Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IanFan4
Morgan Le Fay
Level 116
God Stats
3W - 5L
1,593 SR
Queue Stats
27W - 26L
1,526 Elo+
Party 1
Skadi
Skadi
Lamboielago
Skadi
Level 128
God Stats
9W - 11L
1,616 SR
Queue Stats
355W - 376L
1,477 Elo+
Party 1
Ravana
Ravana
lightingviper
Ravana
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
458W - 420L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
sunnysideupz
Kuzenbo
Level 157
God Stats
18W - 6L
1,859 SR
Queue Stats
893W - 933L
1,437 Elo+
Party 1
Team Averages
Level 116
1,614 SR
1,489 Elo+

VS

Team Averages
Level 96
1,515 SR
1,513 Elo+
Izanami
Izanami
ATackyWaffle
Izanami
Level 63
God Stats
5W - 11L
1,383 SR
Queue Stats
184W - 181L
1,532 Elo+
Solo
Scylla
Scylla
Jahyrm
Scylla
Level 160
God Stats
11W - 4L
1,358 SR
Queue Stats
51W - 36L
1,543 Elo+
Solo
Awilix
Awilix
KettsEmperor
Awilix
Level 71
God Stats
3W - 2L
1,736 SR
Queue Stats
38W - 32L
1,509 Elo+
Solo
Hercules
Hercules
PrinceCutty
Hercules
Level 112
God Stats
55W - 52L
1,578 SR
Queue Stats
1,207W - 1,185L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
osagye
Sun Wukong
Level 73
God Stats
9W - 8L
1,521 SR
Queue Stats
385W - 393L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 0
5,890
535
6,473
9,080
6,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
IanFan4
Morgan Le Fay
11
2 / 0 / 0
6,341
576
5,584
3,763
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 1
5,938
540
5,990
6,904
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 1
5,149
468
2,565
5,509
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
sunnysideupz
Kuzenbo
6
0 / 2 / 2
5,019
456
2,570
11,100
6,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATackyWaffle
Izanami
12
2 / 0 / 3
6,743
613
5,306
4,921
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Jahyrm
Scylla
10
0 / 2 / 0
5,594
509
1,787
4,339
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
11
5 / 0 / 2
6,462
587
5,845
6,254
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
PrinceCutty
Hercules
9
1 / 2 / 6
5,461
496
3,246
8,910
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
osagye
Sun Wukong
11
1 / 1 / 5
6,043
549
5,923
8,979
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
9
9
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Izanami
ATackyWaffle
Izanami
2
0
3
3.5
L
Morgan Le Fay
IanFan4
Morgan Le Fay
2
0
0
2
W
Scylla
Jahyrm
Scylla
0
2
0
0
W
Awilix
5
0
2
6
L
1
2
1
0.75
W
Hercules
PrinceCutty
Hercules
1
2
6
2
L
1
3
1
0.5
W
Sun Wukong
osagye
Sun Wukong
1
1
5
3.5
L
Kuzenbo
sunnysideupz
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
22,107
36,356
Taken
33,403
18,594
Mitigated
17,099
13,390
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,473
1,062
0
3,756
9,080
6,926
0
0
8,287
6,823
25,805
W
Izanami
ATackyWaffle
Izanami
5,306
4,619
0
2,840
4,921
1,216
0
349
4,249
0
48,300
L
Morgan Le Fay
IanFan4
Morgan Le Fay
5,584
185
192
1,745
3,763
1,227
0
929
2,702
38,692
0
W
Scylla
Jahyrm
Scylla
1,787
123
0
373
4,339
1,430
462
3,254
843
29,694
0
W
Awilix
5,845
2,196
0
569
6,254
1,853
442
727
5,429
0
37,508
L
5,990
1,566
536
2,138
6,904
2,366
0
0
6,904
0
34,045
W
Hercules
PrinceCutty
Hercules
3,246
865
0
2,213
8,910
5,229
0
3,736
4,619
0
11,740
L
2,565
1,178
0
1,342
5,509
1,432
0
0
5,439
0
19,975
W
Sun Wukong
osagye
Sun Wukong
5,923
1,145
0
4,070
8,979
7,371
0
1,336
6,713
0
35,786
L
Kuzenbo
sunnysideupz
Kuzenbo
2,570
935
89
3,592
11,100
6,643
0
648
10,374
9,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
30,303
266
Minions Killed
349
0
Camps Cleared
0
1,053,711
Distance Traveled
1,030,958
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,890
535
66
6
0
212,683
4
W
Izanami
6,743
613
121
11
0
185,553
2
L
Morgan Le Fay
6,341
576
79
7
0
225,420
2
W
Scylla
5,594
509
72
7
0
180,915
1
W
Awilix
6,462
587
73
7
0
263,585
4
L
Skadi
5,938
540
60
5
0
190,661
2
W
Hercules
5,461
496
16
1
0
201,436
2
L
Ravana
5,149
468
52
5
0
207,760
2
W
Sun Wukong
6,043
549
67
6
0
199,469
0
L
Kuzenbo
5,019
456
9
1
0
217,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role