Player Matchup

Bellona
Bellona
Gulsoh
Bellona
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 104L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Valenlolop
Nu Wa
Level 16
God Stats
8W - 7L
1,622 SR
Queue Stats
96W - 135L
1,243 Elo+
Solo
Cupid
Cupid
zakv5
Cupid
Level 17
God Stats
14W - 14L
1,500 SR
Queue Stats
55W - 65L
1,464 Elo+
Solo
Team Averages
Level 27
1,541 SR
1,413 Elo+

VS

Team Averages
Level 29
1,577 SR
1,474 Elo+
Rama
Rama
GoyeSama
Rama
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 38L
1,270 Elo+
Solo
Tiamat
Tiamat
NotSchwifty123
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
koonkoonfruit
Sun Wukong
Level 18
God Stats
4W - 3L
1,731 SR
Queue Stats
41W - 29L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gulsoh
Bellona
11
9 / 2 / 8
8,586
859
10,342
8,414
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
12
7 / 0 / 9
8,532
853
7,956
5,251
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
zakv5
Cupid
11
2 / 1 / 13
7,535
754
4,483
4,059
1,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 6 / 1
6,390
639
4,611
8,887
2,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 7 / 2
6,453
645
3,800
8,268
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
koonkoonfruit
Sun Wukong
9
1 / 5 / 1
6,504
650
4,104
9,436
5,611
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
1
6
1
0.25
W
Bellona
Gulsoh
Bellona
9
2
8
6.5
L
1
7
2
0.29
W
Nu Wa
7
0
9
11.5
L
Sun Wukong
koonkoonfruit
Sun Wukong
1
5
1
0.3
W
Cupid
zakv5
Cupid
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
12,515
17,724
Taken
26,591
10,634
Mitigated
11,295
4,965
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,611
2,903
0
1,059
8,887
2,369
0
2,435
6,137
0
13,375
W
Bellona
Gulsoh
Bellona
10,342
2,832
0
1,786
8,414
7,197
385
1,526
6,644
0
20,708
L
3,800
520
0
256
8,268
3,315
0
2,117
5,763
12,311
0
W
Nu Wa
7,956
1,972
0
611
5,251
1,982
722
1,081
4,112
30,977
0
L
Sun Wukong
koonkoonfruit
Sun Wukong
4,104
643
0
899
9,436
5,611
0
2,872
6,060
0
20,601
W
Cupid
zakv5
Cupid
4,483
2,542
967
1,601
4,059
1,455
1,071
829
3,168
0
16,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
19,347
112
Minions Killed
76
0
Camps Cleared
0
550,344
Distance Traveled
445,490
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,390
639
20
2
0
139,341
3
W
Bellona
8,586
859
24
2
0
184,812
5
L
Tiamat
6,453
645
18
2
0
134,772
3
W
Nu Wa
8,532
853
52
5
0
178,667
0
L
Sun Wukong
6,504
650
38
4
0
171,377
1
W
Cupid
7,535
754
36
4
0
186,865
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role