Player Matchup

Rama
Rama
Daintier556
Rama
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Fra2000DRG
Cthulhu
Level 63
God Stats
1W - 0L
1,463 SR
Queue Stats
11W - 17L
1,324 Elo+
Party 2
Horus
Horus
ZakzOne
Horus
Level 47
God Stats
1W - 1L
1,670 SR
Queue Stats
21W - 32L
1,369 Elo+
Party 2
Poseidon
Poseidon
Zicarix
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 3
Hel
Hel
swagpigen
Hel
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 3
Team Averages
Level 53
1,574 SR
1,512 Elo+

VS

Team Averages
Level 94
1,394 SR
1,469 Elo+
He Bo
He Bo
Diardt
He Bo
Level 147
God Stats
3W - 7L
1,405 SR
Queue Stats
129W - 118L
1,438 Elo+
Solo
Cernunnos
Cernunnos
HelToR-sKeLtEr
Cernunnos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,566 Elo+
Party 1
Rama
Rama
OnixMyCloyster
Rama
Level 136
God Stats
0W - 2L
1,586 SR
Queue Stats
22W - 21L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
Scarr006
Sylvanus
Level 45
God Stats
0W - 1L
1,265 SR
Queue Stats
6W - 10L
1,474 Elo+
Party 1
Ra
Ra
XpRaygon
Ra
Level 46
God Stats
1W - 2L
1,212 SR
Queue Stats
11W - 20L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
8,786
879
8,091
8,518
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Fra2000DRG
Cthulhu
14
3 / 0 / 14
8,408
841
8,335
12,771
10,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ZakzOne
Horus
13
0 / 0 / 16
8,165
817
4,607
9,960
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Zicarix
Poseidon
16
12 / 3 / 5
11,005
1,101
16,823
7,086
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 9
7,844
784
4,459
6,834
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Diardt
He Bo
12
1 / 4 / 0
6,103
610
6,146
8,507
2,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
HelToR-sKeLtEr
Cernunnos
11
0 / 5 / 0
5,690
569
4,866
8,519
3,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 0
6,756
676
6,305
10,340
3,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Scarr006
Sylvanus
11
0 / 5 / 0
6,147
615
3,827
12,495
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 7 / 2
6,184
618
7,322
8,548
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
24
Kills
3
3
Deaths
24
53
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
He Bo
Diardt
He Bo
1
4
0
0.25
W
Cthulhu
Fra2000DRG
Cthulhu
3
0
14
10
L
Cernunnos
HelToR-sKeLtEr
Cernunnos
0
5
0
0
L
2
3
0
0.67
L
Sylvanus
Scarr006
Sylvanus
0
5
0
0
L
0
7
2
0.14
W
Horus
ZakzOne
Horus
0
0
16
8
W
Poseidon
Zicarix
Poseidon
12
3
5
4.83
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,315
Damage
28,466
45,169
Taken
48,409
30,660
Mitigated
24,894
20,854
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,091
5,140
1,250
1,435
8,518
4,711
2,825
3,354
5,164
0
26,291
L
He Bo
Diardt
He Bo
6,146
259
0
906
8,507
2,972
0
5,217
3,290
16,343
0
W
Cthulhu
Fra2000DRG
Cthulhu
8,335
303
1,009
4,650
12,771
10,067
583
4,051
8,720
24,230
0
L
Cernunnos
HelToR-sKeLtEr
Cernunnos
4,866
1,775
0
760
8,519
3,238
0
4,422
4,097
0
15,438
L
6,305
5,639
0
2,550
10,340
3,577
0
5,528
4,812
0
27,749
L
Sylvanus
Scarr006
Sylvanus
3,827
1,035
997
2,696
12,495
12,258
0
9,240
3,255
9,154
0
L
7,322
1,035
253
1,421
8,548
2,849
217
5,210
3,338
21,100
0
W
Horus
ZakzOne
Horus
4,607
1,560
549
2,193
9,960
10,252
482
4,240
5,720
0
10,782
W
Poseidon
Zicarix
Poseidon
16,823
2,232
0
962
7,086
2,644
1,310
2,576
4,510
44,625
0
W
4,459
628
4,767
4,039
6,834
2,986
1,103
3,244
3,590
16,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
30,880
211
Minions Killed
159
6
Camps Cleared
5
1,007,045
Distance Traveled
748,208
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,786
879
54
5
1
191,969
0
L
He Bo
6,103
610
25
3
0
164,750
1
W
Cthulhu
8,408
841
39
4
0
206,004
0
L
Cernunnos
5,690
569
26
3
3
139,961
0
L
Rama
6,756
676
51
5
1
158,413
1
L
Sylvanus
6,147
615
19
2
0
125,584
0
L
Ra
6,184
618
38
4
1
159,500
2
W
Horus
8,165
817
11
1
0
195,202
0
W
Poseidon
11,005
1,101
78
8
5
203,928
4
W
Hel
7,844
784
29
3
0
209,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role