Player Matchup

Yemoja
Yemoja
Drkingd2
Yemoja
Level 25
God Stats
254W - 245L
1,549 SR
Queue Stats
635W - 633L
1,476 Elo+
Solo
Thor
Thor
SpaceChief22
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
SpyingEredyn
Khepri
Level 81
God Stats
1W - 0L
1,440 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wheresyacrit
Ah Muzen Cab
Level 15
God Stats
3W - 3L
1,609 SR
Queue Stats
51W - 26L
1,622 Elo+
Solo
Nu Wa
Nu Wa
girldablol711
Nu Wa
Level 28
God Stats
17W - 11L
1,515 SR
Queue Stats
89W - 64L
1,465 Elo+
Solo
Team Averages
Level 30
1,522 SR
1,513 Elo+

VS

Team Averages
Level 43
1,488 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SepticSpy
Chaac
Level 35
God Stats
1W - 5L
1,265 SR
Queue Stats
22W - 25L
1,547 Elo+
Party 1
Ymir
Ymir
YeahWeHitThose
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Chronos
Chronos
libertydan
Chronos
Level 141
God Stats
0W - 1L
1,685 SR
Queue Stats
5W - 7L
1,395 Elo+
Party 1
Agni
Agni
tevonh16
Agni
Level 9
God Stats
1W - 2L
1,488 SR
Queue Stats
27W - 20L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drkingd2
Yemoja
19
6 / 5 / 17
12,093
1,099
19,518
14,790
6,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
11 / 3 / 21
13,167
1,197
10,900
16,703
7,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
20
5 / 2 / 33
12,855
1,169
11,985
15,692
19,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Wheresyacrit
Ah Muzen Cab
20
25 / 0 / 15
16,600
1,509
45,241
13,919
6,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 6 / 29
12,763
1,160
20,914
13,101
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 11 / 8
11,217
1,020
16,088
18,333
7,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SepticSpy
Chaac
18
5 / 9 / 6
11,568
1,052
20,081
25,149
18,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 13 / 6
10,905
991
6,366
29,755
33,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
libertydan
Chronos
18
2 / 10 / 10
11,193
1,018
16,374
25,351
8,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
17
2 / 8 / 6
10,634
967
11,325
17,292
5,419
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
52
51
Kills
16
16
Deaths
51
115
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
11
8
0.64
W
Yemoja
Drkingd2
Yemoja
6
5
17
2.9
L
Chaac
SepticSpy
Chaac
5
9
6
0.89
W
11
3
21
7.17
W
Khepri
5
2
33
10.75
W
Ah Muzen Cab
Wheresyacrit
Ah Muzen Cab
25
0
15
32.5
L
4
13
6
0.54
W
4
6
29
3.08
L
Chronos
libertydan
Chronos
2
10
10
0.7
L
Agni
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,558
Damage
70,234
74,205
Taken
115,880
44,311
Mitigated
73,812
18,965
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,088
6,108
0
1,122
18,333
7,908
0
8,516
9,817
0
46,131
W
Yemoja
Drkingd2
Yemoja
19,518
1,379
829
3,668
14,790
6,678
0
6,250
8,540
39,611
0
L
Chaac
SepticSpy
Chaac
20,081
4,650
0
5,813
25,149
18,843
0
12,832
12,317
0
49,290
W
10,900
2,370
0
530
16,703
7,147
0
6,549
10,154
0
15,798
W
Khepri
11,985
1,318
476
2,392
15,692
19,170
0
9,037
6,655
21,015
0
W
Ah Muzen Cab
Wheresyacrit
Ah Muzen Cab
45,241
26,847
0
10,250
13,919
6,173
0
6,263
7,656
0
81,848
L
6,366
1,301
0
0
29,755
33,036
0
11,108
18,647
17,027
0
W
20,914
5,923
545
275
13,101
5,143
0
5,966
7,135
37,378
0
L
Chronos
libertydan
Chronos
16,374
5,946
0
3,185
25,351
8,606
0
10,797
14,554
35,287
0
L
Agni
11,325
673
0
674
17,292
5,419
0
9,164
8,128
37,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,478
Gold Earned
55,517
190
Minions Killed
255
6
Camps Cleared
4
1,033,864
Distance Traveled
1,043,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,217
1,020
67
6
1
190,856
1
W
Yemoja
12,093
1,099
41
4
4
189,923
2
L
Chaac
11,568
1,052
56
5
1
224,886
0
W
Thor
13,167
1,197
11
1
0
209,585
0
W
Khepri
12,855
1,169
13
1
0
223,059
0
W
Ah Muzen Cab
16,600
1,509
87
8
2
224,971
0
L
Ymir
10,905
991
25
2
1
199,192
0
W
Nu Wa
12,763
1,160
38
3
0
186,326
1
L
Chronos
11,193
1,018
43
4
1
211,236
0
L
Agni
10,634
967
64
6
0
217,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role