Player Matchup

Izanami
Izanami
Lucratoss
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,426 Elo+
Party 3
Discordia
Discordia
Noellychan
Discordia
Level 46
God Stats
31W - 24L
1,550 SR
Queue Stats
109W - 124L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Zanbyakuya
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,346 Elo+
Party 3
Fenrir
Fenrir
lSed
Fenrir
Level 2
God Stats
1W - 3L
1,294 SR
Queue Stats
2W - 7L
1,242 Elo+
Party 3
Jormungandr
Jormungandr
turukzakor
Jormungandr
Level 8
God Stats
3W - 1L
1,734 SR
Queue Stats
4W - 4L
1,282 Elo+
Party 2
Team Averages
Level 19
1,516 SR
1,338 Elo+

VS

Team Averages
Level 16
1,483 SR
1,429 Elo+
Zeus
Zeus
CygnusRist
Zeus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,380 Elo+
Party 1
Da Ji
Da Ji
KoserRakh
Da Ji
Level 14
God Stats
18W - 27L
1,386 SR
Queue Stats
20W - 28L
1,369 Elo+
Party 1
Artemis
Artemis
MariaAntoinette
Artemis
Level 25
God Stats
56W - 49L
1,456 SR
Queue Stats
163W - 163L
1,370 Elo+
Party 4
Ares
Ares
Maygorok
Ares
Level 20
God Stats
53W - 18L
1,767 SR
Queue Stats
94W - 56L
1,580 Elo+
Party 4
Guan Yu
Guan Yu
resi123
Guan Yu
Level 6
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 5L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lucratoss
Izanami
20
4 / 8 / 15
13,469
962
15,827
15,264
5,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Noellychan
Discordia
20
4 / 7 / 21
14,774
1,055
25,413
11,911
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Zanbyakuya
Cthulhu
20
5 / 8 / 22
14,526
1,038
15,253
31,640
47,785
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
lSed
Fenrir
20
19 / 13 / 10
17,895
1,278
23,364
24,840
13,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
turukzakor
Jormungandr
20
3 / 9 / 27
14,920
1,066
16,611
24,610
28,818
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 22
16,364
1,169
31,895
21,500
8,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
KoserRakh
Da Ji
20
10 / 10 / 27
16,586
1,185
21,299
22,091
10,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 5 / 25
15,731
1,124
25,459
15,434
6,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
20
8 / 5 / 35
16,116
1,151
16,244
27,338
35,210
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
resi123
Guan Yu
20
5 / 6 / 21
14,181
1,013
8,183
19,609
25,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
175
35
Kills
45
45
Deaths
36
95
Assists
130
Player
Kills
Deaths
Assists
KDA
W
12
10
22
2.3
W
Da Ji
KoserRakh
Da Ji
10
10
27
2.35
L
Izanami
Lucratoss
Izanami
4
8
15
1.44
W
10
5
25
4.5
W
Ares
8
5
35
5.1
L
Discordia
Noellychan
Discordia
4
7
21
2.07
L
Cthulhu
Zanbyakuya
Cthulhu
5
8
22
2
L
Fenrir
lSed
Fenrir
19
13
10
1.85
W
Guan Yu
resi123
Guan Yu
5
6
21
2.58
L
Jormungandr
turukzakor
Jormungandr
3
9
27
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,468
Damage
103,080
108,265
Taken
105,972
99,551
Mitigated
87,116
4,733
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,895
5,503
0
2,489
21,500
8,983
0
14,851
6,649
64,354
0
W
Da Ji
KoserRakh
Da Ji
21,299
5,390
0
983
22,091
10,518
0
8,102
13,989
0
37,479
L
Izanami
Lucratoss
Izanami
15,827
8,558
0
956
15,264
5,521
0
6,458
8,806
0
31,121
W
25,459
17,153
0
2,684
15,434
6,802
0
9,213
6,221
0
52,271
W
Ares
16,244
1,192
0
505
27,338
35,210
0
14,276
13,062
35,772
0
L
Discordia
Noellychan
Discordia
25,413
1,941
0
98
11,911
3,980
0
6,819
5,092
67,927
0
L
Cthulhu
Zanbyakuya
Cthulhu
15,253
1,126
1,024
857
31,640
47,785
0
12,315
19,325
29,893
0
L
Fenrir
lSed
Fenrir
23,364
9,285
0
1,798
24,840
13,447
0
9,377
15,463
0
33,825
W
Guan Yu
resi123
Guan Yu
8,183
667
2,845
3,141
19,609
25,603
0
10,835
8,774
62
17,874
L
Jormungandr
turukzakor
Jormungandr
16,611
4,696
0
0
24,610
28,818
0
13,232
11,378
42,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,584
Gold Earned
78,978
226
Minions Killed
217
9
Camps Cleared
7
1,277,156
Distance Traveled
1,277,563
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,364
1,169
77
6
2
228,226
0
W
Da Ji
16,586
1,185
27
2
5
235,550
0
L
Izanami
13,469
962
26
2
2
203,800
0
W
Artemis
15,731
1,124
54
4
0
242,508
1
W
Ares
16,116
1,151
33
2
0
285,840
0
L
Discordia
14,774
1,055
102
7
2
268,695
0
L
Cthulhu
14,526
1,038
33
2
0
280,339
1
L
Fenrir
17,895
1,278
23
2
5
272,269
0
W
Guan Yu
14,181
1,013
26
2
0
285,439
0
L
Jormungandr
14,920
1,066
42
3
0
252,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role