Player Matchup

Heimdallr
Heimdallr
Buffmctough
Heimdallr
Level 22
God Stats
15W - 15L
1,438 SR
Queue Stats
39W - 39L
1,454 Elo+
Solo
Thanatos
Thanatos
IKenKonradI
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,706 Elo+
Solo
King Arthur
King Arthur
Svartracus
King Arthur
Level 25
God Stats
5W - 1L
1,849 SR
Queue Stats
15W - 9L
1,660 Elo+
Solo
Ymir
Ymir
Tastor31
Ymir
Level 16
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 5L
1,427 Elo+
Solo
Scylla
Scylla
gosoty
Scylla
Level 29
God Stats
20W - 28L
1,745 SR
Queue Stats
165W - 175L
1,584 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,566 Elo+

VS

Team Averages
Level 24
1,805 SR
1,565 Elo+
Medusa
Medusa
ThorLeGros
Medusa
Level 18
God Stats
2W - 2L
1,460 SR
Queue Stats
28W - 33L
1,488 Elo+
Solo
Arachne
Arachne
Xuxiaoxaxixuwu
Arachne
Level 27
God Stats
40W - 22L
2,052 SR
Queue Stats
280W - 272L
1,685 Elo+
Party 1
Fafnir
Fafnir
ZirkelMagier
Fafnir
Level 21
God Stats
5W - 1L
1,784 SR
Queue Stats
40W - 37L
1,452 Elo+
Solo
Bellona
Bellona
balli2001
Bellona
Level 26
God Stats
52W - 35L
1,924 SR
Queue Stats
178W - 195L
1,678 Elo+
Party 1
Zeus
Zeus
iFamouz
Zeus
Level 29
God Stats
2W - 0L
1,805 SR
Queue Stats
22W - 16L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Buffmctough
Heimdallr
8
0 / 5 / 1
5,556
370
4,614
8,255
2,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
IKenKonradI
Thanatos
9
2 / 4 / 1
6,291
419
4,257
9,212
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Svartracus
King Arthur
12
0 / 3 / 0
7,165
478
5,360
8,963
4,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
1 / 5 / 0
5,607
374
2,053
9,158
6,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
gosoty
Scylla
12
0 / 3 / 1
7,164
478
4,075
8,943
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ThorLeGros
Medusa
12
4 / 2 / 2
6,923
462
7,647
7,148
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 0 / 6
8,762
584
11,381
10,742
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
12
4 / 0 / 9
8,323
555
5,010
9,556
11,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
balli2001
Bellona
14
3 / 0 / 4
7,985
532
3,712
7,922
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
iFamouz
Zeus
14
0 / 1 / 3
8,014
534
5,644
5,030
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
20
20
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Buffmctough
Heimdallr
0
5
1
0.1
L
Thanatos
IKenKonradI
Thanatos
2
4
1
0.63
L
King Arthur
Svartracus
King Arthur
0
3
0
0
L
Ymir
1
5
0
0.2
W
Medusa
ThorLeGros
Medusa
4
2
2
2.5
W
9
0
6
12
W
Fafnir
4
0
9
8.5
W
Bellona
balli2001
Bellona
3
0
4
5
L
Scylla
gosoty
Scylla
0
3
1
0.17
W
Zeus
iFamouz
Zeus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
33,394
44,531
Taken
40,398
19,079
Mitigated
23,974
12,849
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Buffmctough
Heimdallr
4,614
1,559
312
2,588
8,255
2,565
0
1,396
6,859
0
27,897
L
Thanatos
IKenKonradI
Thanatos
4,257
1,008
0
4,807
9,212
2,792
317
1,900
7,312
0
23,528
L
King Arthur
Svartracus
King Arthur
5,360
718
0
1,628
8,963
4,692
156
617
8,346
0
36,478
L
Ymir
2,053
219
0
1,281
9,158
6,161
0
1,730
7,428
14,027
0
W
Medusa
ThorLeGros
Medusa
7,647
2,898
0
1,428
7,148
2,524
2,220
971
6,177
0
48,585
W
11,381
7,501
0
2,535
10,742
4,043
0
450
10,292
0
64,213
W
Fafnir
5,010
1,236
0
1,299
9,556
11,327
647
1,432
8,068
17,234
0
W
Bellona
balli2001
Bellona
3,712
1,039
0
3,747
7,922
4,949
0
731
7,151
0
40,383
L
Scylla
gosoty
Scylla
4,075
471
0
2,233
8,943
2,869
510
5,011
3,932
39,304
0
W
Zeus
iFamouz
Zeus
5,644
625
25
1,398
5,030
1,131
0
2,391
2,409
50,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
40,007
303
Minions Killed
393
0
Camps Cleared
0
1,287,345
Distance Traveled
1,424,242
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,556
370
45
3
0
250,721
5
L
Thanatos
6,291
419
49
3
0
277,697
4
L
King Arthur
7,165
478
102
7
0
247,960
3
L
Ymir
5,607
374
23
2
0
251,975
4
W
Medusa
6,923
462
64
4
0
253,991
0
W
Arachne
8,762
584
107
7
0
373,096
4
W
Fafnir
8,323
555
27
2
0
275,083
6
W
Bellona
7,985
532
98
7
0
271,588
1
L
Scylla
7,164
478
84
6
0
258,992
6
W
Zeus
8,014
534
97
6
0
250,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role