Player Matchup

Kumbhakarna
Kumbhakarna
RealJJSpin
Kumbhakarna
Level 63
God Stats
6W - 5L
1,540 SR
Queue Stats
84W - 60L
1,631 Elo+
Party 2
Merlin
Merlin
ThatAmazingG
Merlin
Level 17
God Stats
0W - 1L
1,988 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
WaterYMelon
Izanami
Level 63
God Stats
0W - 1L
1,318 SR
Queue Stats
45W - 35L
1,591 Elo+
Party 2
Team Averages
Level 48
1,616 SR
1,574 Elo+

VS

Team Averages
Level 73
1,415 SR
1,457 Elo+
Merlin
Merlin
AkayaTepes
Merlin
Level 49
God Stats
4W - 3L
1,467 SR
Queue Stats
40W - 48L
1,444 Elo+
Solo
Hachiman
Hachiman
Avenzor
Hachiman
Level 123
God Stats
4W - 8L
1,278 SR
Queue Stats
34W - 44L
1,430 Elo+
Party 1
Bacchus
Bacchus
Htirlec33
Bacchus
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 121L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RealJJSpin
Kumbhakarna
15
0 / 1 / 3
11,279
627
5,138
20,520
28,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
13
1 / 5 / 2
10,279
571
8,024
10,368
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WaterYMelon
Izanami
15
2 / 3 / 1
10,825
601
9,583
11,182
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AkayaTepes
Merlin
16
1 / 0 / 8
11,087
616
12,367
5,153
1,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Avenzor
Hachiman
16
4 / 2 / 3
11,649
647
11,477
9,944
3,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Htirlec33
Bacchus
16
4 / 1 / 5
11,627
646
8,805
14,072
16,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
AkayaTepes
Merlin
1
0
8
5
W
Hachiman
Avenzor
Hachiman
4
2
3
2.75
W
Bacchus
Htirlec33
Bacchus
4
1
5
6.5
L
Kumbhakarna
RealJJSpin
Kumbhakarna
0
1
3
1.5
L
Merlin
1
5
2
0.4
L
Izanami
WaterYMelon
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
32,649
42,070
Taken
29,169
38,899
Mitigated
21,799
5,704
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AkayaTepes
Merlin
12,367
325
701
557
5,153
1,654
469
2,544
2,609
57,521
0
W
Hachiman
Avenzor
Hachiman
11,477
8,084
0
4,114
9,944
3,465
1,865
4,682
5,262
0
56,810
W
Bacchus
Htirlec33
Bacchus
8,805
1,064
15
2,386
14,072
16,680
492
5,936
8,136
25,455
0
L
Kumbhakarna
RealJJSpin
Kumbhakarna
5,138
413
0
2,452
20,520
28,505
0
7,965
12,555
25,923
0
L
Merlin
8,024
444
0
1,095
10,368
4,741
292
6,952
3,416
38,938
0
L
Izanami
WaterYMelon
Izanami
9,583
6,925
0
2,157
11,182
5,653
1,226
6,255
4,927
0
56,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,383
Gold Earned
34,363
179
Minions Killed
201
0
Camps Cleared
0
969,700
Distance Traveled
1,041,569
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,087
616
78
4
0
348,712
8
W
Hachiman
11,649
647
99
6
0
326,660
4
W
Bacchus
11,627
646
24
1
0
366,197
2
L
Kumbhakarna
11,279
627
31
2
0
370,674
0
L
Merlin
10,279
571
60
3
0
282,571
3
L
Izanami
10,825
601
88
5
0
316,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role