Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ErNaE
He Bo
Level 144
God Stats
29W - 26L
1,527 SR
Queue Stats
194W - 208L
1,455 Elo+
Party 1
Mulan
Mulan
Hörhönen
Mulan
Level 126
God Stats
7W - 6L
1,523 SR
Queue Stats
153W - 135L
1,526 Elo+
Solo
Apollo
Apollo
bigborre3
Apollo
Level 93
God Stats
3W - 5L
1,446 SR
Queue Stats
272W - 282L
1,430 Elo+
Solo
Thanatos
Thanatos
faust1999
Thanatos
Level 44
God Stats
1W - 2L
1,225 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Team Averages
Level 103
1,444 SR
1,465 Elo+

VS

Team Averages
Level 89
1,581 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
SiegfriedStern
Freya
Level 122
God Stats
42W - 32L
1,572 SR
Queue Stats
236W - 237L
1,472 Elo+
Solo
Neith
Neith
Thepuma97
Neith
Level 69
God Stats
5W - 5L
1,802 SR
Queue Stats
32W - 18L
1,593 Elo+
Solo
Yemoja
Yemoja
VonChester
Yemoja
Level 54
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ZiaPierah
Nu Wa
Level 107
God Stats
185W - 171L
1,533 SR
Queue Stats
1,037W - 1,097L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 0 / 5
11,042
1,004
7,292
3,374
1,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
ErNaE
He Bo
17
4 / 0 / 6
11,161
1,015
11,244
7,271
2,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
18
1 / 3 / 10
10,662
969
6,808
15,070
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
bigborre3
Apollo
17
1 / 5 / 7
10,322
938
6,292
10,557
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
faust1999
Thanatos
17
3 / 2 / 4
10,192
927
8,920
11,870
3,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
0 / 4 / 6
9,936
903
5,597
11,509
4,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 2 / 2
8,767
797
1,861
3,335
1,099
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Thepuma97
Neith
18
6 / 3 / 4
11,643
1,058
18,577
15,169
5,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
VonChester
Yemoja
16
1 / 1 / 5
9,749
886
3,431
4,634
4,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
ZiaPierah
Nu Wa
17
3 / 2 / 6
10,892
990
13,796
8,308
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
12
Kills
10
10
Deaths
12
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
L
Medusa
 
Medusa
0
4
6
0.75
W
He Bo
ErNaE
He Bo
4
0
6
7
W
Mulan
1
3
10
2
L
0
2
2
0.5
L
Neith
Thepuma97
Neith
6
3
4
2.67
L
Yemoja
VonChester
Yemoja
1
1
5
3.5
L
Nu Wa
ZiaPierah
Nu Wa
3
2
6
3
W
Apollo
bigborre3
Apollo
1
5
7
0.9
W
Thanatos
faust1999
Thanatos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,556
Damage
43,262
48,142
Taken
42,955
19,938
Mitigated
18,494
8,476
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,292
90
0
1,600
3,374
1,121
0
1,367
1,859
43,176
0
L
Medusa
 
Medusa
5,597
1,048
0
0
11,509
4,714
0
4,419
6,940
0
37,002
W
He Bo
ErNaE
He Bo
11,244
382
0
0
7,271
2,002
0
2,885
4,252
34,500
0
W
Mulan
6,808
204
0
1,461
15,070
9,898
0
4,728
10,120
0
28,094
L
1,861
636
0
111
3,335
1,099
0
1,610
1,725
4,741
0
L
Neith
Thepuma97
Neith
18,577
7,420
186
1,736
15,169
5,725
0
6,348
8,460
0
39,890
L
Yemoja
VonChester
Yemoja
3,431
370
5,342
759
4,634
4,170
0
1,858
2,637
10,771
0
L
Nu Wa
ZiaPierah
Nu Wa
13,796
3,238
0
0
8,308
2,786
0
4,301
3,909
36,037
0
W
Apollo
bigborre3
Apollo
6,292
3,494
0
282
10,557
3,679
0
3,342
7,023
0
38,775
W
Thanatos
faust1999
Thanatos
8,920
1,184
0
5,133
11,870
3,238
0
5,845
5,800
0
20,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,379
Gold Earned
50,987
284
Minions Killed
222
12
Camps Cleared
4
1,093,482
Distance Traveled
919,565
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,042
1,004
71
6
4
225,292
0
L
Medusa
9,936
903
94
9
0
226,314
1
W
He Bo
11,161
1,015
53
5
0
213,505
0
W
Mulan
10,662
969
55
5
4
225,904
1
L
Freya
8,767
797
5
0
1
93,309
0
L
Neith
11,643
1,058
46
4
2
209,673
0
L
Yemoja
9,749
886
18
2
1
183,869
0
L
Nu Wa
10,892
990
59
5
0
206,400
1
W
Apollo
10,322
938
71
6
3
194,163
0
W
Thanatos
10,192
927
34
3
1
234,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role