Player Matchup

Kukulkan
Kukulkan
Adro55
Kukulkan
Level 109
God Stats
3W - 2L
1,495 SR
Queue Stats
170W - 148L
1,610 Elo+
Solo
Guan Yu
Guan Yu
GRROOOT
Guan Yu
Level 127
God Stats
3W - 6L
1,759 SR
Queue Stats
379W - 344L
1,705 Elo+
Party 1
Apollo
Apollo
HelesAshi
Apollo
Level 156
God Stats
3W - 4L
1,773 SR
Queue Stats
168W - 160L
1,736 Elo+
Solo
Janus
Janus
JBOYDD
Janus
Level 109
God Stats
1W - 0L
1,242 SR
Queue Stats
125W - 102L
1,669 Elo+
Party 1
Hercules
Hercules
renchiee
Hercules
Level 132
God Stats
12W - 6L
1,754 SR
Queue Stats
166W - 164L
1,649 Elo+
Party 1
Team Averages
Level 127
1,605 SR
1,674 Elo+

VS

Team Averages
Level 153
1,481 SR
1,584 Elo+
Loki
Loki
Gatoazul316
Loki
Level 156
God Stats
0W - 1L
1,540 SR
Queue Stats
99W - 120L
1,507 Elo+
Solo
Thoth
Thoth
KairozGZ
Thoth
Level 155
God Stats
0W - 2L
1,329 SR
Queue Stats
181W - 163L
1,603 Elo+
Solo
Jormungandr
Jormungandr
MAD13Camel
Jormungandr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
OBEYTHETURTLE31
Aphrodite
Level 160
God Stats
1W - 2L
1,675 SR
Queue Stats
74W - 79L
1,654 Elo+
Solo
Gilgamesh
Gilgamesh
bryan020596
Gilgamesh
Level 157
God Stats
3W - 6L
1,361 SR
Queue Stats
399W - 332L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adro55
Kukulkan
20
9 / 2 / 15
13,804
812
28,067
11,839
6,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
GRROOOT
Guan Yu
20
4 / 6 / 21
12,263
721
14,985
25,262
30,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
HelesAshi
Apollo
20
8 / 5 / 15
12,826
754
27,229
18,371
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Janus
JBOYDD
Janus
17
2 / 5 / 16
11,218
660
19,515
12,453
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
renchiee
Hercules
20
5 / 4 / 21
12,177
716
17,928
28,039
31,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 13
11,353
668
13,578
19,264
9,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
KairozGZ
Thoth
19
4 / 6 / 11
11,976
704
19,554
19,894
8,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
MAD13Camel
Jormungandr
18
1 / 6 / 16
11,142
655
10,238
29,907
34,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
OBEYTHETURTLE31
Aphrodite
20
8 / 3 / 8
13,165
774
16,704
17,172
17,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
bryan020596
Gilgamesh
20
6 / 5 / 16
12,550
738
20,756
34,254
40,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
86
28
Kills
22
22
Deaths
28
88
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adro55
Kukulkan
9
2
15
8.25
W
Guan Yu
GRROOOT
Guan Yu
4
6
21
2.42
L
3
8
13
1.19
W
Apollo
HelesAshi
Apollo
8
5
15
3.1
W
Janus
JBOYDD
Janus
2
5
16
2
L
Thoth
KairozGZ
Thoth
4
6
11
1.58
L
Jormungandr
MAD13Camel
Jormungandr
1
6
16
1.5
L
Aphrodite
OBEYTHETURTLE31
Aphrodite
8
3
8
4
L
Gilgamesh
bryan020596
Gilgamesh
6
5
16
2.8
W
Hercules
renchiee
Hercules
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,724
Damage
80,830
95,964
Taken
120,491
83,622
Mitigated
111,312
30,563
Healing
49,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adro55
Kukulkan
28,067
2,256
1,061
2,609
11,839
6,144
1,418
5,104
6,332
55,554
0
W
Guan Yu
GRROOOT
Guan Yu
14,985
1,463
6,189
5,706
25,262
30,684
453
12,348
12,124
0
23,623
L
13,578
1,074
640
2,792
19,264
9,416
465
7,377
11,759
0
31,138
W
Apollo
HelesAshi
Apollo
27,229
13,987
0
4,061
18,371
10,268
3,131
8,155
9,793
0
52,635
W
Janus
JBOYDD
Janus
19,515
971
0
736
12,453
5,114
576
6,003
6,291
39,519
0
L
Thoth
KairozGZ
Thoth
19,554
810
1,415
4,792
19,894
8,833
1,326
7,642
12,180
42,015
0
L
Jormungandr
MAD13Camel
Jormungandr
10,238
1,843
1,457
4,194
29,907
34,722
184
13,532
16,233
24,380
0
L
Aphrodite
OBEYTHETURTLE31
Aphrodite
16,704
989
12,265
8,587
17,172
17,784
431
7,223
9,901
27,097
0
L
Gilgamesh
bryan020596
Gilgamesh
20,756
3,496
2,720
10,218
34,254
40,557
736
11,374
22,836
0
31,489
W
Hercules
renchiee
Hercules
17,928
5,332
887
9,314
28,039
31,412
312
14,886
12,501
0
26,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,288
Gold Earned
60,186
195
Minions Killed
168
0
Camps Cleared
0
1,559,733
Distance Traveled
1,567,389
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,804
812
63
4
0
323,119
0
W
Guan Yu
12,263
721
12
1
0
350,805
0
L
Loki
11,353
668
24
1
0
319,455
1
W
Apollo
12,826
754
59
3
0
265,254
2
W
Janus
11,218
660
47
3
0
281,474
0
L
Thoth
11,976
704
62
4
0
305,855
2
L
Jormungandr
11,142
655
24
1
0
292,943
1
L
Aphrodite
13,165
774
36
2
0
343,603
2
L
Gilgamesh
12,550
738
22
1
0
305,533
0
W
Hercules
12,177
716
14
1
0
339,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role