Player Matchup

Sol
Sol
JupiterStratus
Sol
Level 28
God Stats
17W - 13L
1,793 SR
Queue Stats
489W - 438L
1,601 Elo+
Solo
Bellona
Bellona
KING ROWE904
Bellona
Level 31
God Stats
35W - 29L
1,592 SR
Queue Stats
333W - 337L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
OfficialZchapo
Kukulkan
Level 3
God Stats
2W - 2L
1,654 SR
Queue Stats
2W - 3L
1,595 Elo+
Party 1
Thor
Thor
PolaGod
Thor
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
187W - 213L
1,417 Elo+
Party 1
Chaac
Chaac
yahpaunk23
Chaac
Level 25
God Stats
8W - 13L
1,438 SR
Queue Stats
240W - 254L
1,478 Elo+
Party 1
Team Averages
Level 23
1,549 SR
1,516 Elo+

VS

Team Averages
Level 24
1,559 SR
1,746 Elo+
Cthulhu
Cthulhu
GeeffyGee
Cthulhu
Level 15
God Stats
3W - 1L
1,540 SR
Queue Stats
15W - 9L
1,553 Elo+
Party 2
Scylla
Scylla
Mr--Hung
Scylla
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 2L
1,757 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Proffesor-2k
Tsukuyomi
Level 17
God Stats
2W - 0L
1,756 SR
Queue Stats
18W - 2L
1,786 Elo+
Party 2
Mulan
Mulan
SavageDilla
Mulan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 0L
1,870 Elo+
Party 2
Artemis
Artemis
XRaVaGExKiLLaX8
Artemis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 3
9,358
851
10,184
19,128
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
KING ROWE904
Bellona
16
4 / 7 / 2
10,966
997
15,007
28,150
29,493
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
15
1 / 10 / 2
9,732
885
10,140
16,695
4,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
PolaGod
Thor
15
1 / 12 / 3
9,460
860
6,519
21,645
6,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
16
1 / 9 / 4
9,828
893
10,452
23,851
16,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeeffyGee
Cthulhu
19
6 / 0 / 31
12,464
1,133
14,195
12,325
13,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Mr--Hung
Scylla
20
22 / 0 / 19
13,975
1,270
41,836
12,594
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Proffesor-2k
Tsukuyomi
18
9 / 2 / 18
11,355
1,032
14,782
11,197
4,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
8 / 3 / 13
10,842
986
12,412
14,697
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 2 / 27
11,472
1,043
20,663
11,924
5,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
156
7
Kills
48
48
Deaths
7
14
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GeeffyGee
Cthulhu
6
0
31
21.5
L
0
10
3
0.15
L
Bellona
KING ROWE904
Bellona
4
7
2
0.71
W
Scylla
Mr--Hung
Scylla
22
0
19
31.5
L
Kukulkan
1
10
2
0.2
L
Thor
PolaGod
Thor
1
12
3
0.21
W
Tsukuyomi
Proffesor-2k
Tsukuyomi
9
2
18
9
W
8
3
13
4.83
W
3
2
27
8.25
L
Chaac
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,302
Damage
103,888
109,469
Taken
62,737
62,222
Mitigated
41,651
1,982
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GeeffyGee
Cthulhu
14,195
1,880
361
250
12,325
13,063
0
4,814
7,511
31,164
0
L
10,184
3,726
0
558
19,128
4,735
0
9,553
9,324
28,720
0
L
Bellona
KING ROWE904
Bellona
15,007
2,834
0
250
28,150
29,493
0
12,649
14,724
208
22,737
W
Scylla
Mr--Hung
Scylla
41,836
5,365
278
3,853
12,594
5,131
0
5,929
6,665
52,794
0
L
Kukulkan
10,140
1,224
0
41
16,695
4,911
0
10,485
5,728
38,365
0
L
Thor
PolaGod
Thor
6,519
1,241
27
216
21,645
6,533
0
6,106
15,193
0
10,965
W
Tsukuyomi
Proffesor-2k
Tsukuyomi
14,782
2,995
0
240
11,197
4,115
0
2,303
6,868
0
27,261
W
12,412
2,530
0
1,806
14,697
14,318
0
4,431
8,854
0
13,785
W
20,663
14,621
0
5,688
11,924
5,024
0
5,218
6,706
0
34,222
L
Chaac
10,452
1,595
0
890
23,851
16,550
0
16,033
7,227
4,329
13,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,344
Gold Earned
60,108
134
Minions Killed
138
4
Camps Cleared
4
929,386
Distance Traveled
1,052,015
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,464
1,133
42
4
1
232,509
2
L
Sol
9,358
851
34
3
1
171,923
0
L
Bellona
10,966
997
11
1
1
211,080
0
W
Scylla
13,975
1,270
37
3
3
233,477
0
L
Kukulkan
9,732
885
60
5
0
180,990
0
L
Thor
9,460
860
9
1
2
196,698
0
W
Tsukuyomi
11,355
1,032
17
2
0
208,069
0
W
Mulan
10,842
986
6
1
0
194,285
2
W
Artemis
11,472
1,043
36
3
0
183,675
0
L
Chaac
9,828
893
20
2
0
168,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role