Player Matchup

Bakasura
Bakasura
CollinBeest
Bakasura
Level 18
God Stats
4W - 1L
1,728 SR
Queue Stats
83W - 77L
1,479 Elo+
Solo
Nu Wa
Nu Wa
DarkAmnesiac
Nu Wa
Level 7
God Stats
3W - 1L
1,697 SR
Queue Stats
34W - 27L
1,297 Elo+
Party 2
Ymir
Ymir
Xelius420
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,321 Elo+
Party 2
Artemis
Artemis
Zaekownz
Artemis
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 46L
1,552 Elo+
Party 2
Susano
Susano
cago45
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,484 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,427 Elo+

VS

Team Averages
Level 8
1,549 SR
1,683 Elo+
Thanatos
Thanatos
BeebBob
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
GokK322
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,845 Elo+
Party 1
Loki
Loki
MollFear
Loki
Level 3
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 2L
1,779 Elo+
Party 1
Sun Wukong
Sun Wukong
ZirkelMagier
Sun Wukong
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tenritr
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CollinBeest
Bakasura
13
15 / 0 / 1
8,349
759
7,928
6,896
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 7
5,670
515
3,197
3,546
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
2 / 2 / 16
6,447
586
2,806
7,491
4,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Zaekownz
Artemis
11
10 / 2 / 4
6,915
629
9,028
6,474
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
cago45
Susano
10
0 / 2 / 1
5,499
500
2,221
5,912
2,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeebBob
Thanatos
8
1 / 7 / 3
5,095
463
2,682
7,092
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
GokK322
Artemis
8
1 / 5 / 3
5,186
471
4,627
4,935
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
7
1 / 7 / 4
5,456
496
2,416
7,119
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ZirkelMagier
Sun Wukong
10
3 / 3 / 0
5,966
542
4,254
6,836
4,137
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
tenritr
Ah Muzen Cab
7
2 / 7 / 2
5,118
465
4,318
6,834
1,397
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
29
Kills
8
8
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeebBob
Thanatos
1
7
3
0.36
W
Bakasura
CollinBeest
Bakasura
15
0
1
15.5
W
2
2
7
2.75
L
Artemis
GokK322
Artemis
1
5
3
0.5
L
Loki
1
7
4
0.43
W
Ymir
2
2
16
5
W
Artemis
Zaekownz
Artemis
10
2
4
6
L
Sun Wukong
ZirkelMagier
Sun Wukong
3
3
0
1
W
Susano
cago45
Susano
0
2
1
0.25
L
Ah Muzen Cab
tenritr
Ah Muzen Cab
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
18,297
30,319
Taken
32,816
12,186
Mitigated
9,665
8,243
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeebBob
Thanatos
2,682
573
0
2,156
7,092
1,768
269
1,942
4,690
0
12,875
W
Bakasura
CollinBeest
Bakasura
7,928
5,483
0
2,837
6,896
2,797
0
0
6,896
0
43,096
W
3,197
466
0
834
3,546
783
835
0
3,546
18,307
0
L
Artemis
GokK322
Artemis
4,627
2,191
0
466
4,935
888
942
1,207
3,691
0
15,402
L
Loki
2,416
815
0
1,159
7,119
1,475
445
745
6,294
0
13,677
W
Ymir
2,806
502
0
2,097
7,491
4,149
576
0
7,491
11,891
0
W
Artemis
Zaekownz
Artemis
9,028
4,691
0
1,475
6,474
1,811
1,496
0
6,474
0
31,612
L
Sun Wukong
ZirkelMagier
Sun Wukong
4,254
793
0
272
6,836
4,137
369
566
5,947
0
24,916
W
Susano
cago45
Susano
2,221
417
0
1,000
5,912
2,646
224
0
5,912
0
23,987
L
Ah Muzen Cab
tenritr
Ah Muzen Cab
4,318
1,445
0
388
6,834
1,397
192
1,231
5,397
0
15,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
26,821
280
Minions Killed
137
0
Camps Cleared
0
1,091,562
Distance Traveled
979,533
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,095
463
25
2
0
197,581
3
W
Bakasura
8,349
759
97
9
0
262,828
0
W
Nu Wa
5,670
515
42
4
0
200,787
4
L
Artemis
5,186
471
22
2
0
185,186
1
L
Loki
5,456
496
22
2
0
192,802
1
W
Ymir
6,447
586
22
2
0
215,510
2
W
Artemis
6,915
629
63
6
0
183,827
1
L
Sun Wukong
5,966
542
44
4
0
218,328
4
W
Susano
5,499
500
56
5
0
228,610
0
L
Ah Muzen Cab
5,118
465
24
2
0
185,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role