Player Matchup

Geb
Geb
LittleNessie
Geb
Level 14
God Stats
4W - 0L
1,832 SR
Queue Stats
6W - 4L
1,787 Elo+
Party 1
Olorun
Olorun
OnePacShakur
Olorun
Level 31
God Stats
10W - 7L
1,578 SR
Queue Stats
69W - 69L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
SSS4MYYY
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,787 Elo+
Party 1
Bakasura
Bakasura
SleeperafkS
Bakasura
Level 69
God Stats
2W - 2L
1,434 SR
Queue Stats
113W - 100L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
TimDerZauberer
Danzaburou
Level 20
God Stats
9W - 8L
1,558 SR
Queue Stats
36W - 44L
1,534 Elo+
Solo
Team Averages
Level 30
1,580 SR
1,675 Elo+

VS

Team Averages
Level 21
1,474 SR
1,599 Elo+
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Sha63
Sol
Level 14
God Stats
12W - 12L
1,407 SR
Queue Stats
306W - 333L
1,620 Elo+
Solo
Bellona
Bellona
VIVAESPAÑA115
Bellona
Level 19
God Stats
2W - 1L
1,745 SR
Queue Stats
46W - 45L
1,593 Elo+
Solo
Da Ji
Da Ji
janushPawulon
Da Ji
Level 22
God Stats
1W - 7L
1,218 SR
Queue Stats
90W - 76L
1,575 Elo+
Solo
Thor
Thor
uLUMENator
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 55L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 12
9,373
551
3,382
13,070
12,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
18
9 / 3 / 7
11,407
671
13,166
10,915
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SSS4MYYY
Gilgamesh
14
1 / 6 / 5
8,470
498
6,559
14,700
9,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
SleeperafkS
Bakasura
16
6 / 4 / 5
10,218
601
10,080
15,051
6,279
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TimDerZauberer
Danzaburou
18
10 / 1 / 7
11,285
664
13,207
10,092
4,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 5 / 5
9,650
568
7,997
9,477
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Sha63
Sol
16
3 / 6 / 7
10,189
599
13,669
16,900
7,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 2
9,052
532
6,434
14,747
10,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 4 / 2
9,329
549
8,306
14,109
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 7 / 7
7,825
460
4,308
10,971
8,977
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
26
Kills
18
18
Deaths
26
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
5
1.1
W
0
4
12
1.5
W
Olorun
9
3
7
4.17
W
Gilgamesh
SSS4MYYY
Gilgamesh
1
6
5
0.58
L
Sol
Sha63
Sol
3
6
7
1.08
W
Bakasura
SleeperafkS
Bakasura
6
4
5
2.13
W
Danzaburou
TimDerZauberer
Danzaburou
10
1
7
13.5
L
3
4
2
1
L
7
4
2
2
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,394
Damage
40,714
63,828
Taken
66,204
38,072
Mitigated
34,870
16,405
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,997
5,416
0
406
9,477
2,992
363
1,594
7,767
0
61,827
W
3,382
608
302
720
13,070
12,229
372
2,579
10,491
16,133
0
W
Olorun
13,166
6,004
1,133
4,229
10,915
5,312
3,064
3,250
7,665
59,539
5,551
W
Gilgamesh
SSS4MYYY
Gilgamesh
6,559
1,169
0
2,593
14,700
9,934
440
2,017
12,683
0
35,387
L
Sol
Sha63
Sol
13,669
4,081
0
6,912
16,900
7,405
0
4,984
10,798
76,310
0
W
Bakasura
SleeperafkS
Bakasura
10,080
6,255
0
3,936
15,051
6,279
0
4,271
10,780
0
59,161
W
Danzaburou
TimDerZauberer
Danzaburou
13,207
9,638
0
3,492
10,092
4,318
3,606
1,552
8,540
0
79,954
L
6,434
2,915
0
3,928
14,747
10,582
2,323
2,982
11,052
0
51,481
L
8,306
1,966
0
3,551
14,109
4,914
0
3,102
10,595
0
44,522
L
4,308
797
0
614
10,971
8,977
0
2,991
7,664
0
21,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,753
Gold Earned
46,045
429
Minions Killed
494
0
Camps Cleared
0
1,653,843
Distance Traveled
1,482,900
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,650
568
123
7
0
268,723
5
W
Geb
9,373
551
21
1
0
324,320
1
W
Olorun
11,407
671
102
6
0
341,983
0
W
Gilgamesh
8,470
498
61
4
0
300,297
0
L
Sol
10,189
599
126
7
0
296,744
12
W
Bakasura
10,218
601
107
6
0
377,561
4
W
Danzaburou
11,285
664
138
8
0
309,682
3
L
Bellona
9,052
532
119
7
0
322,139
4
L
Da Ji
9,329
549
79
5
0
294,196
0
L
Thor
7,825
460
47
3
0
301,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role