Player Matchup

Cerberus
Cerberus
HakemeBozorg
Cerberus
Level 7
God Stats
1W - 2L
1,493 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 2
Thanatos
Thanatos
HiiiV
Thanatos
Level 5
God Stats
1W - 4L
1,012 SR
Queue Stats
1W - 5L
1,024 Elo+
Party 2
Neith
Neith
Soroosh1379
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,314 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
THEOWEN993
Morgan Le Fay
Level 29
God Stats
13W - 12L
1,556 SR
Queue Stats
134W - 117L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
postmandan21
Erlang Shen
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 20L
1,430 Elo+
Party 1
Team Averages
Level 15
1,412 SR
1,324 Elo+

VS

Team Averages
Level 22
1,546 SR
1,423 Elo+
Thor
Thor
Arcaydus333
Thor
Level 9
God Stats
1W - 1L
1,308 SR
Queue Stats
8W - 6L
1,410 Elo+
Solo
Fenrir
Fenrir
Darktro11
Fenrir
Level 25
God Stats
3W - 3L
1,528 SR
Queue Stats
33W - 31L
1,482 Elo+
Solo
Izanami
Izanami
MalesitaNdeah
Izanami
Level 30
God Stats
5W - 5L
1,707 SR
Queue Stats
65W - 67L
1,402 Elo+
Solo
Nu Wa
Nu Wa
R0ckst4R4
Nu Wa
Level 16
God Stats
3W - 4L
1,794 SR
Queue Stats
48W - 47L
1,466 Elo+
Solo
Khepri
Khepri
bulkinEZ
Khepri
Level 29
God Stats
8W - 7L
1,394 SR
Queue Stats
55W - 51L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HakemeBozorg
Cerberus
15
1 / 5 / 5
9,935
473
6,852
14,671
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
HiiiV
Thanatos
7
0 / 3 / 1
6,822
325
775
6,654
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 4
8,658
412
11,006
13,255
3,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
THEOWEN993
Morgan Le Fay
16
6 / 9 / 0
10,600
505
17,118
18,721
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
postmandan21
Erlang Shen
15
4 / 5 / 4
9,904
472
9,148
17,700
22,996
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
10,902
519
10,828
12,652
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Darktro11
Fenrir
20
15 / 3 / 7
13,194
628
17,079
18,512
9,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
18
8 / 3 / 8
11,889
566
11,284
15,764
4,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
R0ckst4R4
Nu Wa
17
3 / 3 / 4
10,487
499
12,179
10,557
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
bulkinEZ
Khepri
16
1 / 0 / 12
10,803
514
5,164
11,742
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
13
Kills
30
30
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Fenrir
Darktro11
Fenrir
15
3
7
6.17
L
Cerberus
HakemeBozorg
Cerberus
1
5
5
0.7
L
Thanatos
HiiiV
Thanatos
0
3
1
0.17
W
Izanami
8
3
8
4
W
Nu Wa
R0ckst4R4
Nu Wa
3
3
4
1.67
L
2
8
4
0.5
L
Morgan Le Fay
THEOWEN993
Morgan Le Fay
6
9
0
0.67
W
Khepri
bulkinEZ
Khepri
1
0
12
7
L
Erlang Shen
postmandan21
Erlang Shen
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
56,534
71,001
Taken
69,227
47,906
Mitigated
35,894
13,214
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,828
2,896
0
1,747
12,652
7,376
684
2,571
10,081
0
62,528
W
Fenrir
Darktro11
Fenrir
17,079
5,039
0
4,708
18,512
9,674
44
3,290
15,222
81
101,777
L
Cerberus
HakemeBozorg
Cerberus
6,852
547
0
2,905
14,671
13,268
368
3,811
10,694
22,386
0
L
Thanatos
HiiiV
Thanatos
775
354
0
3,893
6,654
1,498
0
1,526
5,008
0
12,805
W
Izanami
11,284
6,640
0
5,677
15,764
4,821
6,830
4,291
11,473
0
68,052
W
Nu Wa
R0ckst4R4
Nu Wa
12,179
5,026
638
2,560
10,557
3,077
3,049
8,107
2,450
57,924
0
L
11,006
4,537
0
1,467
13,255
3,997
621
2,927
10,208
0
53,764
L
Morgan Le Fay
THEOWEN993
Morgan Le Fay
17,118
845
158
2,711
18,721
6,147
583
6,825
11,616
83,340
0
W
Khepri
bulkinEZ
Khepri
5,164
357
0
2,626
11,742
10,946
972
5,711
6,031
32,231
0
L
Erlang Shen
postmandan21
Erlang Shen
9,148
5,160
0
2,080
17,700
22,996
656
1,512
16,051
0
47,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
57,275
352
Minions Killed
511
0
Camps Cleared
0
1,608,443
Distance Traveled
1,879,717
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,902
519
105
5
0
368,638
5
W
Fenrir
13,194
628
139
7
0
451,810
3
L
Cerberus
9,935
473
32
2
0
401,222
0
L
Thanatos
6,822
325
34
2
0
153,583
1
W
Izanami
11,889
566
135
6
0
324,886
2
W
Nu Wa
10,487
499
102
5
0
349,950
8
L
Neith
8,658
412
88
4
0
344,379
0
L
Morgan Le Fay
10,600
505
124
6
0
330,461
0
W
Khepri
10,803
514
30
1
0
384,433
4
L
Erlang Shen
9,904
472
74
4
0
378,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role