Player Matchup

Hel
Hel
Bei 5 Ein Drauf
Hel
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 301L
1,400 Elo+
Solo
Sylvanus
Sylvanus
Ducky DIngus
Sylvanus
Level 77
God Stats
13W - 24L
1,401 SR
Queue Stats
63W - 100L
1,352 Elo+
Solo
Neith
Neith
whoibeu
Neith
Level 143
God Stats
45W - 41L
1,596 SR
Queue Stats
95W - 99L
1,454 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,402 Elo+

VS

Team Averages
Level 105
1,374 SR
1,444 Elo+
Sylvanus
Sylvanus
Cautionn3000
Sylvanus
Level 118
God Stats
13W - 18L
1,500 SR
Queue Stats
167W - 191L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChefGhetto
Morgan Le Fay
Level 106
God Stats
19W - 26L
1,473 SR
Queue Stats
146W - 158L
1,485 Elo+
Party 1
Horus
Horus
XxGlok40xX
Horus
Level 91
God Stats
12W - 7L
1,150 SR
Queue Stats
84W - 95L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 2
19,140
563
39,839
37,291
15,566
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Ducky DIngus
Sylvanus
20
0 / 0 / 8
18,118
533
30,417
49,992
70,298
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
whoibeu
Neith
20
4 / 3 / 4
18,682
549
64,634
40,545
18,021
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cautionn3000
Sylvanus
20
2 / 0 / 10
17,914
527
25,884
55,818
94,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ChefGhetto
Morgan Le Fay
20
8 / 9 / 4
20,199
594
65,958
51,297
36,576
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
20
2 / 0 / 10
19,994
588
19,654
57,099
116,796
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
12
12
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
Sylvanus
Cautionn3000
Sylvanus
2
0
10
7
W
Morgan Le Fay
ChefGhetto
Morgan Le Fay
8
9
4
1.11
L
Sylvanus
Ducky DIngus
Sylvanus
0
0
8
4
W
Horus
2
0
10
7
L
Neith
whoibeu
Neith
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,890
Damage
111,496
127,828
Taken
164,214
103,885
Mitigated
247,436
72,949
Healing
81,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,839
1,156
8,897
15,913
37,291
15,566
1,055
28,080
9,211
109,046
0
W
Sylvanus
Cautionn3000
Sylvanus
25,884
9,208
18,980
20,019
55,818
94,064
826
24,754
31,064
66,149
0
W
Morgan Le Fay
ChefGhetto
Morgan Le Fay
65,958
3,480
4,051
8,707
51,297
36,576
1,696
23,904
27,393
184,000
0
L
Sylvanus
Ducky DIngus
Sylvanus
30,417
7,010
7,669
19,791
49,992
70,298
787
35,974
14,018
67,371
0
W
Horus
19,654
7,402
10,653
18,636
57,099
116,796
367
21,598
35,501
919
52,987
L
Neith
whoibeu
Neith
64,634
19,737
0
20,679
40,545
18,021
1,356
27,877
12,668
0
173,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,940
Gold Earned
58,107
404
Minions Killed
328
0
Camps Cleared
0
1,676,121
Distance Traveled
1,597,073
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
19,140
563
129
4
0
546,578
0
W
Sylvanus
17,914
527
74
2
0
495,733
0
W
Morgan Le Fay
20,199
594
213
6
0
530,309
2
L
Sylvanus
18,118
533
75
2
0
558,415
0
W
Horus
19,994
588
41
1
0
571,031
0
L
Neith
18,682
549
200
6
0
571,128
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role