 3 / 4
17,771
711
31,910
21,440
16,322
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
ScherPaUK
Sun Wukong
20
7 / 4 / 8
14,849
594
10,767
17,141
22,259
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Trafalgar55
Hachiman
19
9 / 5 / 10
12,850
514
15,812
17,174
11,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 6 / 11
14,033
561
19,062
21,693
15,221
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
vAKAMv
Cthulhu
16
4 / 7 / 15
11,200
448
14,209
20,102
18,569
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 13 / 10
10,751
430
11,429
18,148
5,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Couillu18
Thanatos
17
10 / 11 / 4
12,152
486
14,552
23,685
8,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Djonradon
Sun Wukong
20
10 / 7 / 4
14,443
578
19,258
27,176
22,388
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
PaPens23
Xing Tian
14
2 / 11 / 9
11,299
452
12,476
25,897
27,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 16 / 3
9,787
391
8,317
17,489
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
55
58
Kills
25
25
Deaths
58
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
13
10
0.54
L
Thanatos
Couillu18
Thanatos
10
11
4
1.09
L
Sun Wukong
Djonradon
Sun Wukong
10
7
4
1.71
L
Xing Tian
PaPens23
Xing Tian
2
11
9
0.59
L
1
16
3
0.16
W
Gilgamesh
PoorKitty12
Gilgamesh
29
3
4
10.33
W
Sun Wukong
ScherPaUK
Sun Wukong
7
4
8
2.75
W
Hachiman
Trafalgar55
Hachiman
9
5
10
2.8
W
9
6
11
2.42
W
Cthulhu
vAKAMv
Cthulhu
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,760
Damage
66,032
97,550
Taken
112,395
84,119
Mitigated
69,617
23,098
Healing
27,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,429
7,524
0
1,331
18,148
5,541
846
6,442
11,706
0
50,486
L
Thanatos
Couillu18
Thanatos
14,552
4,129
0
14,112
23,685
8,876
0
5,503
18,182
0
61,686
L
Sun Wukong
Djonradon
Sun Wukong
19,258
3,915
0
9,152
27,176
22,388
0
6,474
20,702
270
85,381
L
Xing Tian
PaPens23
Xing Tian
12,476
2,136
0
0
25,897
27,387
227
9,836
16,061
31,895
0
L
8,317
915
855
1,755
17,489
5,425
523
5,016
12,473
53,326
0
W
Gilgamesh
PoorKitty12
Gilgamesh
31,910
10,229
0
3,368
21,440
16,322
0
3,618
17,660
0
165,694
W
Sun Wukong
ScherPaUK
Sun Wukong
10,767
2,298
0
1,119
17,141
22,259
1,045
2,331
14,750
0
88,769
W
Hachiman
Trafalgar55
Hachiman
15,812
10,416
0
4,823
17,174
11,748
3,414
4,146
12,964
0
72,288
W
19,062
998
0
10,136
21,693
15,221
756
3,538
17,897
108,656
0
W
Cthulhu
vAKAMv
Cthulhu
14,209
2,410
425
3,227
20,102
18,569
937
6,752
13,216
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,703
Gold Earned
58,432
639
Minions Killed
447
0
Camps Cleared
0
2,301,241
Distance Traveled
2,034,111
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,751
430
87
3
0
380,710
6
L
Thanatos
12,152
486
87
3
0
406,726
1
L
Sun Wukong
14,443
578
155
6
0
440,643
5
L
Xing Tian
11,299
452
25
1
0
420,981
4
L
Ra
9,787
391
93
4
0
385,051
4
W
Gilgamesh
17,771
711
200
8
0
525,088
2
W
Sun Wukong
14,849
594
141
6
0
480,650
0
W
Hachiman
12,850
514
111
4
0
446,987
0
W
Anubis
14,033
561
151
6
0
394,482
7
W
Cthulhu
11,200
448
36
1
0
454,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role