Player Matchup

Fafnir
Fafnir
Dlikson
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
FireStormszz
Apollo
Level 26
God Stats
28W - 32L
1,562 SR
Queue Stats
124W - 139L
1,459 Elo+
Solo
Merlin
Merlin
ImBeaming
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
ZugorKing
Fenrir
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 18L
1,277 Elo+
Party 2
Zeus
Zeus
sheriquegames
Zeus
Level 19
God Stats
3W - 11L
1,291 SR
Queue Stats
45W - 71L
1,230 Elo+
Party 2
Team Averages
Level 18
1,471 SR
1,393 Elo+

VS

Team Averages
Level 24
1,654 SR
1,360 Elo+
Medusa
Medusa
BibsFihaTrevoso0
Medusa
Level 16
God Stats
2W - 0L
1,759 SR
Queue Stats
12W - 8L
1,320 Elo+
Solo
Jormungandr
Jormungandr
Feiticeiro 51
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 135L
1,392 Elo+
Party 1
Da Ji
Da Ji
Joao Carlos 444
Da Ji
Level 25
God Stats
4W - 3L
1,707 SR
Queue Stats
26W - 36L
1,366 Elo+
Solo
Bakasura
Bakasura
SKT-Matt
Bakasura
Level 29
God Stats
3W - 1L
1,794 SR
Queue Stats
75W - 88L
1,347 Elo+
Solo
Chaac
Chaac
acregameplays
Chaac
Level 31
God Stats
10W - 7L
1,510 SR
Queue Stats
159W - 169L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dlikson
Fafnir
7
0 / 4 / 4
5,695
475
1,003
7,216
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
11
12 / 2 / 0
7,646
637
8,689
9,003
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ImBeaming
Merlin
7
0 / 5 / 4
4,859
405
1,969
5,543
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ZugorKing
Fenrir
6
0 / 10 / 0
4,614
385
841
7,807
1,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 0
5,972
498
3,388
6,754
1,442
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 5
5,566
464
2,390
5,686
1,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Feiticeiro 51
Jormungandr
10
4 / 6 / 3
6,913
576
5,559
8,808
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 1 / 0
8,144
679
3,976
7,691
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SKT-Matt
Bakasura
12
3 / 1 / 2
7,126
594
3,902
7,162
2,508
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 0 / 2
8,309
692
8,418
4,813
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
12
Kills
25
27
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
L
Fafnir
Dlikson
Fafnir
0
4
4
0.5
W
Jormungandr
Feiticeiro 51
Jormungandr
4
6
3
0.92
L
Apollo
12
2
0
6
L
Merlin
ImBeaming
Merlin
0
5
4
0.4
W
8
1
0
8
W
Bakasura
SKT-Matt
Bakasura
3
1
2
4
L
Fenrir
ZugorKing
Fenrir
0
10
0
0
W
10
0
2
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,890
Damage
24,245
36,323
Taken
34,160
13,509
Mitigated
13,721
4,245
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,390
1,182
0
0
5,686
1,352
1,580
63
5,623
0
19,246
L
Fafnir
Dlikson
Fafnir
1,003
546
0
35
7,216
5,547
230
2,075
4,826
8,413
0
W
Jormungandr
Feiticeiro 51
Jormungandr
5,559
1,505
0
225
8,808
4,415
484
2,315
6,493
18,364
0
L
Apollo
8,689
6,876
0
3,110
9,003
3,109
490
2,144
6,859
0
38,548
L
Merlin
ImBeaming
Merlin
1,969
606
0
0
5,543
1,613
338
1,399
4,144
13,930
0
W
3,976
1,160
0
3,424
7,691
2,739
0
525
7,166
0
42,596
W
Bakasura
SKT-Matt
Bakasura
3,902
2,885
0
1,767
7,162
2,508
62
1,090
6,072
0
32,557
L
Fenrir
ZugorKing
Fenrir
841
469
0
164
7,807
1,798
0
0
7,320
0
7,413
W
8,418
1,910
0
825
4,813
2,707
74
2,367
2,446
0
35,457
L
3,388
1,024
0
936
6,754
1,442
248
0
6,754
33,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
36,058
197
Minions Killed
303
0
Camps Cleared
0
960,740
Distance Traveled
1,145,575
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,566
464
25
2
0
188,143
0
L
Fafnir
5,695
475
10
1
0
225,372
3
W
Jormungandr
6,913
576
30
3
0
196,573
0
L
Apollo
7,646
637
72
6
0
201,804
1
L
Merlin
4,859
405
23
2
0
157,903
1
W
Da Ji
8,144
679
100
8
0
257,649
0
W
Bakasura
7,126
594
81
7
0
270,186
1
L
Fenrir
4,614
385
16
1
0
179,310
0
W
Chaac
8,309
692
67
6
0
233,024
0
L
Zeus
5,972
498
76
6
0
196,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role