Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DocFeelgood80
Zeus
Level 97
God Stats
5W - 3L
1,421 SR
Queue Stats
172W - 160L
1,429 Elo+
Party 1
Sobek
Sobek
Hantmah
Sobek
Level 158
God Stats
5W - 5L
1,580 SR
Queue Stats
360W - 372L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Zumpty
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,485 Elo+

VS

Team Averages
Level 109
1,573 SR
1,385 Elo+
Horus
Horus
RudeGirl1
Horus
Level 158
God Stats
10W - 5L
1,617 SR
Queue Stats
410W - 474L
1,484 Elo+
Party 2
Chiron
Chiron
Ziflab
Chiron
Level 109
God Stats
6W - 5L
1,626 SR
Queue Stats
122W - 113L
1,440 Elo+
Solo
Amaterasu
Amaterasu
duhhmico
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,400 Elo+
Solo
Anubis
Anubis
itadori
Anubis
Level 129
God Stats
2W - 2L
1,621 SR
Queue Stats
81W - 88L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
silvverpuunk
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
4 / 4 / 10
11,911
744
15,163
16,084
6,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
 
Tiamat
18
2 / 5 / 9
10,843
678
11,995
14,294
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 9 / 9
12,858
804
28,327
15,570
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Hantmah
Sobek
20
3 / 4 / 12
12,503
781
14,758
34,214
46,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Zumpty
Kukulkan
17
1 / 5 / 10
10,544
659
20,935
12,483
5,253
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RudeGirl1
Horus
17
1 / 2 / 14
9,858
616
7,031
21,659
22,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Ziflab
Chiron
19
10 / 3 / 11
11,870
742
31,159
20,434
8,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
duhhmico
Amaterasu
18
1 / 5 / 19
10,585
662
12,374
26,755
20,799
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
itadori
Anubis
19
9 / 3 / 9
11,854
741
15,871
13,423
6,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
silvverpuunk
Sun Wukong
19
6 / 4 / 13
11,444
715
14,905
22,449
21,797
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
17
Kills
27
27
Deaths
17
50
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
4
10
2.25
W
Tiamat
 
Tiamat
2
5
9
1.3
W
7
9
9
1.28
W
Sobek
Hantmah
Sobek
3
4
12
2.25
L
Horus
RudeGirl1
Horus
1
2
14
4
L
Chiron
Ziflab
Chiron
10
3
11
5.17
W
Kukulkan
Zumpty
Kukulkan
1
5
10
1.2
L
Amaterasu
duhhmico
Amaterasu
1
5
19
2.1
L
Anubis
itadori
Anubis
9
3
9
4.5
L
Sun Wukong
silvverpuunk
Sun Wukong
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,178
Damage
81,340
92,645
Taken
104,720
69,768
Mitigated
80,425
31,972
Healing
61,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,163
6,646
1,467
5,303
16,084
6,472
2,062
3,380
12,704
0
35,535
W
Tiamat
 
Tiamat
11,995
1,187
1,674
3,386
14,294
6,118
1,150
2,653
11,641
16,689
0
W
28,327
3,821
1,590
1,596
15,570
5,479
1,228
2,055
13,515
60,600
0
W
Sobek
Hantmah
Sobek
14,758
414
1,882
12,365
34,214
46,446
429
6,196
28,018
20,936
0
L
Horus
RudeGirl1
Horus
7,031
2,625
14,837
10,302
21,659
22,294
100
15,631
5,346
0
11,010
L
Chiron
Ziflab
Chiron
31,159
12,423
5,573
8,871
20,434
8,585
1,390
15,188
4,692
0
52,683
W
Kukulkan
Zumpty
Kukulkan
20,935
1,510
557
2,152
12,483
5,253
463
1,587
10,896
40,039
0
L
Amaterasu
duhhmico
Amaterasu
12,374
4,951
3,768
4,151
26,755
20,799
360
16,566
9,407
0
29,740
L
Anubis
itadori
Anubis
15,871
0
4,657
2,023
13,423
6,950
50
9,960
3,111
28,938
0
L
Sun Wukong
silvverpuunk
Sun Wukong
14,905
2,417
3,258
4,074
22,449
21,797
0
15,582
6,149
0
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,659
Gold Earned
55,611
181
Minions Killed
164
0
Camps Cleared
0
1,344,445
Distance Traveled
1,499,087
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,911
744
41
3
0
287,365
2
W
Tiamat
10,843
678
13
1
0
269,608
0
W
Zeus
12,858
804
68
4
0
210,300
1
W
Sobek
12,503
781
20
1
0
318,734
4
L
Horus
9,858
616
9
1
0
284,999
1
L
Chiron
11,870
742
52
3
0
294,782
1
W
Kukulkan
10,544
659
39
2
0
258,438
2
L
Amaterasu
10,585
662
29
2
0
299,584
1
L
Anubis
11,854
741
46
3
0
296,398
1
L
Sun Wukong
11,444
715
28
2
0
323,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role